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Ridley for SSBB

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alpha n00b

Smash Ace
Joined
Oct 23, 2006
Messages
853
Lemme ask you people somethen.... do you honestly want Ridley to be down-sized to the point of looking stupid?, or would you rather him be an (awsome) ingame boss like the hands?, yeah i think he would only work as a boss, or an AT.
 

the grim lizard

Smash Master
Joined
Nov 26, 2004
Messages
3,130
*sigh*...sorry, it's time again:


STATISTICS

Jump: *****

Ridley can't jump very high, but the amount of jumps he has more than makes up for it. Ridley's first jump is average when compared to other characters. His second jump is quite mediocre, too. But, it doesn't stop at just two jumps. Like Kirby, Jigglypuff, Metaknight, and Pit, Ridley has multiple jumps. With each flap of his wings, he is carried a little higher, though they decrease in height with each consecutive jump. He maxes out at 6 jumps, including his initial "ground" jump.

Size: *****

Let me get this out of the way right now - Ridley's a beast. He's so big and ripped, that Sakurai is going to have to shrink him down to the size of a small adult elephant, so that he may compete 'fairly' against the puny humanoid characters in Brawl.

Weight: *****

Not only is Ridley a beast, Ridley is a tank. His lardy a** is tied with Bowser for heaviest character, making him difficult to knock off stage. This, combined with his great recovery, makes for a long day for your opponent.

Speed: **

Ridley has a speedy straight ahead dash, however, his size and lanky build hurt his agility. This causes for, overall, laggy moves. He isn't as slow as say, Bowser, but he sure isn't no Fox by any means.

Strength: ***

Ridley isn't as strong as you'd expect him to be. His arms are long, slender and weak. Ridley usually carries things with his feet or in his mouth, making for slow, awkward uses of items. In combat, he relies on his powerful jaws and strong dagger-like tail. He seldom uses his arms, maybe for an occassional swipe at the enemy.

Recovery: *****

Armed with several jumps, the ability to glide, and fireballs to preoccupy edge guarders, Ridley is extremely hard to keep off stage. Ridley's opponents must put their blood, sweat, and tears into each KO.

Fall Speed: ***

Ridley is large and heavy, yes. But, Ridley is also a pterodactyl/dragon, meaning he can fly, meaning he should be somewhat floaty. These two confinscate for one another, making him neither a floaty, nor a fast faller. He should be somewhere around average.

Comboability: *

Ridley is not about combos. Ridley is about run-and-gun deals, in which he comes in for an attack every now and then until the other player's damage is at a high percentage. At this point, Ridley comes in for the kill.

KOability: ***

Ridley is good at KOing the opponent at high percentages, though only at high percentages. He has a few satisfactory kill moves that get the job done when the opportunity comes.

Coolness Factor: ************************************************** *************************

I could give him a higher rating, but you get the point.



GROUND ATTACKS

Neutral A Combo

Name: Double Bite
Damage: Low
Knockback: Low
Lag: Moderate
Range: Moderate
Duration: Short-Moderate
Hits: 2
Effect: None

Description:

Ridley reaches his head out for a quick bite at the enemy. If the 'A' button is pressed a second time, Ridley will then stretch out his neck and twist his head for a second, more powerful bite.


Forward Tilt

Name: Tail Slash
Damage: Low
Knockback: Moderate
Lag: Low
Range: Long
Duration: Short
Hits: 1
Effect: None

Description:

Ridley spins around and swings his tail in front of him, slicing the opponent. Much like Mewtwo's Forward Tilt, except with more reach and slightly more knockback. This move is effective for edge guarding, or keeping an attacker at bay.


Up Tilt

Name: Headbutt
Damage: Low
Knockback: Moderate
Lag: Moderate
Range: Low
Duration: Moderate
Hits: 1
Effect: None

Description:

Ridley yanks his head upwards and hits the player in the air with his snout. It has some lag, but is hard to miss with, so Ridley is hardly ever open to a counter attack unless he completely wiffs. This move is good for juggling an opponent, but not much else.


Down Tilt

Name: Ankle Bite
Damage: Moderate
Knockback: High
Lag: High
Range: Moderate
Duration: Short
Hits: 1
Effect: None

Description:

Ridley crouches down on all fours and bites at the enemy. This move deals good damage and knocks your opponent far back, but due to lag, it leaves you open to attack afterward.


