BluePikmin11
Akko is my dear daughter!
So I have been thinking about Pokemon and Greninja lately and connecting that to Sakurai's interview for the FE 25th anniversary and it has me asking several questions:
http://sourcegaming.info/2015/12/13/sakurai-fe25/
So many more questions have been wrapping up in my mind since waking up this morning thinking about Xenoblade newcomers all of a sudden, I could use some answers.
http://sourcegaming.info/2015/12/13/sakurai-fe25/
Pokemon was the only franchise to get such a treatment. Would the project plan in early 2016 account Xenoblade 2 in mid-development? Would the 6-month timespan mentioned by Sakurai for FE characters be accounted? Can such exceptions even be considered at all in the roster plan if Pokemon Sun and Moon was very near in release in 2016? And how far does Sakurai look into the future to consider Switch content for Smash Switch? Would he get more funds from Nintendo's profit of Switch sales to allow last-minute unique characters like Rex to be developed if in the situation the 6 month rule is ignored with Xenoblade getting an exception. Is it easier for Sakurai to allow such additions to happen when it could affect production costs for Smash Switch, or would faster development time allow such late unique additions to be added.Interviewer: So once that project plan is set into motion, everything is already fixed.
Sakurai: If I had to offer up one exception from this time, it would be for Pokémon. We knew there was going to be a new release soon, so we left one spot open for a new Pokémon, and everything else continued according to plan. Adding or removing during the process directly impacts production costs and people’s workloads, so it’s not that easy to add or change things, and we take that into account.
So many more questions have been wrapping up in my mind since waking up this morning thinking about Xenoblade newcomers all of a sudden, I could use some answers.
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