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Roster Prediction Discussion Thread

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MrBigstuff

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I'm actually really liking your list. The only difference I would make would be dropping Paper Mario (maybe), Sonic, Toon Link, and Simon for Shulk, Waluigi, and Samurai Goroh. Possibly Pokemon Trainer for a Gen 3 Trainer
Just my personal opinion :)
 

jaytalks

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Well, I went back to the drawing board and had to make several compromises with my roster. However, with the possibility of DLC, I moved some of my wanted characters to there. So, here we go again:

ROSTER + DLC + ALTERNATES COSTUMES:



Edits from my previous roster:
-Added Little Mac. The support for this guy is too strong to ignore.
-Put back K. Rool. After realizing that Japan requested him as well, I knew he had to come back.
-Put back Ike. He has a fanbase and a is a vet.
-Split Samus and ZSS. Did this mostly due to roster positioning, since I kinda wanted most of the villains on the same row.
-Removed Vaati, Hector and Genesect. Threw them into DLC territory because, as much as I want them, I realize now that they're probably not big enough (at least not yet for Genesect) to be in the main roster.
-Switched Pac-Man with Lloyd. I just don't like Pac-Man that much and Lloyd seems like he could bring more to the table.
Completely agree with you on the Lloyd thing. I really have no interest in Pac-Man.
Little Mac is awesome and the last really great NES character that needs to be in Smash.

Interesting choices for DLC. I think Genesect could make the main roster. Hector would be my favorite out of the Fire Emblem DLC. Hades and Medusa would be too hard to leave them just as DLC.

I don't see how Zelda and Impa could work as a costume considering Zelda would have to change into Impa. I'm assuming with your alternate costumes voice changes would also be included.
 

Thirdkoopa

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Here's the 12 DLC characters that goes along with my roster, mostly consisting of new characters. For those of you who is wondering why I have Medusa as opposed to characters like Hades and Dark Pit, here me out. She may have her rolse diminished in Uprising, but that doesn't mean she isn't important to the KI franchise as a whole. She is the sworn nemesis of both Pit and Palutena and had a longer history with them than the likes of Hades and Dark Pit. She was a major plot point in the original for kidnapping Palutena after her horrifying punishment from her and tortured the humans beforehand. She had her own army and henchmen at that time before she was revived and used as Hades's pawn. Despite being just a pawn, she had a major role in the story as the starting point for Pit's new journey in Uprising, stood out from everyone for being serious and not that comical, and was heavily promoted in the trailers and commercials (though it was just to keep Hades a secret). Also, you may want to give her some credit for saving Pit's life and dealing some damage to Hades before dying. She's getting a little more attention in the fanbase this time of year thanks to the Year of the Snake and and was as memorable as Pit to classic/NES gamers before Uprising existed (Captain N, X-Play, ect.). I like Hades as a character, but he would be more entertaining as being part of a special codec with Pit where he breaks the forth wall and insult the other fighters. Entertaining is what Hades does best unlike Medusa. Besides, having Hades over her would be like having Skull Kid over Ganon and Wart over Bowser. Character-wise, she could be much easier to make as a fighter due to having a similar body structure to Palutena. That doesn't mean she could be a straight up clone, but have some unique moves involving darkness and snakes. Before you dare say "She's too big!", look at how small her "human" form is in the original Kid Icarus after you defeat her. My point stands, Medusa would be the most logical idea of the third Kid Icarus rep.
I'm totally okay with this.
Well, I went back to the drawing board and had to make several compromises with my roster. However, with the possibility of DLC, I moved some of my wanted characters to there. So, here we go again:

ROSTER + DLC + ALTERNATES COSTUMES:



Edits from my previous roster:
-Added Little Mac. The support for this guy is too strong to ignore.
-Put back K. Rool. After realizing that Japan requested him as well, I knew he had to come back.
-Put back Ike. He has a fanbase and a is a vet.
-Split Samus and ZSS. Did this mostly due to roster positioning, since I kinda wanted most of the villains on the same row.
-Removed Vaati, Hector and Genesect. Threw them into DLC territory because, as much as I want them, I realize now that they're probably not big enough (at least not yet for Genesect) to be in the main roster.
-Switched Pac-Man with Lloyd. I just don't like Pac-Man that much and Lloyd seems like he could bring more to the table.
I'm okay with this as well. Surprisingly an interesting roster. Okay, maybe Simon instead of Snake would hurt a bit, and no Isaac sucks (KING BOO OVER ISAAC? IN DLC? GAH) but it's enjoyable.
 

Sebz

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I'm totally okay with this.

I'm okay with this as well. Surprisingly an interesting roster. Okay, maybe Simon instead of Snake would hurt a bit, and no Isaac sucks (KING BOO OVER ISAAC? IN DLC? GAH) but it's enjoyable.
Sorry, never played a Golden Sun game >.<. But yeah I could totally picture him over King Boo (easily).
 

8-peacock-8

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Honestly, a Mario character would have a better chance at making DLC.

doesn't mean that Isaac and King Boo both can't be DLC.
 

Thirdkoopa

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Honestly, a Mario character would have a better chance at making DLC.

doesn't mean that Isaac and King Boo both can't be DLC.
That mario character doesn't mean it'd be King Boo of all choices

And yeah, you're right. Isaac would make it to disc.

(Don't get me wrong; I love King Boo and all but...)
 

8-peacock-8

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That mario character doesn't mean it'd be King Boo of all choices

And yeah, you're right. Isaac would make it to disc.

(Don't get me wrong; I love King Boo and all but...)
Never said it would specifically be King Boo. I'm just saying that a Mario Character has a better chance at being chosen for DLC. I mentioned King Boo in the second sentence since it's the one you were complaining about.

Also, i never said Isaac would be on disc.....never even hinted at that. Unless thats a typo and you meant DLC.
 

Thirdkoopa

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Never said it would specifically be King Boo. I'm just saying that a Mario Character has a better chance at being chosen for DLC. I mentioned King Boo in the second sentence since it's the one you were complaining about.

Also, i never said Isaac would be on disc.....never even hinted at that. Unless thats a typo and you meant DLC.
How do you even know about a Mario character having a better chance at DLC? Nonetheless, any character? How the hell do people even jump to these conclusions?

It was partially a joke since you were like "He wouldn't be on DLC" I was like "Yeah, you're right, on disc." but he certainly has a better chance of making it on-disc in the first place than most characters.
 

N3ON

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The concept that the roster was finalized precisely indicates that he did not mean to include them. That's the whole point. If the roster was finalized in 2006, that means there was no work being done on the forbidden 7 after roster finalization, because they aren't on the final roster. And Mewtwo and Roy weren't that much farther along than the others when you compare it to how much work actually goes into being a character. I don't think Sakurai is going to forget about them, but I don't think them barely getting any development counts for much in terms of game programming.
In no way is this true. What do you think, Sakurai partially developed seven characters for kicks? They were obviously meant to be originally playable at one point, and were obviously cut at different points, as evidenced by some having more data than others. Ofc once the roster was finalized they weren't going to make it... but that's because it's been finalized. Does that mean they weren't planned before the roster was finalized? Of course not.

Also, we can't take everything Sakurai says as the literal and absolute truth. He's not going to give away his hand by saying something like, "we finalized the roster but afterwards we had to cut Mewtwo, Roy, and Dr. Mario (just as examples) because of Sonic." It's possible that happened, but he'd never actually tell the public that. It's also entirely possible Wolf was added or re-added to the roster after it was "finalized". Game developers are very rarely entirely forthcoming, expecting Sakurai to be is naive.

