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haha holy ****, don't buy it then, have fun with melee while i play brawl and enjoy every second of itInapt analogy. First, Smash isn't other fighting games. Second, it's our money. Nintendo isn't making this game out of charity. We're paying for it with our own money. As potential customers, if we don't think the product is worth the money, we have every right to complain.
they've only had 2 years to work on brawl. and yes SSE does count, it's a huge task to create something like that.They've had more than 5 years to work on Brawl. If they only have 35 characters, then it makes every gamer wonder what they were doing with their time, and no SSE doesn't count, before you try to jump the gun.
The game should and WILL have more than 35 characters. Also, your reason are greatly flawed on the "I am for 35 characters" argument.
if by "5 years" you really mean "2 and a half years" then yes, you're right.They've had more than 5 years to work on Brawl. If they only have 35 characters, then it makes every gamer wonder what they were doing with their time, and no SSE doesn't count, before you try to jump the gun.
The game should and WILL have more than 35 characters. Also, your reason are greatly flawed on the "I am for 35 characters" argument.
I never said anything about whether I am satisfied, so don't make assumptions. I just wanted to bring to light the principle of the matter.haha holy ****, don't buy it then, have fun with melee while i play brawl and enjoy every second of it
whenever they were in actual development. =\if by "5 years" you really mean "2 and a half years" then yes, you're right.
otherwise, you just aren't.
You mean another Link that was already in the previous game? Oh, what a crime.Wow. Just...wow.
First off, the fact that we've got ANOTHER version of Link in the game over Ridley or Geno is enough to make me hate it.
Second, you know nothing about game design, do you? Characters alone have several teams working on them. One for concept art, one for modeling, one for voices, one for coding, and one for bug-testing. SSE has several teams of it's own. Working on a character wouldn't take time away from the SSE or the music or the stages.
Third, you must feel pretty high and mighty to call everyone who disagrees with you dumb. How mature.
Excuse me for believing Windwaker Link is different from Young Link.You mean another Link that was already in the previous game? Oh, what a crime.
The games left unbold are stand alone series where as the games in bold are 'All Star' games and they have 40+ characters, you can even add MK: Armageddon, an all star game with 60 characters. This is Nintendo, I expect at minimum of 40 characters, and I am certain that they will continue to have us squealing like fan girls.Guilty Gear XX: Accent Core has 24 characters.
Street Fighter III: 3rd Strike has 20 characters.
Soul Calibur III has 25 characters.
Marvel vs. Capcom 2 has 56 characters.
Capcom vs Snk 2 has 48 characters.
Tekken 5 has 23 characters.
Dead or Alive 4 has 22 characters.
Mortal Kombat: Deception has 27 characters.
Anyone who says 35 characters is too little is being a spoiled brat.
Er, that's why it's an analogy. Anyway, I'm saying that you're expecting a $120 game for $50 at the moment. This game was only in development for 2 years, but people make it seem like it's been in development for 7.Inapt analogy. First, Smash isn't other fighting games. Second, it's our money. Nintendo isn't making this game out of charity. We're paying for it with our own money. As potential customers, if we don't think the product is worth the money, we have every right to complain.
Here's what I compiled out of their information:anyone have a link to the supposed roster leaked by these Reno/MarkMan characters? i've done multiple searches and can't find it.
Languages evolve over time and words pick up additional meanings. This is an informal discussion forum and I will use everyday English. Please pick apart words that matter (and aren't used to fit within the title character requirements!)I find it highly amusing that the topic creator is pretending to be intelligent and acting generally superior when he/she doesn't know the meaning of the word 'dumb'.
It doesn't mean stupid. It means 'mute'.
Good job, amadan.
Sadly, the games you bolded and names are all horribly unbalanced =(The games left unbold are stand alone series where as the games in bold are 'All Star' games and they have 40+ characters, you can even add MK: Armageddon, an all star game with 60 characters. This is Nintendo, I expect at minimum of 40 characters, and I am certain that they will continue to have us squealing like fan girls.
There is a thin line between Whining and Complaining. Simple complains can become whining in a short time which I've been noticing alot around here in the several weeks.Inapt analogy. First, Smash isn't other fighting games. Second, it's our money. Nintendo isn't making this game out of charity. We're paying for it with our own money. As potential customers, if we don't think the product is worth the money, we have every right to complain.
There's a difference between the evolution of languages and mis-using a word. Words have a particular meaning for a reason: to convey information. If you mis-use the words, you're losing information. Of course, sadly, this is all too common.Languages evolve over time and words pick up additional meanings. This is an informal discussion forum and I will use everyday English. Please pick apart words that matter (and aren't used to fit within the title character requirements!)
Whether it is 35/45... the top 10-15 characters will be used for competitive play anyways =PSadly, the games you bolded and names are all horribly unbalanced =(
Precisely.Second, I don't care about the number of characters...I care about the ****ty characters they picked
Thank you, Noypi. This (MK:Armageddon) was the exact argument I was going to use. Not to mention, how old are those games. I played Tekken 5, like, 6 years ago. I played MvC:2 about 10 years ago. Both those I played in ARCADES! Do those even exist anymore? Not many. Also, Street Fighter, Tekken, Mortal Kombat, Dead or Alive, and Soul Calibur (I have no idea what Guilty Gear is) all had to pull characters out of their a**es. That's why they're in the 20s. MvC:2 and CvS:2 both had established characters. That's why they both had 45+. In case you hadn't noticed.. NINTENDO'S 27 YEARS OLD! I think it's pretty well established by now. Even one of the newer franchises (Pikmin) is 6 years old now. Sakurai should now just be able to look at a character from Nintendo and say "These are pretty good moves for this character. Make it happen." Or his team should be able to figure out such things. They've revealed too many characters by now for there to only be 35, UNLESS Ganondorf, Falco, Luigi, Marth, Captain Falcon, and Mr. Game & Watch don't return, in which case there's plenty of unknown characters left, but most, if not all, of the characters I mentioned are returning.Originally posted by Noypi GjD
The games left unbold are stand alone series where as the games in bold are 'All Star' games and they have 40+ characters, you can even add MK: Armageddon, an all star game with 60 characters. This is Nintendo, I expect at minimum of 40 characters, and I am certain that they will continue to have us squealing like fan girls.Originally Posted by Artanisix
Guilty Gear XX: Accent Core has 24 characters.
