BluePikmin11
Akko is my dear daughter!
We need a zombie as the main character for a new Nintendo IP soon.
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It's Mario with reversed dungaree colours. The Mario vs. Donkey Kong series makes it quite clear that Mario and Jumpman are the same person. If we're going to have two Mario's, the second Mario should be differentiated far more - i.e Dr. Mario or Paper Mario.Who cares about that. If we can have the banana item and Diddy's peel move can co-exist, then so can Jumpman and the hammer item.
This is a different kind of plumber:
actually that's a carpenterThis is a different kind of plumber:
All I'm doing is bringing up another suggestion for a surprise historical retro.It's Mario with reversed dungaree colours. The Mario vs. Donkey Kong series makes it quite clear that Mario and Jumpman are the same person. If we're going to have two Mario's, the second Mario should be differentiated far more - i.e Dr. Mario or Paper Mario.
Plus, you know, Mario has 5 reps already, and there are far more deserving characters for new Donkey Kong reps. Jumpman is yet another example of your BluePikmin brand of 'different for the sake of different' character choices.
But that's what I'm saying; if it's just a quick summon, that's a depressingly small thing to change the whole moveset and cut out Sheik for.The phantom could be a quick summon move where it attacks and disappears, like Yuna in Dissidia FF 012. I'm almost positive it's not always around, unlike Rosaluma. I'm not saying it will be like Rosalina where she uses it for a lot of things, maybe just a summon.
Oh he's a carpenter? Interesting, that helps him make him more different actually.actually that's a carpenter
Dixie and Cranky duo?Jumpman discussion? Let's discuss something better!
"Rep" is short for representative of a series.jumpman for smash
ps. wtf are reps guys help I'm new <3
"Rep" is short for representative of a series.jumpman for smash
ps. wtf are reps guys help I'm new <3
jumpman for smash
ps. wtf are reps guys help I'm new <3
jumpman for smash
ps. wtf are reps guys help I'm new <3
Nah, let's go back to the Sheik vs Impa debate.Dixie and Cranky duo?
When did I say I wanted Sheik gone or a entire move-set changed? If you thought I did, I don't.But that's what I'm saying; if it's just a quick summon, that's a depressingly small thing to change the whole moveset and cut out Sheik for.
Except there's nothing saying that it has to be her B-Down move that changed, it could be something else like Din's Fire or even an A-move like her Forward Smash.But that's what I'm saying; if it's just a quick summon, that's a depressingly small thing to change the whole moveset and cut out Sheik for.
I'm not saying you did either. I'm just saying that I don't think it's part of her moveset because if it's just a small thing, it's underwhelming, but it clearly isn't constantly present either because it isn't in any other screens. Taking away one of Zelda's signature magic moves just to put in representation for a phantom that just does one slash attack...it's really underwhelming and random.When did I say I wanted Sheik gone or a entire move-set changed? If you thought I did, I don't.
I never found it awkward, just look at Peach summoning Toad.Honestly, there's the possibility that it's an Assist Trophy as well. It seems a little awkward as a regular move to me. But who knows. I really hope Sheik stays in.
Now you only just gave me an idea on how to make Jumpman more different.It's Mario with reversed dungaree colours. The Mario vs. Donkey Kong series makes it quite clear that Mario and Jumpman are the same person. If we're going to have two Mario's, the second Mario should be differentiated far more - i.e Dr. Mario or Paper Mario.
Plus, you know, Mario has 5 reps already, and there are far more deserving characters for new Donkey Kong reps. Jumpman is yet another example of your BluePikmin brand of 'different for the sake of different' character choices.
To be honest, between Rosalina/Luma, Popo/Nana, Zelda/Sheik, Samus/Zero Suit, Pokemon Trainer and the potential for a complete Diddy/Dixie combo (as Sakurai had planned for Brawl), I imagine we're done with transformation characters, two-in-one characters, tag teams and other characters in that 'genre'.
Other characters will probably have different, more self-contained gimmicks, like Pikmin/Olimar and Lucario's character gimmicks.