And ofc them being partially programmed to the extent they were means something. It means Sakurai wanted them playable, it means out of all the characters Sakurai went through under consideration, they were among the 46 characters Sakurai thought should be included the most. It means Sakurai likely had a playstyle and moveset fleshed out for all of them (as that comes before actual programming) which is more than can be said for any character not on the roster or in the Forbidden 7. It means Sakurai might return to them later, many of the existing characters were ones Sakurai previously attempted to include.
 

DarrylTrainer

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My last post, pages ago, the pictures didn't work, but I got help from another user: Thanks!
So here's my new prediction roster, with the bottom row being potential DLC:


And here's my dream roster (that will never ever happen!):

 

Autumn ♫

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My last post, pages ago, the pictures didn't work, but I got help from another user: Thanks!
So here's my new prediction roster, with the bottom row being potential DLC:
It seems pretty good, however, I do disagree with a few things.
-While Shadow Mario would be cool, I don't think we are going to see him happening.
-No Ice Climbers
-I don't think we will see a Diddy-Dixie tag-team
-Ghirihem isn't a very good choice due to his one time only status, and there are other Zelda characters who deserve the spot more
-Star Fox isn't big enough for 4 characters
-There is no need for a 2nd Animal Crossing character
-Red shouldn't be replaced by White
-Ike being removed, and FE having only 2 characters
Other than that I think it's good.
 

FourStar

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Alright, I think this one is pretty good and self-explanatory for the most part.
Image credit to Ariand/AEM.

I believe the main roster is well balanced. The total amount of characters isn't particularly high, much like what Sakurai said in terms of how the roster may need to go a different direction rather than grow in size. Hence, the only newcomers besides the confirmed 3 so far are King K. Rool, Ridley, Mewtwo, Palutena, Isaac, and Little Mac. No one series is over-represented, possibly with the exception of Lucario bring Pokemon to 5 characters, and for the most part every veteran series from SSB64 save Yoshi and Captain Falcon has a collective pool of characters. You could probably cut everyone not involved with the original 10 series and it'd still feel like a pretty lively roster, I believe.

In terms of the DLC characters, Dixie, Dark Samus, Waddle Dee, Krystal, and Samurai Goroh seem the most likely of their respective series. They are either DLC on part of already having a more likely addition to their series in the main roster or on part of their series not having a particularly high priority for another addition.
Mario DLC can be one of Waluigi, Bowser Jr., or Paper Mario.
Zelda DLC can be one of Toon Zelda, Vaati, Ghirahim, Tingle, or Impa.
Earthbound DLC can be one of Porky or the Masked Man.
Fire Emblem DLC can be one of Roy, Chrom, or Lucina.
The other 9 characters represent the remaining popular series with fighting potential.

I believe this is as close to the idea of a realistic "perfect roster" as humanly possible and I invite anyone to give me criticism as to otherwise.
Perfect! well actually one question.... why no FE representative
 

jaytalks

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And ofc them being partially programmed to the extent they were means something. It means Sakurai wanted them playable, it means out of all the characters Sakurai went through under consideration, they were among the 46 characters Sakurai thought should be included the most. It means Sakurai likely had a playstyle and moveset fleshed out for all of them (as that comes before actual programming) which is more than can be said for any character not on the roster or in the Forbidden 7. It means Sakurai might return to them later, many of the existing characters were ones Sakurai previously attempted to include.
The seven characters weren't developed for kicks. Here's my response:
The roster was finalized in 2006 and the game was released in 2008. It's far more likely that they did preliminary development for these characters, with Roy and Mewtwo getting the farthest, but they were ultimately cut before or when the roster was finalized.
I have never claimed they weren't planned before. But there is no reason to assume they would have made any of these characters with more time. Ultimately, they decided not to have these characters in the game. A roster finalization a full year before the game's release is completely reasonable.

If we don't take Sakurai at his word, then there really is no point in parsing his words over for "no cuts in the game so far" or taking any of his interviews seriously. Of course, things may differ from what he says and what actually happens, but that can be any statement from any game creator. We got to go on what the say because that can be agreed upon because it's published or reported. If we try to speculate on what we think actually happened rather than his statement, everyone will spin the data to reach their own conclusions.

