Starcutter
Resident Beedrill
One's Boom-Boom from mario 3, apparently he got a girlfriendThrowing out this, but who are these characters? I don´t remember them from any Mario Bros Game.
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One's Boom-Boom from mario 3, apparently he got a girlfriendThrowing out this, but who are these characters? I don´t remember them from any Mario Bros Game.
.n_n.
No. **** the cardinals i have to watch the supa mets (dodgers) break my baseball heart again next year...postseason style.Do anyone have a feeling this Friday night we'll get "A REAL pic of the day" update?
They were both in Super Mario 3D Land. He is Boom Boom and she is Pom Pom. Boom Boom was originally in Super Mario Bros. 3.Throwing out this, but who are these characters? I don´t remember them from any Mario Bros Game.
.n_n.
Crap! I forgot about Wario's Woods... but of course, I was only counting the main games.
Let's discuss franchises that actually has a chance of getting characters but let's not discuss Fire Emblem, Pokemon, Mario, and Zelda... let's give the retro/history/WTF character discussion a break... that includes Dr. Kawashima and Hanafuda characters as well.
Do anyone have a feeling this Friday night we'll get "A REAL pic of the day" update?
so anyways guys, let's talk about someone else....
flippin I DON'T KNOW! someone DIFFERENT!
Boom Boom, the orange one is orginally from Super Mario Bros. 3. He later appeared in Super Mario 3D Land along with that female pink one, who is called Pom Pom.Throwing out this, but who are these characters? I don´t remember them from any Mario Bros Game.
.n_n.
How about Starfy? Played his game a couple of months ago while on a trip and found him to be very endearing as a character, and surprisingly had a lot more potential than even I realized. It would be funny to have him playable considering there seems to be this internet axiom that he and Kirby are gameplay rivals.
Starfy will always have my support. I am really interested in what he and his franchise could bring to Smash. Starfy could be the first wing-less character who can glide!How about Starfy? Played his game a couple of months ago while on a trip and found him to be very endearing as a character, and surprisingly had a lot more potential than even I realized. It would be funny to have him playable considering there seems to be this internet axiom that he and Kirby are gameplay rivals.
One's Boom-Boom from mario 3, apparently he got a girlfriend
Oh thanks now I remember Boom Boom, still I have not play SM3DL what attacks does Pom Pom have?They were both in Super Mario 3D Land. He is Boom Boom and she is Pom Pom. Boom Boom was originally in Super Mario Bros. 3.
Pom Pom throws boomerangs and gets inside her shell to do ground pounds... at least that's how I remember her boss fights.Oh thanks now I remember Boom Boom, still I have not play SM3DL what attacks does Pom Pom have?
.n_n.
how about falcondorf? anyone? what do you guys think of the possibility's of falcondorf(aka ganondorf) getting an original move set...Captain Falcon?
Nah I like Falcondorf the way he ishow about captaindorf? anyone? what do you guys think of the possibility's of captaindorf(aka ganondorf) getting an original move set
and if so what would it be
Yes, but a lot of characters do things in Super Smash Bros that are contrary or exceed the nature of their games. To try and put Toad in a box and say that he is incapable of doing more than he has shown in other Mario games is not consistent with other characters in the game now. Toad already has distinguishing attributes that separate him from other throwaway characters, and I cannot remember the last Goomba or Koopa Troopa was a playable character in a Super Mario Bros title.It's nothing "bad," but the problem is that it's not unique.
Let me put it this way.. We'll go with Mario.
Mario's specials, we all understand. Look at his jab-combo. That's the jab combo from SM64. Look at his down smash. It's from SM64. His dash attack is his dash attack" from SM64. All these are unique to Mario.
But now let's look at Toad. Toad could ride in a go-kart, but so could Mario, a Koopa Troopa, or Baby Luigi. This isn't special to Toad.
Toad could use an item, but so can anyone.
Toad can use "Spores," but there's no history, outside of as Peach's special, of Toad using spores to fight. There's no evidence Toad has much control over what spores do once released. There's just almost no personal moveset potential for Toad.