Dash Attack

Name: Dragon Claws
Damage: Moderate
Knockback: Low
Lag: Moderate
Range: Low
Duration: Long
Hits: 4
Effect: None

Description:

Whilst running, Ridley furiously slashes at the opponent 4 times, twice with each claw. Punishable, (as most dash attacks are) but useful nonetheless. This attack may be used as an alternative approach to Ridley's Forward B.


Forward Smash

Name: Devastating Chomp
Damage: High
Knockback: High
Lag: High
Range: Long
Duration: Moderate
Hits: 1
Effect: None

Description:

Ridley lunges at the opposing player with his mouth wide open and crunches them with his powerful jaws. This move is laggy and highly punishable, but is a powerful smash with long reach, making for a satisfactory finisher.


Up Smash

Name: Wing Strike
Damage: Moderate
Knockback: Moderate
Lag: Moderate
Range: Long
Duration: Moderate
Hits: 1
Effect: None

Description:

Ridley leans to his right, looking over his left shoulder, and swings open his left wing at the player above him. It's a decent smash overall, but it serves no particular purpose as far as edge guarding, KOs, etc.


Down Smash

Name: Tail Sweep
Damage: Moderate
Knockback: Very High
Lag: Moderate
Range: Long
Duration: Moderate
Hits: 1
Effect: None

Description:

This is Ridley's signature tail sweep. Ridley spins and sweeps his tail across the ground on both sides of him. The player hit is sent at a near horizontal trajectory. It is devastatingly powerful and is easily his greatest kill move.


AERIAL ATTACKS


Neutral Aerial

Name: Wing Spin
Damage: Moderate
Knockback: Low
Lag: Very Low
Range: Low
Duration: Moderate
Hits: 1-3
Effect: None

Description:

Ridley spins twice in the air with his wings spread out to his sides. It is great for knocking away another aerial opponent on either side of you.


Forward Aerial

Name: Claw Swipes
Damage: Low
Knockback: Moderate
Lag: Moderate
Range: Low
Duration: Moderate
Hits: 2
Effect: None

Description:

Ridley swings one of his claws and then the other at the player in front of him. Both swipes do the same knockback and damage, so hitting with either one will send the opponent flying.


Backward Aerial

Name: Back Slash
Damage: Moderate
Knockback: High
Lag: Low
Range: Low
Duration: Moderate
Hits: 1
Effect: None

Description:

Ridley spins around to his right, with his left claw reached out to his side, and slashes at the player behind him. It sends them at a horizontal trajectory, and it's accompanied by an awesome slashing sound. :cool:


Up Aerial

Name: Overhead Bite
Damage: High
Knockback: Low
Lag: Moderate
Range: Moderate
Duration: Short
Hits: 1
Effect: None

Description:

Ridley looks up and quickly snaps at the enemy above. This move is very damaging, but by no means is it powerful.


Down Aerial

Name: Head Splitter
Damage: Moderate
Knockback: Moderate
Lag: Moderate
Range: Long
Duration: Short
Hits: 1
Effect: None

Description:

Ridley's meteor strike. Ridley pulls his wings and arms back (as if to give some one a hug), looks down at his victim, and then swings his tail from right to left. It can, like most meteor strikes, be meteor canceled. Otherwise, it's a fast, deadly move.


SPECIAL ATTACKS

Neutral B

Name: Fireball
Damage: Very Low
Knockback: Very Low
Lag: Moderate
Range: Very Long
Duration: Long
Hits: 3
Effect: Fire Damage/Stun

Description:

Ridley shoots a bright orange fireball from his mouth (a slighty bigger and elongated version of Mario's) that travels at about the same speed and distance as that of Samus' missles. It scores 3 hits on whomever it comes in contact with, each dealing about 2% damage. It has little knockback, but stops the opponent in his tracks because of the "fire stun" (like being hit by Young Links arrows). Ridley can also fire them in the air, and are aim able at three different trajectories:



The fireballs are sub-par as far as damage and knockback standards go, but when combined with the ability to shoot them in barrages while flying over an opponent, they become a very versatile and useful projectile.


