• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Roster Prediction Discussion Thread

Status
Not open for further replies.

BluePikmin11

Akko is my dear daughter!
Joined
Jan 5, 2013
Messages
28,373
Location
https://twitter.com/BPikmin11
NNID
blue
But there are 4 Zelda characters :scared: (It includes Sheik)
And again to implement new characters, and again if you look at the DLC slot, DLC still applies.
(Now I must rest to sleep, goonight!)
 

Wyoming

Connery, Sean
Joined
Jun 27, 2013
Messages
3,810
Switch FC
7748-5364-3982
But eventually the Smash roster will be too big, don't you think? The veterans aren't always going to come back if there's more games (and thus, too many characters). That's probably why Sakurai is insisting on working on the veterans than adding plenty of newcomers, because there's a limit for how many characters you can have on the roster and most likely doesn't want to cut too many of them just yet.

And I'm aware of 'star power' but that doesn't mean that they should be kept the same. Are you honestly saying you'd be happy if Marth stayed the same forever? With no changes whatsoever? Pretty much every veteran has changed between games, and that's to keep them interesting and not a v1.1 of the character.

Someone like Mario can still change for what we know. FLUDD could have the ability to float/recover like in the Sunshine games for all we know, and we haven't seen Link's side special which could be entirely different, and we still haven't seen Bowser or Samus in full detail so there's hope they'll be different. But nonetheless, Sakurai has always tweaked the veterans with new moves with every passing game so I'm confident he'll do something with Marth to not make him Brawl Marth v2.
 

Zhadgon

Smash Lord
Joined
Jul 19, 2013
Messages
1,849
Location
Chilangolandia
NNID
Zhadgon
Any insights in what should I remove or change to make a better roster? The only thing that should be kept is the limit of 44 characters, anymore characters and I think it will be overkill.
.n_n.​
 

Wyoming

Connery, Sean
Joined
Jun 27, 2013
Messages
3,810
Switch FC
7748-5364-3982
I'm fairly confident that Kid Icarus will get another character (which is probably why the franchise was 'advertised' in the trailer) but otherwise a pretty good roster!
 

MargnetMan23

Smash Lord
Joined
Jun 18, 2013
Messages
1,667
Any insights in what should I remove or change to make a better roster? The only thing that should be kept is the limit of 44 characters, anymore characters and I think it will be overkill.
.n_n.​
Replace Krystal with Omastar
 

MexM

Smash Ace
Joined
Jun 28, 2013
Messages
624
Location
Mexico
3DS FC
4468-1063-3341
Any insights in what should I remove or change to make a better roster? The only thing that should be kept is the limit of 44 characters, anymore characters and I think it will be overkill.
.n_n.​
Replace Krystal with Wolf. Add Chrom and Palutena. Change Snake with Simon Belmont.
 

mimgrim

Smash Hero
Joined
Jun 20, 2013
Messages
9,233
Location
Somewhere magical
But eventually the Smash roster will be too big, don't you think? The veterans aren't always going to come back if there's more games (and thus, too many characters). That's probably why Sakurai is insisting on working on the veterans than adding plenty of newcomers, because there's a limit for how many characters you can have on the roster and most likely doesn't want to cut too many of them just yet.

And I'm aware of 'star power' but that doesn't mean that they should be kept the same. Are you honestly saying you'd be happy if Marth stayed the same forever? With no changes whatsoever? Pretty much every veteran has changed between games, and that's to keep them interesting and not a v1.1 of the character.

Someone like Mario can still change for what we know. FLUDD could have the ability to float/recover like in the Sunshine games for all we know, and we haven't seen Link's side special which could be entirely different, and we still haven't seen Bowser or Samus in full detail so there's hope they'll be different. But nonetheless, Sakurai has always tweaked the veterans with new moves with every passing game so I'm confident he'll do something with Marth to not make him Brawl Marth v2.
Tweaking and changing moves are 2 entirely different things. Tweaking is jsut doing a small change here and there but overall keeping the moveset the same, like Mario getting Fludd in Brawl when he didn't have it Melee ove spin and spin getting mapped to Dair that is a tweak but overall his moveset stayed the same. What it seems like you are suggesting is changing movesets completly, and reasoning that it is because characters will get old because of this. Look at all of the other vets, they have had pretty much had the overall same moveset with a few tweaks here and there with no signifcant changes really. What you seem to be suggesting however are signifcant changes.

