So basically your objection isn't so much about Sheik specifically but the lack of continuity in general, when obviously the development team doesn't have the same opinion on the issue as you?
Yup. Pretty much. Though I do think that several people want Sheik back
just because of her performance in Melee, which also bothers me, but not the point.
Continuity doesn't matter within reason. In the realm of SSB, does it really matter which specific Zelda it is? I don't see how it's such a travesty to draw moves from more than one game, especially since OoT Zelda and TP Zelda are pretty similar anyway and SSB Zelda already uses Link's OoT magic moves.
We don't know that her moves are supposed to be at all connected to Ocarina of Time yet. I've grown to accept the liberties Smash takes with it's characters, but I still plan on complaining about this Zelda/Sheik situation until it's officially resolved (and possibly for a short time afterward, depending on the results. . .).
Not really. All his moves are exactly the same except for the boomarang. Every character's moves are going to be tweaked somewhat anyway. Mario has the FLUDD now, so I don't think it's unreasonable to tweak one of Link's moves as well.
Well sure. But the aesthetic changes are still important. It seems like the creators went out of their way to make Link more TP oriented. The design change to the bombs, for example, is completely unnecessary. The only purpose it serves is to say "Yeah, these are from Twilight Princess". They didn't need to implement that.
Okay, I'll grant you that he's has the build of Fox from Command but with liberties on his outfit. It's just that he's just never had that style of outfit or that personality in any of his games. In Brawl he has a somewhat aggressive, cocky, arrogant look to him, but in all the Star Fox games he is shown as confident, yet still serious and reserved.
I imagine it's tough to convey much personality in a game like Smash, but I see your point. I guess I just always gave Fox his "fitting" personality anyway since SSB64 and Melee didn't offer much in the way of personality traits other than that scowl permanently etched on his mug.
And his Command outfit is the same as his original/64 outfit, and this outfit is drastically different.
Arguably just upgraded. Certain key elements remain the same (the presence of a jacket, the green suit underneath, the weird. . . ascot. . . thing), but yeah, his outfit is certainly one giant liberty being taken.
Why not? Every character is getting a graphical upgrade (except Kirby...), so why not Link too? SSB has always featured adult Link as the main playable Link, so why not use his new, more detailed look? Besides, I wouldn't be surprised if Link got a graphical upgrade from Melee even if no Zelda games were released since Melee. And they're altering almost nothing about him any more than they're altering any other characters.
But they could've given him a graphical upgrade without using the one specifically from TP. They could've made him more detailed, but still "generic" (if that makes ANY sense at all. . .). You said yourself that you think Link would've gotten a graphical upgrade regardless of TP (which I agree with), so why didn't the do that instead of picking TP Link's design and changing all his moves to suit? It just seems like they were very focused on making him the Link from Twilight Princess, when they didn't need to be.
His clawshot will likely work just like his hookshot, his new bombs will probably still work like his old bombs, his arrows are still arrows, and his boomarang has small tweak to it but otherwise seems exactly the same in every other area.
In application, certainly. But the aesthetic is key here. All his moves work in at least a similar way to how they did in Melee. They
could have given Link all his old weapons back. Instead, they went out of their way to TP-ify them.
As you said, OoT-style adult Link had a boomarang in the previous SSB games, but in OoT he didn't have it. So either the developers purposely disregard continuity, or they're representing more than just Adult Link from OoT with the SSB version of Link. I don't see how Zelda would be treated differently.
I see hope for Zelda (well, I call it hope. You may disagree) with the fact that Link does seem to hold on to continuity in
this Smash. Not a single one of his moves that we've seen is something that we didn't see him do in Twilight Princess (the first time in Smash history actually. Maybe we should throw a part).
Zelda may not get this treatment; you're absolutely right. I'm just saying Link gives me hope. The creators have clearly shown that holding true to canon is not nearly as important to them as it is to me.
Educated guess. It would be like giving Mario is super-detailed overalls (which he never has in his own games, if that happens to irk you), but leaving Luigi less detailed. It would look aesthetically inconsistent.
This is true. However, I find it strange that Sakurai and his buddies would TP-ify Zelda to avoid aesthetic inconsistency, yet they'd happily leave her moveset canonically inconsistent without a second thought.
Not to say they wouldn't, just that I find it strange.
And for the record, I love Mario's super-detailed overalls. He wears them well.