Let me clarify. I really like playing pit. I will never, however, be the player that will sit back and spam projectiles over and over again when both characters are on an even setting, like the way doctor mario was played in melee ( no offense doc players, I just dont find that style of play fun). I do, however, nail baddies with arrows after landing attacks while chasing them, and in many other ways ( I am by no means anti-arrows).
I just don't think pit needs this way of playing. He has very versatile moves with range, knockback and priority, which leads me to think that there are moves of his that would be good for approaching that I haven't thought of. I have read your guide rhyfelwyr, and I thought it was very good. After reading it I started to use f-tilts to space/approach more, but it seems a little to laggy to be relied on too much ( as you say none of them are completely safe).
How do you use N-air to approach? SH N-air and go through the shield to end up behind them? does that work? I haven't really tried it
Also, Call me crazy, but I really dislike Forward-B. It just seems too punishable.