Natz~
Full of Hugs and Fire~
so one of those "enter at your own risks" kind of things hmm?they can be fun but repetitive
okay then i'll just sit and watch, while you guys go at it ^_^
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so one of those "enter at your own risks" kind of things hmm?they can be fun but repetitive
Besides the occasional Fire Emblem wackinessoh okay.
should i just avoid those thread then?
Yeah. I think we've all undervalued uniqueness as a factor, thinking it was importance to the main franchise or popularity as the most important factors.Beating a dead horse again, are we?
I'll change the topic then. Seeing that all of the newcomers revealed till now have completely new movesets, would it be wrong to say is uniqueness THE most important factor for a newcomer? That kind of seems to be the case about Rosalina. She is a minor character compared to Toad or Bowser Jr, yet Sakurai figured out a unique way to use Lumas in her moveset, and she made it in before them.
If it is the case, this is bad for a Fire Emblem newcomer, or looking at the current topic, Impa.
There's a good number of us here yes. Also, sorry for the late welcome but Welcome!Hey Lotus! It looks like a lot of my YouTube people are here...
eh, not really...Waddle Dee has a spear that's pretty unique
lyndis. shes my preferred one out of all fire emblem characters^_^Lyndis or Takamaru for a swordmaster or samurai?
Following my special move inputs, I have a lot more to bring up for Bowser Jr....
Bowser Jr. possesses a very unique mechanic that none of the other playable characters have, and it's known as the "Graffiti" mechanic. Much like how Ness uses PK, Zelda uses Magic, Lucario uses Aura, and Ganondorf uses Darkness, Bowser Jr. utilizes Graffiti for most of his attacks. This is especially due to the fact that he uses his magic brush for almost all of his standard attacks.
In terms of how the Graffiti mechanic works, it basically involves Bowser Jr. utilizing his magic brush to directly attack opponents. Whenever the magic brush damages opponents, it'll leave behind damaging graffiti, which is represented by rainbow paint. If Bowser Jr. delivers any powerful hits with his brush, the amount of graffiti that gets layered onto the opponents will increase. However, Bowser Jr. can only put up to three layers of graffiti on the opponent. The layer effects go as follows...
One layer: Player takes 1% damage for every two seconds that pass. Lasts for two seconds if the player hasn't been damaged by any more graffiti attacks. Weak brush attacks tend to offer this result.
Two layers: Player takes 1% damage for every 1.5 seconds that pass, and his/her movement speed gets reduced by 25%. Downgrades to one layer after two seconds have passed without being damaged by graffiti attacks. Moderately strong brush attacks often offer this result.
Three layers: Player takes 1% damage for every second that passes, and his/her movement speed gets reduced by 50%. Downgrades to two layers after two seconds have passed without being damaged by graffiti attacks. Fully charged smash attacks are very likely to offer this result.
On an additional note, Bowser Jr.'s up special, the Brush Propeller, also utilizes the Graffiti mechanic, as it does has offensive properties. Also, his Final Smash, Jr. Clown Car, also utilizes graffiti, as the boxing gloves that are equipped onto his Koopa Clown Car will have graffiti painted onto them; this graffiti will always place three layers of graffiti onto anyone who gets hit. The Bob-ombs, however, do not utilize graffiti at all.
Because of the nature of Bowser Jr.'s Graffiti mechanics, players need to be careful not to get overwhelmed by Bowser Jr.'s brush attacks.
he uses a weapon that isn't a sword or hammer that's pretty unique for smasheh, not really...
You mean diverse.he uses a weapon that isn't a sword or hammer that's pretty unique for smash
Aren't you picky.You mean diverse.
it's bothYou mean diverse.
Ganondorf is biggest villain of Zelda in human form.
Vaati is not even the most important villain. Impa is by far the most important supporter character.Last time I checked that was a pretty damn popular Zelda subseries. Besides Vaati has a more important role than Impa even if he isn't playable. And your role in Zelda is way more important than that.
