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Rate Their Chances: GAME OVER! Join the RTC Social Group Today!

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Gunla

wow, gaming!
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Takamaru's chances were not hit by The Disco Ninja Frog in my eyes.
Off-Topic:
Yet another alt that Greninja should totally get.

On Topic:
So how does a Ninja hurt a Samurai's chances again? Wouldn't it help them, due to the common Ninja/Shinobi VS Samurai thing?
Not referring to you, just the logic behind it.
 
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Karafuru

Smash Apprentice
Joined
Jan 7, 2014
Messages
130
Off-Topic:
Yet another alt that Greninja should totally get.

On Topic:
So how does a Ninja hurt a Samurai's chances again? Wouldn't it help them, due to the common Ninja/Shinobi VS Samurai thing?
It needs to happen for Greninja.

It honestly doesn't; the most they have in common is the shurikens. Takamaru would fit well with that theme and the West-and-East Retro as well.
 

Gunla

wow, gaming!
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Shurikens? SHURIKENS HURT TAKAMARU?!
Ehh, someone will find a way, I guess.
Gonna be blunt with this (apologies), but that's like saying that Mario would hurt Luigi's chances because of the Fireball.
Or Lucario hurting Mewtwo with Aura Sphere.
Or Sonic hurting Mega Man with Spring.
Even though there's a 99% chance they'd be acting differently somehow.
Because it's clone logic.
 
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andimidna

Smash Master
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Dec 22, 2013
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Lip's chances being hurt makes me want her more...
Well, I gave her a 40% last time. (I think)
I'd say the item reduces her chances 10%
Chance: 30%
Want: 100%
Remember when I said I liked female+unique? Perfect example right here.

I'll do Takamaru and predictions later.
 
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LoneKonWolf

Lazy Lonely Lurker☕
Joined
Oct 8, 2013
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Takamaru - 52.50%
I think greninja hurts him a bit takeing up a few of his speculated specials, but still a fair chance and probably the the best chance retro out there
want - 95%
samurais are cool, plus imagine a battle between him and little mac, a classic vision of east vs west, that's something I would pay for
lip - 10.75%
. . . you all know lips stick was going to come back. . right? been here since melee very doubtful it would go away, still it hurts her chances as since it is her weapon, she's not out of the running, she's just weakened compared to others
want - 65%
ya I would like her inclusion, could finally get some representation for puzzle games
chrom - 56.83%
none knows more fury than this site has against thou character, yet thou will increase
robin - 33.64
I doubt much will change for him
 
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Karafuru

Smash Apprentice
Joined
Jan 7, 2014
Messages
130
Shurikens? SHURIKENS HURT TAKAMARU?!
Ehh, someone will find a way, I guess.
Gonna be blunt with this (apologies), but that's like saying that Mario would hurt Luigi's chances because of the Fireball.
Or Lucario hurting Mewtwo with Aura Sphere.
Or Sonic hurting Mega Man with Spring.
Even though there's a 99% chance they'd be acting differently somehow.
Because it's clone logic.
Never said that they didn't. It's just a weapon that can be used by almost anyone and they'd incorporate their own spin to it. It's a silly thing to deconfirm a character because one of their many moves will be similar.
 

colder_than_ice

Smash Lord
Joined
Jan 7, 2013
Messages
1,331
The popularity chart has been updated. Pac-Man went from 18th to 8th. Mii's fall from 85th to 111th and are just behind Tingle.

Takamaru
Chance: 46% - He has many things going both for him and against him. He's the most popular retro pick who has oddly been getting a lot of references in recent games. He is however almost completely unknown (even compared to Shulk) among most gamers. We also don't know what Sakurai thinks about Ninja Castle as it has gotten almost no content in previous SSB games.
Want: 67% - Not my most wanted character but I would welcome his inclusion.