Up B

Name: Dragon Flight
Damage: N/A
Knockback: N/A
Lag: Very Low
Range: N/A
Duration: Very Long
Hits: N/A
Effect: Ridley is granted infinite jumps for 5 seconds

Description:

Ridley's is granted temporary flight for a several seconds, allowing him to recover or maneuver freely in the air for a short time. Upon activation, Ridley's eyes glow a bright, fiery orange. For the last few seconds of the move's duration, the light from his eyes flickers off and on until eventually, the light fades and they return to normal, signifying that the move has ended. When this happens, Ridley gives a last, hopeless shriek and tumbles to his doom, or until he touches solid ground, or until he is hit again.

The move can be automatically canceled by performing another move before it is over, such as a Fireball. It can even be transitioned into a glide, allowing for aerial strikes with bombardments of fireballs on pesky edge guarders.


Forward B

Name: Relentless Charge/Glide
Damage: Moderate
Knockback: High
Lag: High
Range: Long
Duration: Long
Hits: 1
Effect: None

Description:

Ridley quickly pulls his head back, screams, and gallops forward with an open mouth and claws. Right before hitting the opponent, Ridley closes his mouth and lowers his head. Upon contact, he thrusts his head and body forward, knocking the opponent back a good distance. During the duration of the charge, Ridley is completely invincible to projectiles, direct attacks, etc. Hence the name: Relentless Charge. Although recognizeable by the scream, the start up of the move is fairly quick and can be difficult to predict. However, the ending lag is very noticeable. After traveling approximately the distance as Falcon's Raptor Boost, Ridley falls over in a similar fashion. Thus, making this move easily punishable when missed. Also, the charge itself is a tad bit sluggish, but is made up for by the invincibility frames. This move is best used in close quarters, or when the opponent is projectile happy.

In the air, instead of charging forward, Ridley swoops forward a short distance and opens his wings, allowing him to glide. During this move, Ridley can perform any aerial attacks. All of his special moves have a different effect while gliding. He can shoot fireballs at different angles, he can rain plasma breath on foes below, and he can even fly directly out of his glide (in the event that he hasn't used is previously, of course). Ridley continues to glide for a short time, or until he touches the ground. The trajectory of his decent is around 30 degrees less than horizontal, (or 90 degrees) so he falls rather slowly.


Down B

Name: Plasma Spew
Damage: High
Knockback: Low
Lag: High
Range: Long
Duration: Moderate
Hits: Multiple
Effect: Fire Damage/Stun

Description:

Ridley crouches down on all fours in a "ready to attack" position (similar to how cats and dogs do) then draws his head back, opens his mouth, and spews plasma ahead of him. As he does so, he motions his head from side to side, as if spreading the flames all over (but it can't be seen unless you pause the game and turn the camera angle). It works in a way that is very similar to that of Bowser's Fire Breath. Ridley keeps a steady flow of plasma going for a short while (continuing to move his head back and forth also) until the ever shrinking flames die down to a tiny spark, and then to nothing at all. There's a bit of lag at the beginning and end of the move to watch out for when using it.

Whilst gliding, Ridley performs an aim able version of the attack, just like the fireballs. The properties of the move remain the same, however, he only makes one motion of his head, and then the move is finished.


Final Smash

Name: Plasma Beam
Damage: Very High
Knockback: Very Low
Lag: N/A
Range: Very Long
Duration: Very Long (between 20-25 seconds)
Hits: Multiple
Effect: Fire Damage/Stun

Description:

Ridley's eyes glow, and he is surrounded by the Final Smash's signature orange aura. He lets out a screech as he swoops into the air. As Ridley hovers high in the air, he pulls back his head and slowly opens his mouth. A bright light begins forming in Ridley's mouth. Then, suddenly, he lets out an unnerving shreik as a thick red beam of plasma shoots from his mouth. When it first crashes into the stage, flames burst all around it. The move is a continuing beam of plasma, and is fully aimable, allowing Ridley to direct it over the other players. When it hits an opponent, they are stunned a bit, (from the fire, like in Melee) and as long as they are under the beam, their damage sky rockets. (Probably around 25% a second). However, the move has no knockback, exept for when the laser initially hits. Small trails of flames (from where the beam has been) last for a few seconds, dealing some damage to anyone who walks into them. During the whole move, Ridley is far out of the reach of anyone, and is only able to be hit via projectile. When this happens, Ridley is briefly interrupted, but quickly continues the move again until it is finished. If the projectile has no knockback, (i.e. Fox's lasers) then Ridley is damaged by it, but not interrupted.