When the **** she was playable? Whenever the **** Hyrule Warriors gets released.When the **** was Impa playable? And what recent Zelda games? You mean Skyward Sword, Skyward Sword, and Skyward Sword? Not to mention the only other one she was in besides Skyward Sword was the one where she was overshadowed by Sheik.
Explain right now why she likely won't be.
Barriers. Magic attacks. Deku Nuts. Material arts similar to kung fu. A big ass long sword in Hyrule Warriors. How the hell does this NOT make her viable for an unique moveset? Unless you like to play dumb to suit your own arguements, which wouldn't surprise me.As apposed to everyone else who already is.
Proof? This is common knowlegde by now. Lucas wasn't a late addition, but he's fine the way he is. He's probably the least similar semi-clone. Ganondorf was still changed to being a semi-clone in Brawl opposed to a full clone in Melee. It's not much, but still changes.Proof? Also was Lucas a late addition? I don't think so. Nor was Ganondorf in Brawl.
Whatever dude. Continue to preach how Mii and Waluigi are good choices okay? That cutscene is the most famous and popular one from Skyward Sword btw, and not nearly 5 seconds you biased *******.Because nobody will feel alienated by the piss poor moves you suggested which only appear like 5 seconds in cutscenes.
Not for no reason. Reason: Impa has abilities of her own. Deny or talk **** whatever you like, it's facts.Yet you still seem to think things will be different for Impa for no reason.
Semi-clone how exactly? For having 4 similar moves? Bat, PK Fire, PK Thunder, PSI Magnet. For the record, Ness and DK already share 3 of their aerials. Jigglypuff and Kirby have even more similarities. Are they semi-clones to? Play the actual game on some decent level or something man, you clearly don't know much about this.That does not explain why he became a semi-clone and why Impa wouldn't become one.
For some reason, Zoroark never had an Uzi. I know you're just a kid, just try and not be so childish ok?For some reason I think Zoroark would have an Uzi. So he's a much better choice to consider.
Says the one who said he literally blasts things off as a bad idea cause he doesn't understand them Good one! Fact: Impa is Zelda's bodyguard, and always by her side. It'd be an extremely creative idea to make both Zelda and Sheik's movesets on screen at the same time. With tweaks of course. Then again, I guess you have no creativity. Sad.If by can, you mean physically can. Not would likely happen in any way of the definition considering it makes literally no sense at all.
By all means explain how Dark Pit is a better choice than Palutena then?I can come up with a million options for Dark Pit to go by. But, until I explain why it makes any sense or bring up any patterns pointing towards it, they aren't valid options.
First: Why the hell would she be a clone of a character who's considered 'the other half of the moveset'? We won't see say, a Squirtle clone on the roster either. Also, she has actual moves of her own and doesn't NEED to be a clone unlike Sheik who had NOTHING.You still have yet to explain why Impa would use the moves you suggested as apposed to being a clone of Sheik. You have also yet to explain why a tag team between Zelda & Impa makes sense.
Just had to get that over with.Ganondorf is biggest villain of Zelda in human form.
Zelda is the namesake of the series, Sheik was her alter-ego at that given time of inclusion.
Impa is playable in Hyrule Warriors.
That's not confirmed yet. She could just be a partner, like the soldiers were.
Vaati is not even the most important villain. Impa is by far the most important supporter character.
Shall I say 2nd most important? Nobody was arguing he was the most important.
When the **** she was playable? Whenever the **** Hyrule Warriors gets released.
Again, not confirmed.
Funny you say overshadowed, when Impa is Sheik's tutor. Without Impa, no Sheik. That's another thing to consider eh?
Without TwinRova, there is no Ganondorf.
Just to piss off the Waluigi fanboys some more.
Partner or not, she's in there still. Zelda characters outside of Link are never playable anyway. Outside of... Kafei and Link's mask transformations? The statues in Wind Waker which you mind-control? Medli and the Kokiri-descendant tree dude? Have I named everyone yet..?Just had to get that over with.
Not really. Every page have their ups and downsreally?
this site gets that bad?
Just to piss off the Waluigi fanboys some more.
