>.> The point of this topic is to establish that Brawl is less, if at all fitting, for a competitive scene.
First off, I saw that Two Month Argument in there, and if you read the OP, which says:
2) Brawl has only been out for a short amount of time, how long did it take to find Melee ATs
This would be relevant if the two games experienced similar launches. They didn't. Melee had a few SSB64 players who knew about z-cancelling, and there was no central intelligence like SmashBoards to really unite the community and combine everyone's knowledge.
Now, at Brawl's launch, there are thousands of players working day and night to find something - ANYTHING to abuse. There were even players doing this in early February, immediately after the game was released in Japan. So far, nothing of note has advanced the metagame to anything to be considered remarkable.
Now, no one who is serious about competition plays Brawl like they play Melee. No one is that stupid anymore. Its either Camp, or play Snake/MK.
None of our "assumptions" are based off of the Melee metagame, its based on what we've played, and what is clearly there to make it "Anti-Competitive".
Sakurai himself is very against the competitive community and, Not Blaming you Gimpy, but I believe that the delay after E4All(And Gimpy's LCancel topic), was made to remove all those things which Gimpy had discovered and given us hope for Brawl with.
Melee is clearly the superior game in terms of competition, for all the reasons already stated in the past 3000 posts. It has the right mix of risk and reward. SSB64 Had higher risk, and now Brawl is all about reward.
Melee had the speed, the practicing, and the techniques that refined its metagame into the diamonds you can watch on youtube and oogle over them for hours. Melee is what made C.Falcon the sexy beast we all know he wishes he could be in Brawl.
There is no speed anymore, there is no excitement or true reward for practicing. If the player is good enough to know how to recover or DI properly, you're already in for a tough, or at least long, fight in Brawl.
From what I've seen so far, USB Gecko would be Brawl's only hope of having a FUN TO WATCH and MORE FUN TO PLAY Competitive Scene.
I've even considered not attending the next Esticle because I REALLY don't like giving Cort $10 to play Brawl, when I'd rather give him $10 to play Melee, because it just feels better.
<.< I'm going anyways, because its always fun there, but I'm just saying, it actually crossed my mind.
-DD