I'll agree with you that they made it farther than other characters not among that list. That's never been in dispute. But speculating other wise just confirms each of their own biases. We don't know how they go about development, and how far in development this was.

The Melee Veterans are very different than the other members of the forbidden 7, because they are not concepts like the Villager or Bowser was in 64. They are previous established characters whose concept don't need revisiting like the Villager because they are already in Melee. If the melee veterans are going to be in the game, it's by their own merits.

What troubles me about the forbidden 7 is that people use it selectively to confirm their own biases. Not many use the forbidden 7 data for Dixie, Plusle and Minum, Toon Sheik, Dr. Mario, and Toon Zelda to argue for their inclusion to my knowledge. At least, not to extent of Mewtwo or Roy. They didn't make it as far along as Mewtwo or Roy, but logically, all these characters should at least have some chance by the logic of the forbidden 7. But people would rather use the forbidden 7 data to just confirm the characters they want in. If someone argued all 7 for Smash 4, I wouldn't necessarily agree with it but I'd definitely support their logic.

There arguments to be made for Roy being in the next Smash. And some of them have convinced me; I now consider him very possible should there be DLC (depends on what their strategy for DLC is). But none of them have been from arguing that he has a game file hidden on the disk.

I think we probably won't ever agree and I don't want this argument to take over the thread. But I'm willing to concede that all of the non veterans of the forbidden 7 have a better chance that I have predicted previously. If Roy is in the next Smash and it's not at the expense of an Awakening rep, Marth, Ike, I'll actually probably be a little happy. I havent played him since Melee. I'd probably like him better if I had played his game, but such is life.

My last post, pages ago, the pictures didn't work, but I got help from another user: Thanks!
So here's my new prediction roster, with the bottom row being potential DLC:


And here's my dream roster (that will never ever happen!):
I agree that the Unova trainer is a good choice. I usually include her own my roster as well and use the same rotation. I think the Generation V starters have been the best overall (between all three) since the original.

I think it's possible that Sakurai might revisit the dual character of Diddy and Dixie.He did say multi-person combatants like the ice climbers, so perhaps he means there are others. Speaking of which, he mentioned ice climbers in an interview so they should probably be on the roster/

Takamaru, Little Mac, Ridely, Palutena, and Isaac are good choices. People don't like to predict Krystal and four Star Fox Reps, but I'm inclined to think the direction they will go.I can't think of Tom Nook having a moveset based on his appearances in the game like the villager, so I don't think he's as likely.

Ghirahim is not my ideal Zelda choice. I'd rather have a reoccurring character like Tingle as a member of the roster than a one-off villain, and that reoccurring part give them a better chance.

That's a lot of DLC characters however. I can't see the generation 1 trainer being DLC, as he might be too hard to develop. I don't see Tails either because Sega I don't see Sega getting two reps their third party counterparts.
 

DarrylTrainer

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It seems pretty good, however, I do disagree with a few things.
-While Shadow Mario would be cool, I don't think we are going to see him happening.
-No Ice Climbers
-I don't think we will see a Diddy-Dixie tag-team
-Ghirihem isn't a very good choice due to his one time only status, and there are other Zelda characters who deserve the spot more
-Star Fox isn't big enough for 4 characters
-There is no need for a 2nd Animal Crossing character
-Red shouldn't be replaced by White
-Ike being removed, and FE having only 2 characters
Other than that I think it's good.
Well I don't believe that anyone who was in 2 games will be cut, so I'm keeping Ice Climbers,
Also, while I can admit to most of the things you commented on, I think 4 SF characters would be fine if Mario, Zelda, and Pokemon move up to 5.
I would have Ike or Roy back in but I wanted Tom Nook, because I'm one of those stupid 'Tom Nook saw the invitation' believers. Sorry. :p
 

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Yeah, definitely keep the Ice Climbers on there. :3
 

God Robert's Cousin

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I just don't see the need for another Fire Emblem representative. Ideally, yes, we'd have Chrom or Roy or someone like that, but in the given situation where we won't have as many newcomers this time (as stated by Sakurai), I figured it would make more sense to not include any characters that don't feel like necessities. A third FE swordsman doesn't contribute to the main cast itself, despite demand for one. That being said, having a 3rd Fire Emblem representative as DLC made more sense.