Lip
Chance: 0% - I have this sad mental image of Sakurai holding Lip's stick high above his head with Lip right beside him, jumping up and down trying to get her weapon back which is just barely out of reach. :(
Want: 23% - I'm not a fan.

Chrom prediction: 49%
Robin prediction: 37%
 
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Bauske

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Yay! Way to go, Pac-Man! Dang, it's really good to see him getting a positive rating, and honestly only a few people from the support thread came to vote. Many others just gave him a high rating in both chance and want on their own, and that makes me really happy. :D

Lip
Chance: 12% - I hate putting this low. I hate it. Since Panel de Pon came to the US as Tetris Attack, I never got to know Lip, but I will say that her puzzle game is my favorite puzzle game of all time, hands down. I can't get enough! That said, I just don't feel like she's got much of a chance for being in this game.
Want: 83% - But that doesn't mean I think she's not worthwhile. I would love to see a moveset involving puzzle blocks and flowers and other quirky attacks. She's a really well designed character and looks fierce enough to be a fighter. As much as I feel she's not going to make the cut, I'd still love to play as her.

Takamaru
Chance: 25% - Again, I'm rating this low not because I want to but because I'm not really feeling his involvement this time around. He could make a great retro character, but other than Nintendo Land, I honestly have no idea how people would know him. R.O.B. and Game & Watch at least had some fans before hand. I had never even heard of Takamaru before Smash 4 started being talked about.
Want: 55% - I'm pretty neutral on him. He seems cool, but with Greninja and Sheik in the game, I'm not sure how many ninja-style characters we need, though I'm sure he could have an interesting moveset.

My apologies to Lip and Takamaru fans. :( I normally don't like rating things low, but I'm just trying to be realistic with the information I've been given over these past few months. I'd still love to see either of them in the game when it comes out. :D

Chrom prediction: 85% - The recent leaks seem to hint as him being the new FE rep, and it makes sense. He's actually a really cool character. My only issue with him is that he's another blue-haired-swordsman, and we already got Marth. At least Ike and Roy differed quite a bit, visually. Still, looks don't mean everything, and I'm sure Sakurai could come up with a neat style of fighting for Chrom.
Robin prediction: 28% - I believe if we're gonna get a customizable character, it's probably going to be Miis. They're already easy to program in, visually, whereas Robin would require so much work, and almost an entirely new interface, just to customize him/her to a person's liking, which seems incredibly unlikely.
 
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Gunla

wow, gaming!
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Never said that they didn't. It's just a weapon that can be used by almost anyone and they'd incorporate their own spin to it. It's a silly thing to deconfirm a character because one of their many moves will be similar.
I actually wasn't referring to you with the clone logic statement. :rotfl: I actually am agreeing with you.
But yes, clone logic is quite mad in many ways.
 

Toxicroaker

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Takamaru 25% I think that Greninja lowered his chances... Like 1%
Want: 100% Seeing Greninja vs. Takamaru would be awesome!

Lip: 3% Lip's stick. Nuff said.
Want: 0% I never really saw the appeal.

Chrom: 51.09%
Robin: 23.67%
 
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Miffa

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Takamaru
Chance: 60% i think if we get a retro in tHIS Smash it will be him
Want: 90% He is a samurai enough said
I abstain from lip since i know nothing about her.
 

Karafuru

Smash Apprentice
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Jan 7, 2014
Messages
130
I actually wasn't referring to you with the clone logic statement. :rotfl: I actually am agreeing with you.
But yes, clone logic is quite mad in many ways.
Woops... I got confused since you quoted my post. My bad:facepalm: But it is crazy to think characters can't share similar moves and be unique.
 

andimidna

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I wanted to make another top ten comparison, but have left Mewtwo because interesting.
We're getting closer and closer to the time when we see the new charts!