Except those laser guns you mention were actually fricking BAZOOKAS. Which behave oh-so differently different than the actual blaster.Star Fox 64 had a "ground mode" for versus mode, which included the laser. Plus, Star Fox 64 was such a big game, that not having Fox playable in Smash 64 would've been quite depressing. Sometimes improvision is necessary when a character is necessary.
He had a lot more movement than I had imagined. Sounds weird, but considering my biggest problem with Starfy in the past is I thought all he was capable of doing is spin around and swim, I was surprised. Between him and his sister, there is enough Sakurai could pull from if he chose to. Plus, there are those crazy suits that could comprise his special attacks. But I think above all what makes me support Starfy more is he has a surprising amount of personality. Even though the dialogue is menial at best, the little nuances in his demeanor actually managed to make me crack a couple smiles.What kinda potential does he have? Just wondering, as I know close to nothing about Starfy.
Beach stage would interesting. Introduce special mechanics where players can fight underwater.Starfy will always have my support. I am really interested in what he and his franchise could bring to Smash. Starfy could be the first wing-less character who can glide!
I lost hope after Luigi didn't have his Poltergust. Falcondorf confirmed.how about falcondorf? anyone? what do you guys think of the possibility's of falcondorf(aka ganondorf) getting an original move set
and if so what would it be
For his standards, he just needs a trident. Giving him a trident means unique animations and longer range, no need to alter the physics of his moves (bar the additional hitboxes).how about falcondorf? anyone? what do you guys think of the possibility's of falcondorf(aka ganondorf) getting an original move set
and if so what would it be
I guess we're on the opposite ends of things then.Nah I like Falcondorf the way he is
But you see, I do not say Toad is incapable. I simply say he lacks inherent moveset potential, which is entirely true, and because of that, I tend to view Toad is relatively unlikely, especially since in the Mario franchise alone, he has to compete with Bowser Jr. and Waluigi.Yes, but a lot of characters do things in Super Smash Bros that are contrary or exceed the nature of their games. To try and put Toad in a box and say that he is incapable of doing more than he has shown in other Mario games is not consistent with other characters in the game now. Toad already has distinguishing attributes that separate him from other throwaway characters, and I cannot remember the last Goomba or Koopa Troopa was a playable character in a Super Mario Bros title.
As for Toad and spores, actually Mario Sports Mix shows Toad using spores and fungi as both offensive and defensive capabilities in that game, so it isn't that much of a stretch, actually. And if Sakurai were to use that game to inspire some of Toad's moveset, it actually might not be the first time he's used a Square-Enix Mario title to influence some of the moves for characters in the game -- e.g. Peach's standard A combo, frying pan attack and Mario's Final smash originating from Super Mario RPG. Just something to consider.
Toad is a humanoid mushroom. He was already given the ability to use spores in Smash in one of Peach's moves, so why can't he use it in varying ways as a playable character?
And Captain Falcon was just a phyiscally strong man in a highly advanced race car, then in Smash he was included and was made a fast, agile athlete with the ability to use super power fiery burning and kicks. Giving him fire based powers is at least a bit more of a stretch than giving Toad the ability to use spores if you ask me. At least Toad was meant to be a humanoid fungi in the first place, while Capt. Falcon's powers came out of nowhere.
And what's wrong with Toad using items from NSMB games while said items could also be items in Smash? Mario and Luigi can throw fireballs and the Fire Flower is still an item that functions differently.
I can imagine that stage being the only one were the "low gravity" effect is permanently turned on.Starphoenix mentioned an underwater stage for Starfy... how would it work? The closest analogy I could think of is Hanenbow since it is underwater... well, it's supposed to be underwater...
Diddy Kong is 100% 1st party. Everything Donkey Kong-related is 1st party. The fact that you say otherwise about Nintendo's original big name IP is so wrong, that it is utterly wrong.Diddy Kong being 2nd party hurts a bit, but I think we can all agree that another DK rep was overdue.
Not only that, but it was a poor take on the "climbing" platformer that had been done to death, and due to hardware limitations was awful up until around then.It's kind of funny though, Ice Climbers alone kind of murder a lot of BS arguments. They're not iconic characters, the game in question Ice Climber was critically panned and sold mediocre, the game has no significance to Nintendo, and the reason they got in was because of the gameplay potential that others couldn't emulate.