MISCELLANEOUS


Grab Attack

Name: Vicious Bites
Damage: Very Low
Knockback: N/A
Lag: N/A
Range: N/A
Duration: Very Short
Hits: 1
Effect: None

Description:

Ridley, holding the opponent in a death grip right in front of his face, bites at the poor soul caught in his clutches.


Forward Throw

Name: Ruthless Toss
Damage: Moderate
Knockback: Moderate
Lag: Moderate
Range: N/A
Duration: Long
Hits: 1
Effect: None

Description:

Ridley pulls his victim to his hip, holding them firmly in his grasp. Then, with a horrendous screech, he gallops forward and launches the opponent ahead of him.

Backward Throw

Name: Behemoth Slam
Damage: High
Knockback: Low
Lag: Moderate
Range: N/A
Duration: Moderate
Hits: 1
Effect: None

Description:

Ridley lifts his foe over his head and proceeds to slam them into the ground behind him. Upon impact, the foe is dealt a second helping of damage, and bounces off the floor.


Down Throw

Name: Pogo Tail Stab
Damage: Very High
Knockback: Very Low
Lag: Moderate
Range: N/A
Duration: Very Long
Hits: 4
Effect: None

Description:

Ridley plants the opponent into the ground beneath him, then hovers in the air a few feet above them. He then deals a massive amount of damage to the foe by stabbing them several times with his spear like tail. The initial slam can be teched, though, much like Fox's Down Throw.


Up Throw

Name: Suicidal Crash
Damage: Very High
Knockback: Moderate
Lag: Moderate
Range: N/A
Duration: Long
Hits: 1
Effect: Ridley is dealt with 10% damage

Description:

Ridley flies straight up into the air with the opposing player in his clutches, then after an earth shaking shriek, he dives straight down as fast as he can and crashes into the ground. Both Ridley and his foe are damaged by the move, though Ridley receives far less. 30% damage to the player he was holding, and 10% to Riddles.


Taunt

Ridley leans forward, with his arms tucked under him and his neck stretched out, and sways his head from side to side as he shrieks. Some people may recall this from Metroid Prime, in which, he was left open to fire when doing this. This is easily incorporated into Smash as a taunt, seeing how it's of no benefit to him, and that he is left open to attack whilst doing so. His signature scream may sound cool at first, but eventually, it becomes quite annoying, especially to the other players.


Shield

Ridley tucks his head in, and shields his body under his enormous wings. Then, the shield itself appears around him. Like all large characters, his shield isn't big enough to cover the entirety of his body.


Roll

Ridley spreads open his right wing and spins backwards around his foe, then folds his wing again. His roll moves him over a large distance, and has an average duration time. It is an overall decent roll.


Air Dodge

Ridley flaps his wings forward, propelling himself backwards into the "3rd dimension," and pulls his wings back out of the way of the enemy's attack. Afterwards, he cannot move and falls until he touches the ground or dies. As far as air dodges go, it's duration is rather long.


Winning Pose 1

Ridley, nowhere to be seen, suddenly appears in the distance, flying towards the screen. He then soars past, screeching, and returns to land abruptly in center stage, and folds his wings behind his back. He flew out of nowhere just like this in Metroid: Zero Mission and Metroid: Prime.


Winning Pose 2

Ridley opens his broad wings and holds them high above his head. He pulls his arms to his sides, raises his head in the air, and gives a long, drawn out sceech as he moves his head from the right to left. If anyone has seen the avatar of the chicken with its wings raised in the air, that is basically what this pose looks like.


Winning Pose 3

The screen is blank for a second. Then, a beady red eye fades into view, followed by the rest of Ridley. He did this in the beginning of each of the two encounters Samus had with him in Super Metroid.


Victory Music / Theme Song

Ridley's Boss Battle Music

Listen or Download the Original Song Here

Listen to the Brawl Take on the Song Here


Kirby Hat



Props to the talented Silver777 for drawing this great Ridley Kirby hat. Thanks, Silver ^^.



COLORS

Purple

Though it varies through the games, (from a deep violet, to a near periwinkle hue) this is Ridley's normal color. This color would double as his costume when he is on the Blue Team in team battles. This is entirely possible, seeing how Samus used her purple Gravity Suit for the Blue Team in Melee.



Red

Originially used for promos, renders, and box art for Super Metroid for the SNES, the red colored Ridley is one of his more common depictions. In alot of the 2D Metroid games, Ridley would flash or turn completely red in rage towards the end of a fight. This color would also serve as his costume for the Red Team.



