Sleek Media
Smash Lord
- Joined
- Jan 29, 2006
- Messages
- 1,399
So, I've been playin' alot of Brawl lately, and between friendlies with my crew, and attending a recent tournament, I got to thinking: our matchup ratios against high-tier characters are nowhere near accurate. Now, I'm not as good as Boss, but I am a damn good Mario. I think I'm one of the best in the country. Not to be one of those guys, but I've done alot with the character. Enough that I think I have a pretty good handle on what is and isn't possible. I want us to really sit down and reconsider our matchup ratios. I don't want to discourage anyone here - rather, if the ratios I suspect are accurate, I'd like to make a case for abandoning the current tournament ruleset/vanilla Brawl for use in tournaments, and move to another system to make the game more competitive.
Start at the top, with Mr. Smash-by-the-numbers himself. We currently have this match at 70:30, which is insanely optimistic, even if the opposing MK doesn't understand the matchup very well. This match is UNWINNABLE under any circumstances. It is 100:0. We have absolutely no approach at all. We cannot fight back out of shield. We cannot defend effectively. We are helpless in the air, yadda yadda. The point is, MK can 0-death us, or at least 0-40 us without too much trouble, and we will only get 9% here, 13% there when he makes a mistake. When it comes right down to it, there is nothing we can do to win this match.
The worst designed character in the game is almost as bad as MK, and only slightly less bad because we actually have a counterpick stage (Brinstar). Outside of that, this match is at best 95:5, and more likely 100:0. Again, we have no approach, period. Falco beats us in pretty much every way, and without mistakes on his part, we shouldn't even be able to do damage. Even accounting for mistakes in realistic play, Falco gets a free 0-40% on grab, and after that, can chain a dThrow into other stuff like spikes. It's just a disaster.
Hopelessly outranges us in the air and on the ground. If we get in there, we box better, but the fact is, a Marth that is spacing properly is pretty much untouchable, and it's a matter of time before we face too much shield pressure or have nowhere left to run. I don't see how you can realistically win against a Marth playing the matchup correctly.
The list goes on. :ice climbers: etc. These are all 100:0. I'd like to be proven wrong, but this has been my experience so far. Let's be honest and discuss whether these matches are as hopeless as I think.
Start at the top, with Mr. Smash-by-the-numbers himself. We currently have this match at 70:30, which is insanely optimistic, even if the opposing MK doesn't understand the matchup very well. This match is UNWINNABLE under any circumstances. It is 100:0. We have absolutely no approach at all. We cannot fight back out of shield. We cannot defend effectively. We are helpless in the air, yadda yadda. The point is, MK can 0-death us, or at least 0-40 us without too much trouble, and we will only get 9% here, 13% there when he makes a mistake. When it comes right down to it, there is nothing we can do to win this match.
The worst designed character in the game is almost as bad as MK, and only slightly less bad because we actually have a counterpick stage (Brinstar). Outside of that, this match is at best 95:5, and more likely 100:0. Again, we have no approach, period. Falco beats us in pretty much every way, and without mistakes on his part, we shouldn't even be able to do damage. Even accounting for mistakes in realistic play, Falco gets a free 0-40% on grab, and after that, can chain a dThrow into other stuff like spikes. It's just a disaster.
Hopelessly outranges us in the air and on the ground. If we get in there, we box better, but the fact is, a Marth that is spacing properly is pretty much untouchable, and it's a matter of time before we face too much shield pressure or have nowhere left to run. I don't see how you can realistically win against a Marth playing the matchup correctly.
The list goes on. :ice climbers: etc. These are all 100:0. I'd like to be proven wrong, but this has been my experience so far. Let's be honest and discuss whether these matches are as hopeless as I think.