Death By Hugs
Smash Apprentice
- Joined
- Jul 18, 2014
- Messages
- 100
The fastest way to rack up damage is use Maypul's jab combo repetatively against the wall in Fire Captiol. It is really hard to get out of and gets opponenst to high percents fast.Decided to test the limits of the game a little bit, nothing too major, just some findings. (sorry about the double post, I just felt like this needed to be it's own post because editing it on made it look weird)
So the maximum damage is not 999%, but rather, you can get up to a whopping 1e308 before the game makes it become infinite and crashes the game by the next hit, saying it can't apply a square root which you can see in the image below. So basically, gamemaker hits its limit and starts going into the negatives, but it can't calculate it because, well, as the error states: You can't square root a negative number.
So, you may be thinking how long you'd have to play to get that high of a percent right? Well, I took the average kill time and kill percent by looking at over 20 different types of matches from skilled players and "okay" players, so the averages are about 32.7 seconds per stock and about 140% kill percent.
So, 1e308 divided by 140 is roughly 7.142857e305. Now we take that 7.142857e305 and times it by 32.7 seconds and... we get about 2.335714e307 seconds. When converting the seconds into years, we have about 7.40158911549242784e299 years
to reach that amount without killing the opponent, non stop playing, and considering you're somewhat good at the game. The game will start to act a little funny once you start getting past the 500's, and once you get into the thousands, Zetterburns special 2x knock back starts to shake the screen rapidly and the game becomes stuck until the move is "complete". But yeah, those are my findings.740,158,911,549,242,784,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 years