Street Fighter III: 3rd Strike has 20 characters.
Soul Calibur III has 25 characters.
Marvel vs. Capcom 2 has 56 characters.
Capcom vs Snk 2 has 48 characters.
Tekken 5 has 23 characters.
Dead or Alive 4 has 22 characters.
Mortal Kombat: Deception has 27 characters.
Anyone who says 35 characters is too little is being a spoiled brat.
First: what he said.First...
OP, people have this thing called opinion...
and I think yours is horrible.
Second, I don't care about the number of characters...I care about the ****ty characters they picked
i read this thread because i am dumb =)
You, fatmanonice, have just won my fangirlism.First: what he said.
Second: I love how classify everyone who doesn't like the roster as "dumb" just so you can put yourself on a nonexistant intellectual pedestal. Looks like you haven't changed at all since your days at Nsider.
Third: For all the time, people, and resources that went into this game, there really is no excuse. If you have time to create 100 items, 1001 assist trophies, and God knows how many stickers/trophies/collectible tea cozies, then they could at least create a roster that's imagatively sound. It's not the number of the characters that bugs me, it's the quality that makes me want to start eating my keyboard like a giant kitkat bar. 3/4 of the unlockable characters are from games in the past with Wolf, ROB (ugh... I think I just felt my stomach do a backflip), and Lucario being the only ones that we didn't know about before hand. Wolf over Krystal? Has Sakurai lost it? The man said himself he wanted to add more female characters so he adds Wolf to fill in a "ha ha, I'm a rival" role? He made the claim that this was a fan driven game and he pulls a stunt like that? At least with Melee most of the unlockable characters corresponded to the most popular choices in the offical Melee poll but this... this... is an embarassment of the highest caliber. You don't take a dump in a bucket and call it chocolate mouse nor do you give a game a roster like this and call it epic...
Fourth: Sakurai-Roughly 100 individuals. Of course, there would be even more if you count supervisors and contractors. Looking at all the staff that appears in the staff credits, it was about 700 people.
700 people? Hollywood movies usually didn't even get that many people working on them! Throw ontop of this the two delays, how Brawl's development was almost three times Melee's and it's easy to understand my annoyance but no, you won't. You'll carry on and dismiss me as one of those "dumb fanboys" who believed Sakurai when he said that this game would be a fan driven project and how he said developers being out of sync with the fans was what was basically killing the video game industry. Yes, God forbid that I subpar expectations for the roster and how's there's now the possibly that Sakurai has limbo'd under them... You don't wait nearly 6 years for a game and then be "overjoyed" as you probably are about a roster like this. It's like recieving a puppy for Christmas only to open the box and find out its dead.
Here I'll save you the trouble of writing a rebutall:
I, Fatmanoince, am a stupid fanboy for having any expectations what-so-ever. I am a whiny brat and am obviously ungrateful for recieving this below standards roster. It is my own fault that things turned out this way and I will learn to grind my teeth and not form any opinions contrary to the intellectual elite in the future.
I think that'll do just nicely.
I'm angry not just for myself but for the many fans that got royally screwed in this process. If Geno wasn't playable, I would have been upset but I would have gotten over it but to exclude Ridley, Krystal, Megaman, Isaac, Takamaru, Claus, etc is an enormous insult to what are basically the more dedicated fans in all the video game world. Sakurai dropped the Brawl and, of course, he's going to tell us in an interview months from now that him and his staff "ran out of time and ideas." I'd like to think if Smash Bros fans as young as ten years old can make decent movesets then so can trained professionals.
And great tirade there Fatmanonice!![]()
It'll be good when, in a few days, the actual full character roster is revealed with proof, and it proves all the little prophets were wrong and makes everybody who believed them and their silly little theories that somehow managed to catch on feel silly, and in a bad way.
Seriously, prophets don't know what they're talking about. They're just trying to get the spotlight by posting who they think will be in it. Some have no proof and just say "my sources told me..", while some try to think up some unique way to catch on, like making theories about how many characters will be in the game.
However, they still have no info, and are just going off of some random theory they thought up while they were bored.
There is no proof Brawl will have 35 characters or less. There is, however, good reason to believe it will have 40 or more, seeing as how early in development, Sakurai said he's aiming for 40-50 characters. And with a few of the official sources who've played the game saying that the character roster is huge, I think its safe to assume that means Sakurai at least made his quota. Otherwise, they would make note that the roster was smaller than expected.
But I have a word of advice for you. Just wait another week. You're gonna look like a fool if you keep believing what these prophets are saying.
You're really stupid if you think that with double the development time, and a much bigger team working on the game, not to mention two delays, they only come up with 6 new characters?Super Smash Bros. for the N64 had 12 characters.
Super Smash Bros. Melee had 26 playable movesets.
That is an increase of 14 characters. 6 of them saw decreased development time due to the animations being re-used from other characters.