Also would I be happy if Math played the same way forever in Smash games? In all honest yet I would. His moveset to me is basically perfect and doesn't really need any tweaks or changes and the only really plausible one would be to change up Dancing Blade up a little bit, but just a small tweak to it like Dancing Blade from Melee to Brawl. There are allot of character that have movesets that fit them perfectly and don't need drastic changes to them. Heck most of the characters in Smash don't need drastic changes done to them. :/
 

Wyoming

Connery, Sean
Joined
Jun 27, 2013
Messages
3,810
Switch FC
7748-5364-3982
Tweaking and changing moves are 2 entirely different things. Tweaking is jsut doing a small change here and there but overall keeping the moveset the same, like Mario getting Fludd in Brawl when he didn't have it Melee ove spin and spin getting mapped to Dair that is a tweak but overall his moveset stayed the same. What it seems like you are suggesting is changing movesets completly, and reasoning that it is because characters will get old because of this. Look at all of the other vets, they have had pretty much had the overall same moveset with a few tweaks here and there with no signifcant changes really. What you seem to be suggesting however are signifcant changes.

Also would I be happy if Math played the same way forever in Smash games? In all honest yet I would. His moveset to me is basically perfect and doesn't really need any tweaks or changes and the only really plausible one would be to change up Dancing Blade up a little bit, but just a small tweak to it like Dancing Blade from Melee to Brawl. There are allot of character that have movesets that fit them perfectly and don't need drastic changes to them. Heck most of the characters in Smash don't need drastic changes done to them. :/
Fair enough but I personally wouldn't want a character to stayexactly the same forever. They would just become outdated.
And by 'tweaks', I meant a new move/special attack. That was lost in translation due to English not being my first language. But let's just agree to disagree.
 

MargnetMan23

Smash Lord
Joined
Jun 18, 2013
Messages
1,667
Any insights in what should I remove or change to make a better roster? The only thing that should be kept is the limit of 44 characters, anymore characters and I think it will be overkill.
.n_n.​
Replace Krystal/Mii with Omastar -_-
 

Autumn ♫

I'm terrible with these Custom Titles.
Joined
Apr 20, 2013
Messages
7,147
Location
Sakurai's Secret Headquarters
Any insights in what should I remove or change to make a better roster? The only thing that should be kept is the limit of 44 characters, anymore characters and I think it will be overkill.
.n_n.​
I'd remove Pac-Man and add a Zelda character, remove Mii for Palutena and replace Krystal with Wolf. Maybe remove Isaac for a new FE character.
 

TheLastJinjo

Banned via Warnings
Joined
May 30, 2013
Messages
9,220
Location
Luigi
I'm playing him right now

Up Special: Better
B Special: Better
Forward Special: Bout the same
Downward Special: Bout the same.
 

SchAlternate

Smash Master
Joined
Jul 9, 2013
Messages
4,795
Location
Whatever remained of Zebes
NNID
SchAlternate
Switch FC
SW-4691-2422-5427
Any insights in what should I remove or change to make a better roster? The only thing that should be kept is the limit of 44 characters, anymore characters and I think it will be overkill.
.n_n.​
Dunno about you, but... doesn't this roster looks pretty small? At least in length. Roster in the Smash series were pretty lengthy- the length was basically twice or more the height. Also, if you noticed, each game introduced more games than the previous: Smash 64 introduced the original 12, Melee introduced 13, Brawl introduced 15, and this game should introduce somewhere between 16-20 characters.
 
Status
Not open for further replies.
Top Bottom