But people know about those and that's all that is important, you must include stuff that theWaluigi, Baby Bowser, and Koopa Troopa? Really? For someone who insists on Grade-A characters, you sure have a knack for picking Grade-F choices.
I doubt Sakurai thinks exactly the same thing, or possibly at least during Melee and Brawl's development. If he did then Ganondorf would be more than a Capt. Falcon clone. The only thing he uses that's truly comparable to Ganondorf's abilities in the Zelda games is the dark effect in some of his attacks, and he only showed such dark effects in Ocarina of Time IIRC, and even then he rarely used it.Although, tbh, I'd think a character should represent themselves, and there's hardly anything that represents Toad as a character in using an item that basically anyone could use.
Are you saying R.O.B. could be cut simply because of his moveset?As for Toad using mushroom power ups, I'd be for it if Toad's role in mario games was handing out Mushrooms, but I don't think "he can do this because he's a mushroom" is a very creative or personal moveset. It's also why I'm doubting R.O.B.s return, since most of his moves are "he can do it because he's a robot."
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Diddy Kong is 100% 1st party. Everything Donkey Kong-related is 1st party. The fact that you say otherwise about Nintendo's original big name IP is so wrong, that it is utterly wrong.
I'm only talking about moveset potential.Waluigi, Baby Bowser, and Koopa Troopa? Really? For someone who insists on Grade-A characters, you sure have a knack for picking Grade-F choices.
I doubt Sakurai thinks exactly the same thing, or possibly at least during Melee and Brawl's development. If he did then Ganondorf would be more than a Capt. Falcon clone. The only thing he uses that's truly comparable to Ganondorf's abilities in the Zelda games is the dark effect in some of his attacks, and he only showed such dark effects in Ocarina of Time IIRC, and even then he rarely used it.
Are you saying R.O.B. will be cut simply because of his moveset?
That is by far one the worst reasons to cut a character. His moveset is still unique and R.O.B. has played a great role in Nintnedo's history.
I also think stages that take place in outer space could have low gravity effect too... Metroid stages, Star Fox stages, Mario Galaxy stages...I can imagine that stage being the only one were the "low gravity" effect is permanently turned on.
Ha, why do you refer to them as 'filthy'? Casuals, as you've said, are indeed the back-bone of any game. I would never dispute that. People like to say competitive players should get the preference but devs have to appeal to the greater audience. If that greater audience is competitive gamers (in the case of games such as Starcraft and DOTA/LoL) then that's great but in the case of a game like Smash then yea, casuals do end up having the devs hope they'll buy the game.This is why when I think of clones, I think mostly of conceptual clones as opposed to mechanical clones.
Simultaneously, I try to think of Smash in the terms of a "Filthy casual" who sees some gameplay and decides if they want it. If a "filthy casual" sees a game is mostly "space animals" and "pretty boy swordsman princes," then they might not be as interested in it. Sure, Falco and Fox are massively different in Melee, especially in playstyles, but when you're thinking of a game where you have fire-breathing spiky-shelled turtles, hammer-swinging ice-creating 2-on-1 children, and an iron tailed electric mouse, then having two "human-like athletic space animals with laser + reflector," or two "bat-wielding psychic children," then it really stops being that different. Sure, competitive players will look at frame data, but casuals will not, and casuals are the bulk of any game.
Reminds me of my gf's younger brothers (one a child, one an upperclassmen in high school.) They both tend to say, "Fox/Ness is cool, but why do we basically have 3/2 of them?" Simultaneously, if bringing up Luigi vs Mario to them, they'd pretty much just respond, "but it's luigi!"
Depends which Falcondorf we're talking about. Melee Falcondorf is a nice start, but Brawl Rick Wheelerdorf is a joke.I guess we're on the opposite ends of things then.
Ha, why do you refer to them as 'filthy'? Casuals, as you've said, are indeed the back-bone of any game. I would never dispute that. People like to say competitive players should get the preference but devs have to appeal to the greater audience. If that greater audience is competitive gamers (in the case of games such as Starcraft and DOTA/LoL) then that's great but in the case of a game like Smash then yea, casuals do end up having the devs hope they'll buy the game.