I'm seeing Phantom Zelda stronger now.
-First legitimate playable incarnation of Zelda (the CD-i games are not legitimate)
-Aesthetically blends with Toon Link
-Spirit Tracks stage featured
-A "Toon Zelda" was planned for Brawl, and Phantom Zelda is for all intents and purposes a "Toon Zelda"
-Is nothing like the Smash Zelda cast as of yet, being a living suit of armor
-Offers unique style of abilities Phantoms are capable of as well as the possibility of having Spirit Zelda dispossess the Phantom body to escape and/or get to a location faster (while the Phantom attacks on its own)
-The Spirit Zelda is featured as a "Nintendo Starlet" on Puzzle Swap alongside Peach, Rosalina, regular Zelda, and Pauline (not a strong case, but still; shows the little ghost girl is recognized by Nintendo despite Spirit Tracks being released back in 2009)
I'm honestly going to be surprised if Phantom Zelda is not the 5th Zelda character now. Unless Tingle is added and doesn't get his own series label.
It's still kind of weird how we have yet to see a Nintendo newcomer that is known for fighting.
It's still kind of weird how we have yet to see a Nintendo newcomer that is known for fighting.
Who?Bear Hugger for SSB4.
We have yet to represent Canada.
Wait, I thought you were listing important roles. Also you do realize this playability was revealed YESTERDAY. Why should it hold significance this far into development?Ganondorf is biggest villain of Zelda in human form, Zelda is the namesake of the series, Impa is playable in Hyrule Warriors.
Vaati is the second most important Zelda villian. And how is Impa a more important supporting character than Tingle? Also how is a supporting character more important than the Villian?Vaati is not even the most important villain. Impa is by far the most important supporter character.
Again, this was yesterday. Smash began development like a year ago.When the **** she was playable? Whenever the **** Hyrule Warriors gets released.
The Goddesses created Link and Hyrule. Clearly Link and the entire Zelda cast is overshadowed by them.Funny you say overshadowed, when Impa is Sheik's tutor. Without Impa, no Sheik. That's another thing to consider eh?
Skull Hammer, Deku Leaf, and Fire Rod? PK Teleport, Beam, Brainshock, and Counter? How the hell does this NOT make Toon Link and Lucas viable for a unique move set?Barriers. Magic attacks. Deku Nuts. Material arts similar to kung fu. A big *** long sword in Hyrule Warriors. How the hell does this NOT make her viable for an unique moveset?
If you don't prove it, I have reason to believe it's not true and you're stalling by being ********.Proof? This is common knowlegde by now.
This does not explain why they are clones and Impa wouldn't be. All you said was that you're okay with them being clones. That's your own biased opinion that doesn't affect Sakurai's criteria.Lucas wasn't a late addition, but he's fine the way he is. He's probably the least similar semi-clone. Ganondorf was still changed to being a semi-clone in Brawl opposed to a full clone in Melee. It's not much, but still changes.
Again, so do Toon Link, Impa, and Ganondorf. SO WHY WOULD IMPA!? You keep responding with the same **** you used before I proved why that doesn't work. Repeating something doesn't make it right. How stupid are you?Not for no reason. Reason: Impa has abilities of her own.
That would define him as "Semi-Clone"Semi-clone how exactly? For having 4 similar moves? Bat, PK Fire, PK Thunder, PSI Magnet.
How ironicI know you're just a kid, just try and not be so childish ok?
Actually I clarified that I simply didn't understand why you were so stupid as to believe the concept makes sense. But, I forgot you have amesia considering you forget everything I say and just repeat the same ****.Says the one who said he literally blasts things off as a bad idea cause he doesn't understand them
Define: "Always"Impa is Zelda's bodyguard, and always by her side.
Creative and stupid.It'd be an extremely creative idea to make both Zelda and Sheik's movesets on screen at the same time.
Wait, I thought you were listing important roles. Also you do realize this playability was revealed YESTERDAY. Why should it hold significance this far into development?
Jeez ladies, get a room.Learn2quote plz