Anyone can make a 60 character roster with every character they want. It takes a little more discipline to make a roster with only the bare-bones inclusions without removing veterans. Is that fair enough reasoning?
 

FourStar

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I just don't see the need for another Fire Emblem representative. Ideally, yes, we'd have Chrom or Roy or someone like that, but in the given situation where we won't have as many newcomers this time (as stated by Sakurai), I figured it would make more sense to not include any characters that don't feel like necessities. A third FE swordsman doesn't contribute to the main cast itself, despite demand for one. That being said, having a 3rd Fire Emblem representative as DLC made more sense.

Anyone can make a 60 character roster with every character they want. It takes a little more discipline to make a roster with only the bare-bones inclusions without removing veterans. Is that fair enough reasoning?
yes i completely understand but i don't think sakurai will limit the additions to only 6. he will have around 7-9 i would assume. and FE by far has one of the highest popularity boosts in all the games featured in smash thanks to awakening. so ideally i think FE will have another FE rep
 

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King K. Rool, Ridley, Palutena, Villager, Isaac, Little Mac, Wii Fit Trainer, and Mega Man... 8 newcomers, not even counting Mewtwo as a ninth. Gotcha covered bro. Doesn't look like a third FE character is necessary by the whole 7-9 logic. :)
 

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There's a signature thread by Frostwraith, iirc, in this Character section. The Directory thread should be able to help you find it, since I don't have the link on hand.
 

Autumn ♫

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Well I don't believe that anyone who was in 2 games will be cut, so I'm keeping Ice Climbers,
Also, while I can admit to most of the things you commented on, I think 4 SF characters would be fine if Mario, Zelda, and Pokemon move up to 5.
I would have Ike or Roy back in but I wanted Tom Nook, because I'm one of those stupid 'Tom Nook saw the invitation' believers. Sorry. :p
Ice Climber's were in the 2 games...
Star Fox already really pushing it with 3 characters, having 4 would really over represent it especially when it hasn't done anything in a long while.
 

DarrylTrainer

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Ice Climber's were in the 2 games...
Star Fox already really pushing it with 3 characters, having 4 would really over represent it especially when it hasn't done anything in a long while.
exactly why i put them?:dizzy:
and i don't, a lot of people want Krystal, and a lot of people don't, so if they listen to requests, I think they'll put her in, because people who don't want a character in don't have to use them...
 

jaytalks

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I can see Star Fox getting four, even if it doesn't "deserve" it. The characters are easier to make if they remain semi-clones with the same basic special moveset. The franchises I can see getting the four reps nod are Donkey Kong and Star Fox.
 

Autumn ♫

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exactly why i put them?:dizzy:
and i don't, a lot of people want Krystal, and a lot of people don't, so if they listen to requests, I think they'll put her in, because people who don't want a character in don't have to use them...
I don't see them on the roster.
I actually see them removing Falco(who I believe is the most likely to leave out of the 3) more than I see Krystal coming.
I can see Star Fox getting four, even if it doesn't "deserve" it. The characters are easier to make if they remain semi-clones with the same basic special moveset. The franchises I can see getting the four reps nod are Donkey Kong and Star Fox.
Sakarai said that he wanted each character to be very unique from each other, so there probably won't be very many semiclones, if at all.
 

