chaddd
Smash Lord
- Joined
- Feb 15, 2006
- Messages
- 1,485
Serious question.
Genesis 1 Results 290 Melee Entrants; 292 Brawl Entrants
http://www.smashboards.com/showthread.php?t=241080
Genesis 2 Results 228 Melee Entrants; 197 Brawl Entrants
http://www.smashboards.com/showthread.php?t=307610
MLG dropped Brawl from it's Pro Circuit for 2011 citing a number of issues, primarily unreliable turnouts for tournaments and lack of developer support. However, they did run Melee in their circuit under relatively the same circumstances for a number of years. While I consider these some of the best years in Smash, it's become painfully obvious to anyone paying attention that they were definitely not the most successful years for Smash, especially Melee.
I believe that due to Nintendo's choice to change the game so drastically from 64 to Melee and Melee to Brawl, that regardless of future Smash releases Melee, Melee will remain in steady competition for as many years as the community will support it. Much like the commonplace Super Street Fighter 2 Turbo tournaments in place annually worldwide. It's a game that is almost 20 years old but still remains the foundation for a competitive community that's been built around the many releases since it's conception.
I have never been a fan of the Call of Duty and Madden style of essentially retiring an older version of a game because a new one came out, and this is a concept that is rarely applied to fighting games when the entire engine for the game has received an overhaul. Regardless of what new Smash Brothers game is in development at this moment, I think it is safe to say that no game will ever be run on the Melee engine. This fact alone holds the power to make this game timeless, not to mention the amount of hours the community has put into it as a whole.
It's clearly up to us as a community to attain the sort of influence our neighboring competitive communities have for their own games.
That's why we as a community need to do something to expand. What do other smashers think about trying to get MLG's attention again? What about the idea of starting a completely new circuit?
Truly I'm looking for ideas here, because I believe that the influence and longevity of Melee and similar games is based solely on our sense of community, and what we're willing to do to preserve and further our tournament scene.
I remember going to Final Round 3 when I was around 12 and it was small tournament being held in the basement of an anime shop. With 12 years of persistence it became the biggest tournament series in the country. Look at EVO. A community of players has proven that with enough organization they can become a force that can influence it's own future.
Discuss.
Genesis 1 Results 290 Melee Entrants; 292 Brawl Entrants
http://www.smashboards.com/showthread.php?t=241080
Genesis 2 Results 228 Melee Entrants; 197 Brawl Entrants
http://www.smashboards.com/showthread.php?t=307610
MLG dropped Brawl from it's Pro Circuit for 2011 citing a number of issues, primarily unreliable turnouts for tournaments and lack of developer support. However, they did run Melee in their circuit under relatively the same circumstances for a number of years. While I consider these some of the best years in Smash, it's become painfully obvious to anyone paying attention that they were definitely not the most successful years for Smash, especially Melee.
I believe that due to Nintendo's choice to change the game so drastically from 64 to Melee and Melee to Brawl, that regardless of future Smash releases Melee, Melee will remain in steady competition for as many years as the community will support it. Much like the commonplace Super Street Fighter 2 Turbo tournaments in place annually worldwide. It's a game that is almost 20 years old but still remains the foundation for a competitive community that's been built around the many releases since it's conception.
I have never been a fan of the Call of Duty and Madden style of essentially retiring an older version of a game because a new one came out, and this is a concept that is rarely applied to fighting games when the entire engine for the game has received an overhaul. Regardless of what new Smash Brothers game is in development at this moment, I think it is safe to say that no game will ever be run on the Melee engine. This fact alone holds the power to make this game timeless, not to mention the amount of hours the community has put into it as a whole.
It's clearly up to us as a community to attain the sort of influence our neighboring competitive communities have for their own games.
That's why we as a community need to do something to expand. What do other smashers think about trying to get MLG's attention again? What about the idea of starting a completely new circuit?
Truly I'm looking for ideas here, because I believe that the influence and longevity of Melee and similar games is based solely on our sense of community, and what we're willing to do to preserve and further our tournament scene.
I remember going to Final Round 3 when I was around 12 and it was small tournament being held in the basement of an anime shop. With 12 years of persistence it became the biggest tournament series in the country. Look at EVO. A community of players has proven that with enough organization they can become a force that can influence it's own future.
Discuss.