1. Palutena - 95.23% chance
2. Pac-Man - 81.24% chance
MEWTWO - 74.24% chance
3. Shulk - 69.73% chance
4. King K. Rool - 68.75% chance
5. Mii - 55.70% chance,
6.Takamaru - 49.67% chance
7. Dixie Kong - 49.04% chance
8. Chrom - 44.56% chance
9. Isaac - 33.87% chance
10. Ridley - 33.02% chance

Pac beat Mewtwo.
Congratulations Pac-Man fans!
Mii went down 10%, but because there is such a big gap between K Rool and Takamaru, he stayed where he was.

MEWTWO - 81.58% want
1. King K. Rool - 78.88% want
2. Palutena - 77.93% want
3. Ridley - 74.60% want
4. Banjo Kazooie - 72.57% want
5. Shulk - 70.21% want
6. Isaac - 68.46% want
7. Pac-Man - 60.25% want
8. Bomberman - 59.83% want
9. Takamaru - 57.51% want
10. Lip - 56.45% want

Pac-Man ate up Robin's spot! And even beat our beloved retros (who we happen to be rating today)
And the popular, yet unlikely 3rd party, Bomberman.
Good thing we're re-rating Robin tomorrow though... he only lasted a day on here....
 
D

Deleted member

Guest
Spyro [story for another day]
As a longtime Spyro fan, I look forward to your story involving him.

Back on topic:

Lip:

Chance: 30%

-- OH NO! Lip's Stick is an item again...
+ ...but the Screw Attack is an item too (at least in Melee and Brawl), so Samus might as well not be playable if Lip isn't allowed.
-- She wasn't in Melee or Brawl, so why would she join the roster now? Maybe Sakurai never saw a reason and decided to just use Lip's Stick as an item.
+ In the past decade, she appeared in Panel de Pon DS and Captain Rainbow.

Want: 70%

If Lip does make the cut, I hope the devs take advantage of the fact that she comes from a puzzle game and be creative with her moveset. Whenever I think of a puzzle game character in a fighting game, I instantly remind myself of a character called Ai from a game called "Neo Geo Battle Coliseum" on PS2 and Xbox Live Arcade; one of her moves involved summoning a Tetris block.


Takamaru

Chance: 50%

+ He has made recent appearances...
-- ...all of which are glorified cameos (Captain Rainbow, Samurai Warriors 3, Nintendo Land) as opposed to a sequel to his source material...
+ ...but the Smash Bros. series has a history of digging up forgotten retro characters (Ice Climbers, Mr. Game and Watch, Pit, R.O.B.).

Want: 70%

After watching clips of Masamune Castle and Samurai Warriors 3, I think Takamaru might be a fun Smash Bros. fighter.


Predictions

Chrom: 70%
Robin: 40%
 
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PK_Wonder

Smash Lord
Joined
Jun 19, 2010
Messages
1,179
Takamaru
35%
He stands out the most among both all Japanese-exclusive characters AND retro characters (although Mega Man and Little Mac both largely steal his retro-resonating thunder even if they aren't true "retros") because of his frequent references through the past years, most important of which is right on Wii U - a Nintendo Land attraction. The competition is fierce though, and he's an underdog in terms of popularity and recognition. If he is in, he could be the new Pit, getting a nice reboot to go along with him, but unlike Pit, he didn't even have a trophy in the previous installment.
Want - 45%
His cool and unique design and moveset potential makes me want to see what could be done with the samurai, but I have no attachment to him that would make him hypeworthy for me.

Lip
9.5%
She's only this high after Lip's Stick because it's not like she couldn't still use it, plus a bunch of puzzle-based attacks. Like I said for Takamaru though, the competition is fierce.
Want - 15%
I only want her this much because I think a puzzle-based character would be excellent.
 

Minato Arisato

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Takamaru
50%
I think this could go either way, really.
Want - 50%
I'm kinda neutral on this one.

Lip
10%
After seeing the Lip's Stick return as an item, things aren't looking good for her.
Want - 5%
Never really thought much about this character in Sm4sh, to be honest...
 