Green

This color was never used in a Metroid game, but it would give Ridley a more "dragon" or "dinosaur" like appearance. Plus, it would serve as his costume for the Green Team.

Brown

Ridley first appeared with a brownish hue in the remake of the original Metroid, Metroid: Zero Mission for the GBA. So far, it has been the only time he has been seen in a game in a color other than purple. I personally think that this costume looks terribly awesome.




COSTUMES

Meta Ridley

Meta Ridley appeared in Metroid Prime and will also play a role in the upcoming Metroid Prime 3: Corruption, in which he is believed to have acquired 'phazon' powers. Meta Ridley is not to be confused with Mecha Ridley. Meta Ridley is the actual Ridley that was defeated in the first Metroid, however, he was "resurrected" by the Space Pirates. Many of his body parts were replaced by robotic parts and he was fitted with weapons. Alot of people want to see this version of Ridley as at least an alternate costume because he looks like a torn up, metal badass. And I completely agree.



Mecha Ridley

This is Mecha Ridley, or Robo Ridley (usually Mecha Ridley because Robo Ridley sounds like a really lame anime character). He/it is actually a robot. It was the final boss in Metroid: Zero Mission.



Ridley X

Ridley X is Ridley, or a 'clone' of Ridley, that has been infected by the parasite, X. In Metroid: Fusion, he had been frozen in a storage compartment. Towards the end of the game, his frozen body was infected by an X. He then mutated into this guy, who looks more like a dragon then the pterodactyl-esque normal Ridley.

And yes, I'd rather have him downsized and playable than 10x bigger than everyone and a boss. Bowser is in; give me a break.
 

Del Money

Smash Champion
Joined
Dec 28, 2006
Messages
2,464
Lemme ask you people somethen.... do you honestly want Ridley to be down-sized to the point of looking stupid?, or would you rather him be an (awsome) ingame boss like the hands?, yeah i think he would only work as a boss, or an AT.
i honestly dont care either way. im not a metroid fanboy. hell, i only just got metroid prime 1 two days ago. im just thinking your whole "downsizing" dilemma doesnt really seem to make too much sense. first of all Ridley didnt look all that large in the opening video for melee. 2nd, most of the characters are disproportional anyways. ive seen Bowser in at least 5 different sizes relative to mario (like in super mario bros. 1, mario party, melee, mario 64, and mario kart). if bowser can change sizes that sporadically and not be "looking stupid" why not Ridley? and besides its not like we're asking for KRAID to be playable

EDIT: @Grim Lizard, thanks for that post, i didnt see it eariler
 

Stryks

Smash Hero
Joined
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Messages
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WTF 3 n00bs in one day? SWEET time to PWN!!

Ok sakurai HIMSELF stated he wanted to better represent the Metroid series for its lack of character in the last 2 games, tell me WHO deserves a shot at being playable in Brawl?

Theres only a handful actually such as dark samus, weavel, sylux, etc.
Yet the japanese have agreed that Ridley is THE best pic for a character to be in smash, u see metroid aint as popular in japan as it is in america, yet even though thats true the japanese really want ridley in, being on sakurais top give list gives him a good advanage over other characters...

Tell me how samus and zamus (last one being a transformation) are a good representation to the series, when u have to versions of the heroine yet to villain or rival, you cant represent a series well enough WITHOUT their main characters, and the next most important character after samus is hands down ridley...

Axemangx: Tell me was their ANY moves they could have gotten from previous games for fox? how about falcon? zelda? ICs? point is most of their moves, if not ALL were made from scatch, give ridley a plasma beam, some claw moves, maybe something with his wings like a glide attack, a tail swipe, and so on and u got by far one of the most unique characters in the roster...

alpha n00b: Tell me have u EVER seen the melee intro? that size alone would be perfect for ridley to be playable, and I doubt u went "OMG HSE 2 SMAL WTF IS HAPENIG?1!1!11one when u 1st saw the intro...
 

alpha n00b

Smash Ace
Joined
Oct 23, 2006
Messages
853
I'm not even going to bother to read the wall of text.... but i will say that a Space pirate trooper has a higher chance of being a PC then Ridley, the're even human-sized, and in SM have fighting moves.
 