DarrylTrainer

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My eyes must not be very observant today.
I'm not saying that he will be, although if it were between him and Wolf it would probably be Falco due to being more important than Falco is.
i don't think either will be cut, but IMO I really don't think they would cut anyone who's been in multiple Smashes unless it were due to legal issues (like a 3rd party character)
 

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I don't see them on the roster.
I actually see them removing Falco(who I believe is the most likely to leave out of the 3) more than I see Krystal coming.
Sakarai said that he wanted each character to be very unique from each other, so there probably won't be very many semiclones, if at all.
By semi-clones, I mean they share the same basic special moveset. I think they maybe more diversified just a tad more, but all Star Fox characters, especially if Falco and Wolf return, should use that basic moveset. It's the only thing that makes sense since they don't fight outside their Arwings that much. And the moveset is made to reflect the Arwing (or Wolfen).
I don't see them removing Falco. He's very easy to make, so there is no real need to cut him.
I think as long as they continue to diversify the special move properties to give them each a different fighting style, I think they could add Krystal and still uphold that idea.
 

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I think I really got this one this time. 44 characters in the main roster. 8 newcomers with Mewtwo returning as a ninth, for a total of 48 playable movesets. Newcomers consist of:​
  • Villager
  • Mega Man
  • Wii Fit Trainer
  • King K. Rool
  • Ridley
  • Mewtwo
  • Palutena
  • Isaac
  • Little Mac
This roster is made with Sakurai's statements in mind. Not as many newcomers as past games, far from 3rd-Party support overwhelming the roster, and diversity is kept in mind. In terms of DLC characters, we'd have two packs. The first pack of "Series Support" characters includes:​
  • A Mario character, such as Waluigi, Paper Mario, or Bowser Junior
  • Dixie Kong
  • A Zelda character, such as Tingle, Impa, Vaati, Ghirahim, or Toon Zelda
  • Dark Samus
  • Waddle Dee
  • Krystal
  • Samurai Goroh
  • An Earthbound character, such as Porky or the Masked Man
  • A Fire Emblem character, such as Roy, Chrom, or Lucina
The second pack is of "Minor Representatives", and includes:​
  • Takamaru of Muasame's Castle (Nazo no Murasame-jō, the classic Japan-only NES title)
  • Andy of the Advance War series
  • Chibi-Robo of the eponymous series
  • Dillon of the Dillon's Rolling Western series
  • Karate Joe of the Rhythm Heaven series
  • The Ray model of the Custom Robo series
  • Saki of the Sin & Punishment series
  • Shulk of Xenoblade Chronicles
  • Starfy of the Legendary Starfy series
With that said, this seems like the ideal SSB4 roster in terms of realism and satisfaction. I welcome--challenge, in fact, someone to explain to me how this roster can be improved under unbiased, functionality-based reasoning.
 

Autumn ♫

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I think I really got this one this time. 44 characters in the main roster. 8 newcomers with Mewtwo returning as a ninth, for a total of 48 playable movesets. Newcomers consist of:
  • Villager
  • Mega Man
  • Wii Fit Trainer
  • King K. Rool
  • Ridley
  • Mewtwo
  • Palutena
  • Isaac
  • Little Mac
This roster is made with Sakurai's statements in mind. Not as many newcomers as past games, far from 3rd-Party support overwhelming the roster, and diversity is kept in mind. In terms of DLC characters, we'd have two packs. The first pack of "Series Support" characters includes:
  • A Mario character, such as Waluigi, Paper Mario, or Bowser Junior
  • Dixie Kong
  • A Zelda character, such as Tingle, Impa, Vaati, Ghirahim, or Toon Zelda
  • Dark Samus
  • Waddle Dee
  • Krystal
  • Samurai Goroh
  • An Earthbound character, such as Porky or the Masked Man
  • A Fire Emblem character, such as Roy, Chrom, or Lucina
The second pack is of "Minor Representatives", and includes:
  • Takamaru of Muasame's Castle (Nazo no Murasame-jō, the classic Japan-only NES title)
  • Andy of the Advance War series
  • Chibi-Robo of the eponymous series
  • Dillon of the Dillon's Rolling Western series
  • Karate Joe of the Rhythm Heaven series
  • The Ray model of the Custom Robo series
  • Saki of the Sin & Punishment series
  • Shulk of Xenoblade Chronicles
  • Starfy of the Legendary Starfy series
With that said, this seems like the ideal SSB4 roster in terms of realism and satisfaction. I welcome--challenge, in fact, someone to explain to me how this roster can be improved under unbiased, functionality-based reasoning.
It seems really good. I would just add a FE character and add a Mario and Zelda character so than Mario, Zelda, and Pokemon can be balanced.
 

