since when? Isn't that exactly what everyone else does? I have reasons for ignoring people, just because I ignore someone doesn't mean it's because I disagree with someone. I'm not like others who spam the report button every time someone has a different opinion.
Fair enough, but I think ignoring people is still a wrong thing to do.
But that's just me I guess.
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It does not take up nearly as much development time as you think it does.
It takes time for them to create the model and for them to think of a place to where it would fit. Why not just stop after creating the model and make it an Alternate Costume?
Just like Bowser is fairly well known for becoming Dry Bowser.
Wario has appeared in both costumes numerous times in his own games, and is popular for many reasons in both outfits.
Bowser has only become Dry Bowser once.
Since then Dry Bowser has been considered to be a separate entity from Bowser.
I'm not sure why you consider it "fairly well known", so you could show me some proof of this?
I don't quite understand, that's like asking why would I want to go through the time to get visible damage or to make Wario do that flashy thing he does when he fights for too long.
Why would I want to go through the trouble of having Final Smashes turned on to become Dry Bowser if they could just make him an alternate costume?
The reason why visible damage was probably removed was because it would have been too small to notice and it probably caused people to pause the game often to look at the battle damage, killing the momentum of the game (This is something I am just assuming).
Wario flashes to let the player be aware that the Wario Waft is fully charged, it actually effects the gameplay in some way.
The point is representing a popular form of Bowser that a lot of people like. Through some way or another.
I've never heard anyone say that Dry Bowser is their favorite Mario character. I'm also not sure how popular you think he is, so if you could provide some evidence of that I would appreciate that.
Who said Dry Bowser had to interfere with the battle going on in the foregorund?
Wait what. If you want Bowser to become Dry Bowser, he is in the foreground battling other players.
Who said he couldn't be an alternate costume. In my alternate forms section I have Girl Villager, Overalls Wario, and Dry Bowser. Dry Bowser can be an alternate costume too.
But you keep suggesting that Bowser should be able to transform into Dry Bowser somehow during the match, which is completely pointless if it does nothing at all.
That's sort of what I'm talking about, but not exclusive to stages, just after a period of fighting time or a costume.
Which again, is basically pointless. It's essentially the same thing as the visible battle damage concept that was scrapped in Brawl.
Why would it be a waste of a slot, it's less of a waste because it's just the awakened form and no normal Mewtwo. You also said he would know every move Mewtwo knows, that's WHY he shouldn't be a swapping character, he's not unique enough for both forms to be present in the game.
I thought you were suggesting to both forms be separate playable characters. So I'm going to assume you didn't mean that.
Also how is a character being able to shift it's stats around not unique? No other character has the ability to that on the fly.
Why on earth would Sakurai implement a character the ability to transform into the same thing at will, but with different physics? How would he be an entirely different character if he has the same moves and is the same character. Also I doubt Mewtwo transforms in the anime to change his weight and speed, that makes the form of his transformation unnecessary. It makes more sense to just have Newtwo by himself if he has the same moves and just forget about the other form completely. Once you are Newtwo you have no reason to switch back to Mewtwo. You even admitted he's not unique enough for them to switch between each other because he has the same moves.
Because he's previously shown that he's open to crazy and wacky ideas in both gameplay and character selection. You can doubt all you want but you can't tell me you don't think that her awakened form is not both faster and lighter than her original form. It would be something new to add to the table to make Mewtwo more unique. I believe the whole point of forms in Pokemon are to imagine that Pokemon in a different way through stats, which in turn the Pokemon into something completely different. It changes the way you train that Pokemon and moves you would normally teach it, technically making it an entirely different Pokemon.
What does Mewtwo have that Newtwo doesn't?
A loved and well known design that doesn't look like a Digimon.
It's obvious he transforms into Newtwo to upgrade his powers, not to be a different fighting style, Zelda has magic and she can transform into a Ninja like fighter, Samus has her robot suit and she can transform into a fighter with human reflexes and a grapple beam.
Who said there needs to be a different fighting style? At least willingly transform to fit the playstyle of your choice when necessary. Not to mention that idea is that the awakened form is a clone of Mewtwo with different stats and properties in her moveset. It's basically mixing two clone characters into one character without actually wasting a character slot.
Mewtwo transforms into a more powerful Mewtwo with the same fighting style, THAT is a waste of development time, it would take more time than Dry Bowser and would make no sense or point because once you become Newtwo there is no reason to go back to Mewtwo. This is why Newtwo should be his own character and Mewtwo shouldn't. Newtwo would have everything Mewtwo has plus more. You suggested a change in physics would be a reason to have it, that's as pointless as Bowser transforming into Dry Bowser, but just with different physics.
You're under the impression that Mewtwo's Awakened form would be immensely overpowered in comparison to Mewtwo's regular form. Of course that wouldn't be the case, you need to consider that game will be balanced and in turn so would pros and cons having two (potentially three) different Mewtwos.
To review it's safe to assume
- They're the same fighting style and Pokemon type.
- There's nothing Mewtwo can do that Newtwo couldn't.
- Newtwo is an upgraded form of Mewtwo, meaning once you become him there is no reason to go back to Mewtwo.
1 & 2 - Well obviously, it's the same Pokemon (unless Awakened form is suddenly a fairy type too)
3 - Sure, maybe in Pokemon X and Y, but that probably wouldn't be the case in a Smash Brothers type setting if the game is balanced to make you want to switch forms for certain circumstances.
So it's just as pointless as having Mario transform into Dr. Mario or Dry Bowser transforming into Dry Bowser with different physics. This is why my roster has Newtwo by himself. It makes no sense to press Down B to become someone with the same moves or powers.
Except it makes no sense for to suddenly turn into Dr. Mario at will and the same goes for Dry Bowser too (Since Bowser would never willingly jump into a pit of lava and he's only become Dry Bowser once).
You still are just thinking that Mewtwo would have no difference other than appearance which is completely missing the point.
Attack properties, weight, speed, damage, and mobility would be different for both forms and they would have to be balanced to successfully do things the other can't. Assuming that a third form does exist, we basically have the Balanced Mewtwo (Original Form), Glass Cannon Mewtwo (Awakened Form), and Tank / Wall Mewtwo (Unannounced Form) and that is only assuming they fit this criteria in the statistical format in X and Y.