Del Money

Smash Champion
Joined
Dec 28, 2006
Messages
2,464
i honestly dont care either way. im not a metroid fanboy. hell, i only just got metroid prime 1 two days ago. im just thinking your whole "downsizing" dilemma doesnt really seem to make too much sense. first of all Ridley didnt look all that large in the opening video for melee. 2nd, most of the characters are disproportional anyways. ive seen Bowser in at least 5 different sizes relative to mario (like in super mario bros. 1, mario party, melee, mario 64, and mario kart). if bowser can change sizes that sporadically and not be "looking stupid" why not Ridley? and besides its not like we're asking for KRAID to be playable

EDIT: @Grim Lizard, thanks for that post, i didnt see it eariler
this is for you alpha n00b
 

the grim lizard

Smash Master
Joined
Nov 26, 2004
Messages
3,130
Which is why you need to read that "wall of text." Besides, you're clearly using that phrase incorrectly. A wall of text is just that. texttexttexttexttexttexttexttext For the entire post. That quote is very well organized and you can easily find what you're looking for. Stop being a noob and open your mind.

Space pirates most likely? :laugh: That's a good one.

Besides, why would they make Ridley just a boss? When did they make an entire character model and moveset and just make him a boss? That seems pretty dumb, considering everyone wants him playable. Gigabowser? That's Bowser's moveset. Master/Crazy Hand? Ever played them with an AR? They don't have a complete moveset. They have a handful (heh heh) of predetermined moves that are exactly animated out bit by bit, and you control them using the d-pad. There is NO control whatsoever for using their moves. Why would they set a precedent with Ridley, possibly the most wanted character for Brawl??
 

Stryks

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Apr 8, 2006
Messages
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Location
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HEY ALPHA N00B

WTF 3 n00bs in one day? SWEET time to PWN!!

Ok sakurai HIMSELF stated he wanted to better represent the Metroid series for its lack of character in the last 2 games, tell me WHO deserves a shot at being playable in Brawl?

Theres only a handful actually such as dark samus, weavel, sylux, etc.
Yet the japanese have agreed that Ridley is THE best pic for a character to be in smash, u see metroid aint as popular in japan as it is in america, yet even though thats true the japanese really want ridley in, being on sakurais top give list gives him a good advanage over other characters...

Tell me how samus and zamus (last one being a transformation) are a good representation to the series, when u have to versions of the heroine yet to villain or rival, you cant represent a series well enough WITHOUT their main characters, and the next most important character after samus is hands down ridley...

Axemangx: Tell me was their ANY moves they could have gotten from previous games for fox? how about falcon? zelda? ICs? point is most of their moves, if not ALL were made from scatch, give ridley a plasma beam, some claw moves, maybe something with his wings like a glide attack, a tail swipe, and so on and u got by far one of the most unique characters in the roster...

alpha n00b: Tell me have u EVER seen the melee intro? that size alone would be perfect for ridley to be playable, and I doubt u went "OMG HSE 2 SMAL WTF IS HAPENIG?1!1!11one when u 1st saw the intro...
There u go
 

Stryks

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Ok alpha seriously, tell me why does an average space pirate deserve a shot at being a PC over the leader of the space pirates and that is samus main enemy?

Open ur mind its not like its imposible to downsize him and make him playable, he was downzised in the melee intro, it can happen again...
 

Del Money

Smash Champion
Joined
Dec 28, 2006
Messages
2,464
You guys are nubs, what reason would he have to be in other than for fanservice?, none.
omg...2 ignorant people in under 24 hours...

B-E-C-A-U-S-E | S-A-K-U-R-A-I | C-L-E-A-R-L-Y |S-A-I-D | H-E |W-A-N-T-E-D | M-O-R-E|
P-L-A-Y-A-B-L-E |R-E-P-R-E-S-E-N-T-A-T-I-V-E-S |O-F |T-H-E |M-E-T-R-O-I-D F-R-A-N-C-H-I-S-E
 

alpha n00b

Smash Ace
Joined
Oct 23, 2006
Messages
853
Ok alpha seriously, tell me why does an average space pirate deserve a shot at being a PC over the leader of the space pirates and that is samus main enemy?