Rockaphin

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Takamaru:
Chance: 75%
Want: 5%
Never really cared for the guy. I'd prefer Lip or Mach Rider as the Retro Rep.

Lip:
Chance: 60%
Want: 70%
Second most wanted Retro Character, but I'm not big on most retros anyway.
 
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Cheezey Bites

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Lip:

Chance: 15%
10% down from last time... but not because of the Lip's Stick. Much like Samus and the Screw Attack they can both co-exist and I never expected the Lip's Stick item to go anywhere anyway. The reason is drops is actually Greninja... This Smash is really looking at Modern characters which boosts the chances of the Shulks and Dillons more creating more competition for the Retro's like Lip... Takamaru could get away with it if there's plans for a resurrection, but Lip's probably never going to get that resurrection, and sadly she suffers for.

Want: 60%
She's still be really cool, but a 10% drop because I'm just generally less trusting of this game since the Direct and Lip would not be the character to get my trust and interest back...



Takamaru:
Every good Ninja needs a Samurai!

Chance: 55%
15% drop, again, for the same reason... Takamaru might have a reboot upcoming, but we don't have any reason to believe that at this stage, so it has to go down. I also think I may have slightly over-rated him previously, but he is still the most likely Retro. The Shuriken aren't a big deal in my book, Takamaru's would be different as they wouldn't be chargeable, and they were never going to be the most unique part of his move set, while Greninja still lacks the invisibility that really makes Takamaru special giving him his own play style... maybe Greninja's 'similarities' give a 1-2% drop, but his meaning as a recent character is more important.

Want: 100%
Takamaru is still one of my more wanted characters. Samurai are just cool, and a stealth character would be great! Infact been playing PSASBR a little recently (me and some friends are designing a fighting game with elements from, if I knew the forum to put it in I might put some details and ask if you guys would be interested in it) and Sly in that game reminds me how much I'd love to see a stealth character in an actually good game!



Chrom: 68.5%
Tiki Trophy, but there is competition. I think overall the Chrom/Robin/Father+Daughter combo will add up to about 120% on here despite that not really being likely... Chrom will have the Lion's Share.

Robin: 39.4%
Robin is also popular on these boards, more so than I believe he deserves... Still won't beat Chrom, surely?
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
Takamaru:

Chances: 75%

His chances are not that bad considering his game was referenced in Nintendo land.

Want: 50%

I would be ok without him, but I would not mind him being in the game either.

Lip:

Chances: 51%

Her item appearing in the game may indicate that she will be faceless once again.

Want: 80%

She is an overdue character that, to me, has a lot of potential.
 

Erimir

Smash Lord
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Takamaru

+ He's a retro that has gotten some recognition from Nintendo recently (Nintendo Land, etc.)
+ Samurai has not been in the game yet
+ He has pretty good move set potential
+ AT massacre has removed some of his competition

- Gematsu leak, if true, means there are 12 newcomer slots already taken. That would imply heavy competition for the remainder.
- This isn't Soul Calibur where all the different types of swordplay are different and interesting, a samurai doesn't bring as much to the table in Smash as Mitsurugi does in SC
- Greninja uses shuriken, not that it matters much
- Japanese exclusive

I don't give as much credence to the notion that Sakurai has to include a retro rep... or that Little Mac doesn't count as one (at least partially). Even Mega Man has a lot of retro appeal, given that he's heavily based on Mega Man 2 and 3 and has some of the original sound effects and everything.

I just have a hunch that Takamaru won't make the grade. I thought he was overrated before, but the combination of factors means he doesn't shift much.

Takamaru chances: 30%

Takamaru want: 40%
Mostly indifferent. I'd rather see some different sword-wielders.

Lip

+ She's retro
+ She's female
+ She represents a puzzle game, which we don't have in Smash yet. Dr. Mario technically did too, but he was a clone and didn't use a Dr. Mario moveset.