But that's just the thing - all of these characters are multi-pack characters and they all have very different ways of including multiple characters in one. But how many more times can they do a two/three-in-one character before they start infringing on each other's ideas? Pokemon Trainer was already arguably a step too far, offering the same as Zelda/Sheik but with a tacky stamina gimmick. How many multi-character gimmicks can they legitimately come up with before they start becoming very similar to each other or the fans just straight-up get tired of it?The thing about those characters is that they use their those gimmicks very differently, the exception being Zelda/Shiek and PKMN Trainer, where one has a 2 tranafprmations and the other has 3.
IC - an exact copy follows you around and mimics your moves.
Rosalina - puppet master
Samus - transforms from final smash to "recharge"
Pkmn trnr - stamina
Zelda/Shiek - Shiek racks up dmg and Zelda finishes with strong smashes.
So the 2 in 1 combo characters all have a very different aspect. It is very possible to have more of these integrated, like Diddy/Dixie, as a tagteam duo really hasnt been used, and Chrom/Lucina/Robin (or however it may go down) could use a support function. Although, I hope Robin is just a stand alone character.
At this point in time, the only feasible options IMO are a support mechanic from FE and a tag team system from DK, but even then I think the chance is pretty low. Anything more and I think it becomes pretty redundant.But that's just the thing - all of these characters are multi-pack characters and they all have very different ways of including multiple characters in one. But how many more times can they do a two/three-in-one character before they start infringing on each other's ideas? Pokemon Trainer was already arguably a step too far, offering the same as Zelda/Sheik but with a tacky stamina gimmick. How many multi-character gimmicks can they legitimately come up with before they start becoming very similar to each other or the fans just straight-up get tired of it?
It could be an Smash attack, plus Sakurai doesn't have to reveal everything new, there could be more, we just have to wait for information on the topic.I'm not saying you did either. I'm just saying that I don't think it's part of her moveset because if it's just a small thing, it's underwhelming, but it clearly isn't constantly present either because it isn't in any other screens. Taking away one of Zelda's signature magic moves just to put in representation for a phantom that just does one slash attack...it's really underwhelming and random.
Even for a Smash attack, it's still pretty small and pointless. I just think it's far from deconfirming or confirming anything, that's what I'm trying to say.It could be an Smash attack, plus Sakurai doesn't have to reveal everything new, there could be more, we just have to wait for information on the topic.
I know that, I was trying to say that when a huge argument occurred about Impa and Sheik. All I'm really doing is giving suggestions of what it might mean, as I stated before all of us don't know, we need more info on it, to make a educated guess. So all we can really do as a smash forum is speculate. I'm not saying it has to be that, but just giving suggestions.Even for a Smash attack, it's still pretty small and pointless. I just think it's far from deconfirming or confirming anything, that's what I'm trying to say.
I don't see your point, it's no more pointless then other examples that use different characters or models (Villager's tree for example).Even for a Smash attack, it's still pretty small and pointless. I just think it's far from deconfirming or confirming anything, that's what I'm trying to say.
One thing they could do is a permanent, one-way transformation perhaps? Like a Pokemon evolving - there'd be two characters with similar semi-clone movesets, but once the transition is made from Character A to Character B, it is absolutely irreversible.At this point in time, the only feasible options IMO are a support mechanic from FE and a tag team system from DK, but even then I think the chance is pretty low. Anything more and I think it becomes pretty redundant.
Or maybe a move that changes the FE class of the character?One thing they could do is a permanent, one-way transformation perhaps? Like a Pokemon evolving - there'd be two characters with similar semi-clone movesets, but once the transition is made from Character A to Character B, it is absolutely irreversible.
From the Medieval series? hmm a zombie that wields a sword doesn't seem like a good idea, but i've only played the demo, no idk anything about zarok.Sir Daniel Fortesque for zombie Rep!
That'd actually be a great idea. I don't know much about Fire Emblem but I'd be disappointed to see Chrom with just a sword - I'd want to see an axe-wielding lord, among other things. Switchable classes/weapons would be awesome.Or maybe a move that changes the FE class of the character?
He has a sword shield giant hammer magic shooting cane a gatling gun and I believe some other magic abilities but he's pretty cool played his games when I was little.From the Medieval series? hmm a zombie that wields a sword doesn't seem like a good idea, but i've only played the demo, no idk anything about zarok.
I don't see your point, it's no more pointless then other examples that use different characters or models (Villager's tree for example).
And aside from a few, no one is saying it's a definite disconfirmation on Sheik or otherwise, just that it's potentially a new move.