Open ur mind its not like its imposible to downsize him and make him playable, he was downzised in the melee intro, it can happen again...
a space pirate has a better chance than Ridley because they have a fighting form, Ridley is a space dragon. And i don't need to open my mind, if i did i'd be insainly gulible, like religious people ;)
 

Stryks

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Ridley has arms, and legs, enough to kick and punch/slash...


also, he doesnt have a fighter form?:
a 2-d character, an eletric rat, a smaller electric rat, 2 pink puffballs, a Giant turtle with spikes, a giant ape, a green dinosaur... U F'KING FAIL
 

the grim lizard

Smash Master
Joined
Nov 26, 2004
Messages
3,130
a space pirate has a better chance than Ridley because they have a fighting form, Ridley is a space dragon.
A "fighting form"? :confused: What the heck does that mean? So, what? Ridley never fights or something?? Or, he just doesn't have a "form" to do it in??

Ah, Ridley is just a space dragon I get it now. And Bowser is just a spiked turtle with red hair, and Fox and Falco are just space critters, and Pikachu is just an electric mouse...Now your logic is all becoming clear to me. :lick:
 

Del Money

Smash Champion
Joined
Dec 28, 2006
Messages
2,464
a space pirate has a better chance than Ridley because they have a fighting form, Ridley is a space dragon.
you know...youre really starting to live up to your username.
is Bowser not a dragon-like turtle?
does Pit not have wings?
did anyone originally think Mewtwo had fighting form?
is Ridley most likely the 2nd most popular character in the metroid franchise?
did sakurai say he wanted more representative of the metroid franchise to be playable in brawl?

answer all these question right and you may not be a noob anymore
 

Vali

Smash Ace
Joined
May 13, 2007
Messages
721
Guys it's best to pretend he doesn't exist/isn't posting, since he's just babbling nonsensically. If he thinks that a dragon (space dragon even!) isn't a "fighting form" then I can't possibly see how he thinks that Ridley should be included as a boss. Right, anyway, I doubt he knows the meaning of "fanservice" as fanservice by definition indicates something that has no relevance to the plot or adds nothing to the gameplay (such as a cameo or reference to a previous game as is common in many sequels) and thus by adding Ridley you're adding to the gameplay...hence not fanservice.

Edit: I'm on Stryks side, what with him actually making intelligent points. Plus the fact that you just completely ignored the whole part of his post which discredits the entire basis of your argument, convinient use of eyesight you have there.
 

alpha n00b

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Messages
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a 2-d character, an eletric rat, a smaller electric rat, 2 pink puffballs, a Giant turtle with spikes, a giant ape, a green dinosaur... U F'KING FAIL
Wow Stryks what great way to convince me, "i F-ing fail" great, you seem to know how to get people on your side don't you? ;)
 

Stryks

Smash Hero
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Well u did indeed fail, I put the other word to see if I can knock some sense into yeah, point is theres no reason to not add ridley:

Too big? Check melee intro
Doesnt have a fighter form? He has legs and arms, enough to kick and slash, along with wings and tail to boot
a space pirate has a better chance: Yeah a generic character has more of a chance than the lider of the SP and the main rival of samus...

Cmon comment on the other post, about what skaurai said and his zie, I dare you...
 

alpha n00b

Smash Ace
Joined
Oct 23, 2006
Messages
853
Ok, ok, sure let Ridley in, but hey!, why not have the dark dragon from FE3?, or the fire dragon from FE7?, hey!, why not have a dragon playable from each great nintendo franchise eh? :)
 

Del Money

Smash Champion
Joined
Dec 28, 2006
Messages
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Stryks is all killer and no filler. i could see him being a lieutenant and neutering all his lower-ranking officers.

@alpha n00b
do you at least see why playable Ridley is far from impossible?

Ok, ok, sure let Ridley in, but hey!, why not have the dark dragon from FE3?, or the fire dragon from FE7?, hey!, why not have a dragon playable from each great nintendo franchise eh? :)
now thats just silly...
 

Fawriel

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Ohoh, this is fun! I love playing "Pull Random Arguments Out Of Your Butt"! Can I join?

Aww, I've gotta go. :(
 

the grim lizard

Smash Master
Joined
Nov 26, 2004
Messages
3,130
Ridley isn't a generic dragon. He's got personality. Read the Mangas...he destroyed Samus's home world. He's vile but he's also very bright. He's sinister. He isn't just like "RAWR! I'M A DRAGON...GRR GRR...FEAR ME! RAWR RAWR!!" He has space pirate minions; he has a military rank; he's crafty and under-handed; he has a deep background and a bitter rivalry with Samus; he's appeared in nearly every Metroid game...He's anything but your "average dragon" or whatever you call it. I don't think it would do him credit to call him a "dragon" anyway. He's something...entirely his own.

