Rickety
Peace and Love
Thank you so much for hosting, Sizzle! I can't wait to see you again!
Count me in for Thursday! <3
Count me in for Thursday! <3
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I work thursday from 6-midnightHey Rickety long time no see =o. If you guys can make it this Thursday (the 12th), then I'll hold one then. Lately I have been just having them whenever people let me know they are free.
I live on Waring road in Allied Gardens.Hey gold dart where exactly do you live?
and what days are you free to play?
For me (trolley/bus), about 2 hours. Driving takes like 20 mins on the 805how far is chula from sdsu?
I live on Waring road in Allied Gardens.
I'm usually free on Mondays, Wednesdays, and sometimes Friday,Sat,Sun. Also on Thursdays in the evening.
I might be able to have a few people over, but I'm not really sure. I'll find out about it soon.How far is that from sizzles place?
are u allowed to have people over?
I didn't like how everyone lands a few frames earlier. It messes up timing for SHFL. I noticed it the most for fox and falco. Until this is fixed, i'm not sure if i want to play it. Letting us set the buffer, however made some things much easier. Things like jabbing as quickly as possible as ganon, or just doing waveland to ftilt is easy. I think fox still has a few bugs, sometimes z will continue his jab combo and occasionally his shine forces a trip. Another bug (not sure if fixed yet) is that you can still auto sweet spot from a reverse thirdjump. For example, a Marth could do a reverse dolphin slash from under the stage and be able to auto sweetspot the ledge.Anyone here interested in Project:M?
Demo 2 releases in 2 days! :D
fallenova, if you ever want to come over and play just ask me and I'll give you directions on how to get over here. Just be warned, I only have one controller and it's in bad shape,so bring your own.I might be able to have a few people over, but I'm not really sure. I'll find out about it soon.
Landing detection has been much more Melee-esque in PM for a long time. We've had things better in that regard since before Genesis 2.I didn't like how everyone lands a few frames earlier. It messes up timing for SHFL. I noticed it the most for fox and falco. Until this is fixed, i'm not sure if i want to play it. Letting us set the buffer, however made some things much easier. Things like jabbing as quickly as possible as ganon, or just doing waveland to ftilt is easy. I think fox still has a few bugs, sometimes z will continue his jab combo and occasionally his shine forces a trip. Another bug (not sure if fixed yet) is that you can still auto sweet spot from a reverse thirdjump. For example, a Marth could do a reverse dolphin slash from under the stage and be able to auto sweetspot the ledge.
i see, i've only played demo v1 and the team hasn't made any updates to the OP in the project m thread here for a long time.Landing detection has been much more Melee-esque in PM for a long time. We've had things better in that regard since before Genesis 2.
Ah, that sucks. I guess I should remove your phone number from my CONTACTS.My phone got stolen <_< so message me here if you want to play Bryant, or whoever else.
zomgDo tri weeklies stll happen? Man I haven't been to San Diego in a year...crazy =(
What time will you be free each day? Both nights are busy for me, but the afternoon is free for me both days.I'm going to be in San Diego next week for a conference, and I'll have some free time Friday and Saturday. It'd be cool to meet up with some smashers if anyone's free. I haven't had a chance to play much the past two years, so I'm itching to get back in the game.