Hello everybody. So I posted a roster a day or two back, but uh, nobody commented about it.
...at all
So I'm not sure if it's either:
- It was overshadowed by the massive Ridley discussion
- It was a generic roster picture maker-like image
(even though i literally spent 5 hours making this thing from scratch)
-
You all hate me
But anyways, going over that I have another one for you all to view!
(Wow amazing!)
There are several changes to this one than the one previously presented earlier this week.
Most notably:
- The removal of Toad and Tetra (with Toon Zelda)
- The Inclusion of Takamaru and Dillon
- The Roster is now 52 characters, total (Previously 53 due to Tetra / Toon Zelda)
Now I could go ahead and explain every reason for every character, but everybody knows why most of these characters are on here.
But I suppose I'll go into the specifically unique ones:
- No Cuts? Foolish AEM, cuts are inevitable!
I'm giving Sakurai the benefit of the doubt here, he doesn't want cuts and I'm going to go ahead and hope he lives up to that. But if cuts do happen, this is roughly what I think the roster was originally supposed to be like (albeit maybe Chrom over Robin for obvious reasons).
- If you have five Pokemon characters, why not five Mario characters? Or even the Legend of Zelda?
Mario still gets a new character in King K. Rool, as he is a Mario related character added into the Donkey Kong franchise. If DK grows, Mario technically does too. If there was a new character, there is no doubt in my mind that it would be Toad.
LoZ doesn't need
anymore characters. Tetra or Tingle would be nice though. I could see Impa happening, but only if she was her own playable character without the expense of Sheik.
- Why do you have both Takamaru and Mach Rider?
I firmly believe that if we do get a retro character, it will be one of these two for sure. However, with the previous two smash games we've been getting two retro characters in each installment. Now I'm not a big fan of patterns, but with Sakurai being very favorable of bringing back older Nintendo characters into Smash, I wouldn't put it past him to continue this trend.
But why two "obvious" characters you may ask? Well with previous games, we've seen characters we never expected (Mr. Game & Watch and R.O.B.) so those two being retro, we would normally expect one of the two new retro characters to be a character we didn't expect. However, I doubt that one of the retro characters will be somebody we don't expect as Wii Fit Trainer shows that Sakurai has learned from R.O.B.'s inclusion that something like this could be very disappointing further into the game. Showing off the "WTF" character immediately like that gives fans enough to be okay with the idea. So I believe that it's safe to say that we will get two characters that are a bit more obvious rather than a very obscure one.
- Why Dillon over any other Misc. Character, like Isaac?
I've had Dillon in previous rosters, but the difference here is that those previous rosters included Isaac too. I've decided Dillon over Isaac for one major reason only, variety. Now I am fully aware that Isaac is more than capable of having a fully fledged unique movest, but we also have to consider what else we're adding here.
In my roster, I'm adding Takamaru, Shulk, and Robin. That's three sword users (Robin can potentially use one, but the idea for him/her is to mostly use mage based attacks). Adding in Isaac as well would add in
another sword user. Now I'm not saying swords are bad or anything, I personally love to play as Toon Link myself. But when you're adding in so many characters utilizing the same type of weapon at the same time, it sort of destroys what makes each character unique and it makes their normals very similar (style of swordplay isn't enough, they all still swing the darn thing similarly). Adding in Dillon would incorporate something else others can't do, burrowing under the ground and potentially setting up Gun Towers. Now what Sakurai does with Dillon is up to him, but Dillon's got a lot of potential to be a ground control character which is something we've only really seen with Snake, but only with hidden explosives. Dillon could have weapons actually constantly attacking people within a small range.
But then again he could make Dillon a "Rushdown" character who would focus on comboing opponents and finishing them off with a strong hit.
My point is that I'm adding Dillon mostly because of the fact that he adds more variety to the roster than Isaac does (with me adding in another 2/3 sword characters).
- Why did you add Robin if you think Chrom has a better shot?
I just don't want another sword user from the Fire Emblem franchise. I already described why I'm against more than 2 swords being added. It's just a personal preference for the most part.
I still find Chrom the most likely new character, but he's just somebody I don't want to see to take the spot.
- Fifty-two characters? AEM don't lie to me, I counted fifty-three!
No you didn't Pokemon Trainer doesn't count.
So yeah that's basically it I guess.
If you want to ask questions, critique the roster, or hurt my feelings feel free to do so.
just dont ignore me again pls