The recovery is one of the most important things in this game. Edgeguarding is one crucial situation for kill or getting killed. The thing is, how good is really a recovery? Considering the range the movement possibilities and the predictability of each one, the list from best to worst would be (IMO) about this:
Top Tier
1- Pikachu (very high range, fastest)
2- Mario (floaty, high range, fireballs, several move possibilities, high priority up+B)
3- Luigi (floaty, high range, fireballs (worse than mario), several move possibilities, high priority up+B)
4- Kirby (very high range, defense capacity)
Mid Tier
5- Samus (floaty, decent range, defense capacity, high priority up+B)
6- Jigglypuff (very high range, no up+B)
7- Yoshi (only one jump (semi-invicibility), no up+B)
8- Fox (average range, predictable, after up+b move range)
Bottom Tier
9- DK (bad upper range, predictable)
10- Falcon (bad range, bad recovery in general, up+b sometimes very useful)
11- Ness (good range but hardest, very slow, predictable and interceptable)
12- Link (very bad range, worst recovery in general)
What do you think about it?
Top Tier
1- Pikachu (very high range, fastest)
2- Mario (floaty, high range, fireballs, several move possibilities, high priority up+B)
3- Luigi (floaty, high range, fireballs (worse than mario), several move possibilities, high priority up+B)
4- Kirby (very high range, defense capacity)
Mid Tier
5- Samus (floaty, decent range, defense capacity, high priority up+B)
6- Jigglypuff (very high range, no up+B)
7- Yoshi (only one jump (semi-invicibility), no up+B)
8- Fox (average range, predictable, after up+b move range)
Bottom Tier
9- DK (bad upper range, predictable)
10- Falcon (bad range, bad recovery in general, up+b sometimes very useful)
11- Ness (good range but hardest, very slow, predictable and interceptable)
12- Link (very bad range, worst recovery in general)
What do you think about it?