NZA did you, a player with no tournament experience whatsoever, seriously tell me that me and sethlon are bad at a matchup we've both been playing since 2.1? you're reminding me why i try to avoid posting
the reward from what is the same as absorbing pkt2? If you're saying waiting for a hit on stage, then thats not always true, since ness survives at very high percents whereas a pkt2 gimp offstage will kill him at 0
...I never said you and Sethlon were bad. Sethlon is objectively good, and I also think Sethlon is quite adept at handling Ness's edge recovery game when he stays on stage (and when he doesn't do pointlessly risky maneuvers). I'm basing those observations on that set you posted in the other thread, where most Ness players can see that Sethlon was still taking unnecessary risks when Marth has easy tools to deter Ness on stage (all tools that Sethlon showcases throughout that set).
As far as you, honestly Oracle, I've never seen your v. Ness game and I don't pretend to know how you deal with him. I DO know you are an incredibly talented player and better than me. But you will probably admit to having less experience dealing with Ness's recovery than Fox's, and if you knew your v. Ness matchup as well, I'm sure you would discover some interesting ways to exploit Ness's recovery that Ness doesn't have all the answers to.
You see, Ness's recovery has distance, but lacks options and mixups. When he's closer on stage, he can aim down and exploit having 1. huge distance and 2. a lagless landing (forcing the opponent into a guessing game). However, if the opponent just jumps into him...its over.
Alternatively, Ness can do what you are suggesting and recover from a safe distance. However, when Ness recovers like this, he is entirely predictable in his trajectory, and most characters possess the right move to swat him out of his PKT2. The issue is most opponents besides a few dont have the experience YET to fully exploit all of that. I won't pretend to know that you do just because you are good, and that is not a commentary on your skill. Rather, it pertains to specific matchup knowledge and I haven't seen you play against Awestin or other Ness's to comfortably make a statement. The ONLY statement I made, and it is NOT a controversial one, was to say most people don't play against enough Ness's, and they often make wrong decisions leading to safe recoveries.
On a game design level, jumping into ness's pkt2 and taking a risk should result in an advantage. But its silly that jumping into ness = a kill. It feels silly to have it happen to you, and it feels silly to watch. You shouldn't go into special fall, but you should have a cool down making it so you ultimately are closer to death when it happens to you.
EDIT:
Seriously, though, I am in a community with you and I respect your play. But I can have observations about Ness that differ from yours, and that doesn't mean I am either
a) a scrub and therefore unentitled to my opinions
or b) calling you a scrub
I think we could both use a little hesitation before we jump on the trigger when arguing with one another, especially when we both ultimately think Ness has a strong tool set. I just tend to think he is exploitable in some key ways that you don't, and I think those weaknesses are significant in a game where few characters have those weaknesses.