God Robert's Cousin

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It seems really good. I would just add a FE character and add a Mario and Zelda character so than Mario, Zelda, and Pokemon can be balanced.
The thing about that, however, is that adding more any more newcomers than we have means that we'd have an amount that pars with past games, which is contrary to Sakurai's statement as to roster direction. It's a reasonable change to balance Pokemon with the other big two, but that'd involve cutting Lucario. No attachments to Lucario myself, but it wouldn't be a "No-Cuts-Whatsoever" roster if there was, you know, a cut. I suppose I could swap Mewtwo with one of the series support DLC characters, but it's hard dropping Mewtwo when he's the #1 most requested character, as well as that Sakurai already noted that he's "considering" Mewtwo.

5 Pokemon characters getting balanced by 5 Mario and Zelda characters post-DLC just seems like the lesser evil is all I can really say.
 

Gune

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I think I really got this one this time. 44 characters in the main roster. 8 newcomers with Mewtwo returning as a ninth, for a total of 48 playable movesets. Newcomers consist of:​
  • Villager
  • Mega Man
  • Wii Fit Trainer
  • King K. Rool
  • Ridley
  • Mewtwo
  • Palutena
  • Isaac
  • Little Mac
This roster is made with Sakurai's statements in mind. Not as many newcomers as past games, far from 3rd-Party support overwhelming the roster, and diversity is kept in mind. In terms of DLC characters, we'd have two packs. The first pack of "Series Support" characters includes:​
  • A Mario character, such as Waluigi, Paper Mario, or Bowser Junior
  • Dixie Kong
  • A Zelda character, such as Tingle, Impa, Vaati, Ghirahim, or Toon Zelda
  • Dark Samus
  • Waddle Dee
  • Krystal
  • Samurai Goroh
  • An Earthbound character, such as Porky or the Masked Man
  • A Fire Emblem character, such as Roy, Chrom, or Lucina
The second pack is of "Minor Representatives", and includes:​
  • Takamaru of Muasame's Castle (Nazo no Murasame-jō, the classic Japan-only NES title)
  • Andy of the Advance War series
  • Chibi-Robo of the eponymous series
  • Dillon of the Dillon's Rolling Western series
  • Karate Joe of the Rhythm Heaven series
  • The Ray model of the Custom Robo series
  • Saki of the Sin & Punishment series
  • Shulk of Xenoblade Chronicles
  • Starfy of the Legendary Starfy series
With that said, this seems like the ideal SSB4 roster in terms of realism and satisfaction. I welcome--challenge, in fact, someone to explain to me how this roster can be improved under unbiased, functionality-based reasoning.
Dont see anything wrong with the roster, seem's like everyone who deserves to be in is in instabuy for me.
 

FlareHabanero

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Let's just clarify, at this point, Jigglypuff is actually at a bigger risk at being cut then Lucario.

Original 12 BS doesn't exactly excuse the fact that Jigglypuff has the stigma of having low priority, and characters that don't have priority are generally the ones most at risk if development time isn't available.
 

Autumn ♫

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Let's just clarify, at this point, Jigglypuff is actually at a bigger risk at being cut then Lucario.