But in any case - I do agree in that to casuals it's not that different - but i'm thinking in the context of posters on smashboards, the site where people do distinguish that kind of thing. Also in the case of Lucas and Ness, they have the benefit of having entirely different smashes, aerials and so on. I've always been able to see the argument that they're clones but I don't agree with it that much. A clone should imply that they have the same playstyle and even casual players are more likely to choose one or the other than play both because "Lucas' up smash is really powerful" or "Ness' backward throw is awesome", you know?
When it comes down to it, I think casuals are more likely to see Lucas and Ness as clones - but I have met plenty that think they're not and would defend that to the death. If that's the case, then I think the argument that the term of 'clones' for some characters being fallacious is a rather valid one.
But to each their own. I only really disputed the notion in the first place because it was being used on a site where the players know the degree of differences between every character and any counterparts they may or may not have. ^_^
I meant form the prospective of diversity. Ganondorf in general kind of feels like a missed opportunity when he's so heavily based on an unrelated character, but at the same time I wouldn't want him to be entirely focused on sword like others haves suggested because he's barely associated with swords anyway, and something tells me it wouldn't be as versatile considering we've already got Ike as the heavy swordsman. I would at least like some more changes to his normal attacks, with some more emphasis on evil magic.Depends which Falcondorf we're talking about. Melee Falcondorf is a nice start, but Brawl Rick Wheelerdorf is a joke.
Heck, Rick Wheeler in Brawl is a joke. BRING BACK THE REAL CAPTAIN JAY FALCON!!!
#FreeFalcon #Smash64Falcon #MeleeFalcon #BrawlFalconCanBurnInHell #SoCanBrawl
I meant form the prospective of diversity. Ganondorf in general kind of feels like a missed opportunity when he's so heavily based on an unrelated character, but at the same time I wouldn't want him to be entirely focused on sword like others haves suggested because he's barely associated with swords anyway, and something tells me it wouldn't be as versatile considering we've already got Ike as the heavy swordsman. I would at least like some more changes to his normal attacks, with some more emphasis on evil magic.
Sorry I can't save this thread when the crazies are taking over and I'm not here. And the crazies are running rampant.*reads thread*
Yeah...
I'm going back to Pokemon X.
Hehe, the whole 'filthy casuals' thing is an old joke iirc. It originally came from those old threads where the OP would put out casuals and make them to be stupid and knowing nothing while thinking the competitive players should get everything.I call them filthy because I've seen other SMB posters call them that (note Xenoblaze a few posts up.)
Tbh, Casuals know how to play a game with the best possible outcome. Us more competitive smashers have a nitpicking/perfectionist/overly-competitive problem.
Yeah, some more dedicated casuals might do that, or mother-archtype loving casuals (even casuals who don't know of the characters but think they're super cool.) But casuals who play yoshi because they love yoshi games, they'll look at Ness & Lucas and say, "wow, they're the same thing. Why isn't... Koopa Troopa there instead? (random example.)" At least, this is what most of the ones I've met have said.
Or give him a trident.I meant form the prospective of diversity. Ganondorf in general kind of feels like a missed opportunity when he's so heavily based on an unrelated character, but at the same time I wouldn't want him to be entirely focused on sword like others haves suggested because he's barely associated with swords anyway, and something tells me it wouldn't be as versatile considering we've already got Ike as the heavy swordsman. I would at least like some more changes to his normal attacks, with some more emphasis on evil magic.
Well Ganondorf is lackluster because unlike other clones, he didn't evolve in Brawl. Falco got a ton of cool new tools. Young Link became Toon Link, and got a very new style and a few new tricks. Luigi's physics became even more different from Mario, as well as having more differences between himself and Mario.I meant form the prospective of diversity. Ganondorf in general kind of feels like a missed opportunity when he's so heavily based on an unrelated character, but at the same time I wouldn't want him to be entirely focused on sword like others haves suggested because he's barely associated with swords anyway, and something tells me it wouldn't be as versatile considering we've already got Ike as the heavy swordsman. I would at least like some more changes to his normal attacks, with some more emphasis on evil magic.