On a side note, Ridley has so many possible ways to attack (mouth, tail, wings, fire, claws, etc.) that Gypsy actually had some trouble balancing it in his moveset. That just goes to show you that a moveset for him would be anything but difficult to create.
 

Stryks

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Ok, ok, sure let Ridley in, but hey!, why not have the dark dragon from FE3?, or the fire dragon from FE7?, hey!, why not have a dragon playable from each great nintendo franchise eh? :)
Ok now that aint n00b, its ********, u know why?

Ridley is the main enemy of samus, he killed his parents and is the lider of the galactic treath known as the space pirates, he has appeared in almost every metroid game except by 3, he is the most recurrent (sp?) character and is a fan favorite in both america and japan, and that is what smash is about, fanservice...

the other dragons dont have such a role, their only generic enemies u got to beat, and apepar ever so often, ridley is a one time boss per game, and is always the last boss u face before facing the final boss, he is very important to the series unlike the FEs dragons are to the other series...

By saying we should add every dragon in every franchise JUSTR because we added they add the 2nd most popular character of a series, who is a dragon, is like saying:

OMG PIKACHU IS IN, LETS ADD RAICHU, RATATA, RATICATE, PICHU, PLAUSLE AND MINUM!!1!!
OMG BOWSER IS IN KOOPA, BLASTIOSE, SQUIRTLE, WARTORTLE, HAMMER BROS, GaWS TURTLE ARE IN!!1!!
 

alpha n00b

Smash Ace
Joined
Oct 23, 2006
Messages
853
Ridley isn't a generic dragon. He's got personality. Read the Mangas...he destroyed Samus's home world. He's vile but he's also very bright. He's sinister. He isn't just like "RAWR! I'M A DRAGON...GRR GRR...FEAR ME! RAWR RAWR!!" He has space pirate minions; he has a military rank; he's crafty and under-handed; he has a deep background and a bitter rivalry with Samus; he's appeared in nearly every Metroid game...He's anything but your "average dragon" or whatever you call it. I don't think it would do him credit to call him a "dragon" anyway. He's something...entirely his own.

On a side note, Ridley has so many possible ways to attack (mouth, tail, wings, fire, claws, etc.) that Gypsy actually had some trouble balancing it in his moveset. That just goes to show you that a moveset for him would be anything but difficult to create.
The manga was'nt created by father Samus, Gunpei yokei, so it's Metroid fiction for all i care, but the FE3 dark dragon is'nt a genaric dragon aswell, he speaks to Marth before he dies, so he's intelligent, so if Ridley is smart enough to join why not Medues?, can you think why one over the other?
 

007flash

Smash Journeyman
Joined
Jul 19, 2007
Messages
220
Stryks has a point. Look at Jigglypuff, a singing marshmallow that can fight. Ridley can make the cut and get resized. The reason Ridley is an exception from all the other dragons is because it is Samus' rival and everyone already has a rival in Smash.
 

Stryks

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Ok now that aint n00b, its ********, u know why?

Ridley is the main enemy of samus, he killed his parents and is the lider of the galactic treath known as the space pirates, he has appeared in almost every metroid game except by 3, he is the most recurrent (sp?) character and is a fan favorite in both america and japan, and that is what smash is about, fanservice...

the other dragons dont have such a role, their only generic enemies u got to beat, and apepar ever so often, ridley is a one time boss per game, and is always the last boss u face before facing the final boss, he is very important to the series unlike the FEs dragons are to the other series...

By saying we should add every dragon in every franchise JUSTR because we added they add the 2nd most popular character of a series, who is a dragon, is like saying:

OMG PIKACHU IS IN, LETS ADD RAICHU, RATATA, RATICATE, PICHU, PLAUSLE AND MINUM!!1!!
OMG BOWSER IS IN KOOPA, BLASTIOSE, SQUIRTLE, WARTORTLE, HAMMER BROS, GaWS TURTLE ARE IN!!1!!
Alpha I dare u to comment
 

alpha n00b

Smash Ace
Joined
Oct 23, 2006
Messages
853
FE3 dark dragon is'nt a genaric dragon aswell, he speaks to Marth before he dies, so he's intelligent, so if Ridley is smart enough to join why not Medeus?, can you think why one should be in over the other?
 
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