Original 12 BS doesn't exactly excuse the fact that Jigglypuff has the stigma of having low priority, and characters that don't have priority are generally the ones most at risk if development time isn't available.
I agree but I don't think we will see Jiggly going anywhere as she's still really popular in Japan and she has gained a new type, helping Mewtwo represent the 6th generation.
 

jaytalks

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I think I really got this one this time. 44 characters in the main roster. 8 newcomers with Mewtwo returning as a ninth, for a total of 48 playable movesets. Newcomers consist of:​
  • Villager
  • Mega Man
  • Wii Fit Trainer
  • King K. Rool
  • Ridley
  • Mewtwo
  • Palutena
  • Isaac
  • Little Mac
This roster is made with Sakurai's statements in mind. Not as many newcomers as past games, far from 3rd-Party support overwhelming the roster, and diversity is kept in mind. In terms of DLC characters, we'd have two packs. The first pack of "Series Support" characters includes:​
  • A Mario character, such as Waluigi, Paper Mario, or Bowser Junior
  • Dixie Kong
  • A Zelda character, such as Tingle, Impa, Vaati, Ghirahim, or Toon Zelda
  • Dark Samus
  • Waddle Dee
  • Krystal
  • Samurai Goroh
  • An Earthbound character, such as Porky or the Masked Man
  • A Fire Emblem character, such as Roy, Chrom, or Lucina
The second pack is of "Minor Representatives", and includes:​
  • Takamaru of Muasame's Castle (Nazo no Murasame-jō, the classic Japan-only NES title)
  • Andy of the Advance War series
  • Chibi-Robo of the eponymous series
  • Dillon of the Dillon's Rolling Western series
  • Karate Joe of the Rhythm Heaven series
  • The Ray model of the Custom Robo series
  • Saki of the Sin & Punishment series
  • Shulk of Xenoblade Chronicles
  • Starfy of the Legendary Starfy series
With that said, this seems like the ideal SSB4 roster in terms of realism and satisfaction. I welcome--challenge, in fact, someone to explain to me how this roster can be improved under unbiased, functionality-based reasoning.
I can Zelda retaining four, but if Pokemon gets five, I think Mario should get five as well. I don't see the new FE rep being relegated to DLC. If you're basing the roster on Sakurai's comments, I think we will also see a retro add that has yet to have a revival. I would expect either Takamaru or Lip. Lip doesn't seem likely, but she could represent the puzzle series of Nintendo.

But this would be the type of roster to expect going off Sakurai's comments.
 

God Robert's Cousin

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Let's just clarify, at this point, Jigglypuff is actually at a bigger risk at being cut then Lucario.

Original 12 BS doesn't exactly excuse the fact that Jigglypuff has the stigma of having low priority, and characters that don't have priority are generally the ones most at risk if development time isn't available.
Care to explain how it's BS when it seems apply to every game in the series? I fail to see how Jigglypuff is low priority either when it manages to appear in Brawl over Dixie Kong, Mewtwo, and Roy. In fact, where is this proof that Jiggs is even considered low priority to Sakurai? Certainly doesn't seem like he considers Jigglypuff low priority when it's still in Smash Bros. more than 10 years longer than it remained relevant to the franchise. I seriously think he likes Jiggs, whether we all like it or not.
 

Swamp Sensei

Today is always the most enjoyable day!
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Care to explain how it's BS when it seems apply to every game in the series? I fail to see how Jigglypuff is low priority either when it manages to appear in Brawl over Dixie Kong, Mewtwo, and Roy. In fact, where is this proof that Jiggs is even considered low priority to Sakurai? Certainly doesn't seem like he considers Jigglypuff low priority when it's still in Smash Bros. more than 10 years longer than it remained relevant to the franchise. I seriously think he likes Jiggs, whether we all like it or not.
The data. She was one of the last characters in the game. Her data is with Toon Link and Wolf, two other low priority characters.

He views her as important, but not a necessity.
 
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