Nd_KakaKhakis
Smash Apprentice
- Joined
- Oct 20, 2013
- Messages
- 183
Thanks for the share! This is huge and I had no idea it could true combo so reliably on a lot of the cast.
The running tech is godlike too. I've been able to cancel an aerial into rosalina foxtrot as well, really making mobility after landing more interesting.
As for newer approach options you could always go Super ultra gimmicky and Fair right before you land on stage out of Up B. Works pretty well in situations when you can kind of ambiguously land in front or behind your opponent (choose behind). Still 100% gimmick though.
A more practical usage I think is a to simply dash up to your opponent unexpectedly and then jump back and air dodge. That signals to your opponent that you wanted to approach but now you're just panicking and don't know what to do. This is a bait for them to approach on the ground. So throw out the LL Fair if they approach and then combo them to their death.
The running tech is godlike too. I've been able to cancel an aerial into rosalina foxtrot as well, really making mobility after landing more interesting.
As for newer approach options you could always go Super ultra gimmicky and Fair right before you land on stage out of Up B. Works pretty well in situations when you can kind of ambiguously land in front or behind your opponent (choose behind). Still 100% gimmick though.
A more practical usage I think is a to simply dash up to your opponent unexpectedly and then jump back and air dodge. That signals to your opponent that you wanted to approach but now you're just panicking and don't know what to do. This is a bait for them to approach on the ground. So throw out the LL Fair if they approach and then combo them to their death.