- - - Her signature item is a generic item
- Obscure Japan exclusive
- Hasn't received as much recent recognition

Lip chances: 1%
Honestly, I don't see it happening. She's still possible

Lip want: 40%
Not really into it, but she could be interesting I suppose.

Predictions:
Chrom - 70%
That Gematsu leak is gonna make him pop right back up. And I think we corrected too far in the other direction anyway.

Robin - 20%
If he goes up, Robin pretty much has to go down.

Not to mention that with the Gematsu leak, character space is /really/ limited and with Little Mac as the game's retro character, I don't think thinks look good for him.
Do you just mean because if the leak is true, that puts us up to 12 newcomers?

I suppose that's true... if we don't get any more cuts. 39 move sets in Brawl, minus Squirtle and Ivysaur, plus 12... that's 49 characters. I really hope we're not getting the Chorus Men and Mii instead of, say, K Rool and Ridley :(

Switch those two out and I'd think that leak was a pretty good roster.
Gonna be blunt with this (apologies), but that's like saying that Mario would hurt Luigi's chances because of the Fireball.
I think Mario would hurt Luigi's chances. Luigi is just so massively important that it doesn't matter.
 

andimidna

Smash Master
Joined
Dec 22, 2013
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Gusty garden galaxy
I see a lot of the people giving low wants saying something like "they don't see the appeal"
I'm guessing this may just be not knowing what her potential playstyle could be.

She is somewhat obscure, so I couldn't blame anyone for not knowing much about her.
But these movesets may make you wish things weren't looking so poorly for the unique Lip.
Please do check some of this out, the moveset gifs are especially interesting.

I hope I'm not being a bother. I just think you guys might like what you see.
All content below is quoted from Young Horsetail on Lip's support thread.



Thanks for N30N for providing the banner!

- As of 9.04.2014, Lip has been probably deconfirmed as her wand is once again featured as an item. -





Panel de Pwnage! Lip for SSB4!



Lip is sort of a glass cannon-type of a character that could be seen in Smash: she has many things referencing to her (Lip's Stick, Kirby's Garbage Block-cameo in Stone-move, many stickers and the song). Yet, she's pretty obscure to many people outside of Puzzle League-fame and clearly has localisation as her biggest obstacle yet. She's been replaced or clipped out countless times and hasn't yet made any proper appearance outside of Japan.

Will this mean she's completely out of question to have a playable spot though?

Who is Lip?





From Nintendo's long-running puzzle series Panel De Pon, known as Puzzle League outside of Japan, Lip is Fairy Of Flowers who was the protagonist of the game, and to some extent, the face of series.

Back in the peaceful days when she lived in her homeland Popples, the Devil King Thanatos had casted a spell all over the Popples's kingdom, affecting the residents of the land and causing fighting amongst the fairies. Lip was luckily unaffected due her magic stick.
Lip then had to get out and travel to each destination where her fairy friends were lurking and defeat each of them in the game of Panel Pop to return their personalities to normal. After breaking every spell from her friends, she proceeded to face off against Thanatos.


During localising Panel De Pon for outerseas, NOA found the bishoujo theme ittle too girly despite it's compelling gameplay and thus were being afraid the game bombing amongst the american gamer audience back then (which were mostly boys.) So the fairy group got cut for more recognisable and popular characters from SMW2: Yoshi's Island, and to even go further boosting the sales, they went to borrow the name "Tetris" to draw in more hardcore audience: thus the game Tetris Attack was born. Pokemon Puzzle League was born in the same way, albeit from a cancelled Panel De Pon 64-game, which was then resurfaced as it's standalone game featuring fairies again (or rather, their incarnations), ported to Nintendo Puzzle Collection in Japan.

This trend has kept on in some form or another, which has rendered Lip almost completely abandoned by her own series. While localisation is nowadays very tolerable at the anime-styled or quirky-japanese-humour games , NOA oddly keeps on clipping anything referring to game's original form, as seen in latest Puzzle League-installment, Planet Puzzle League: the japanese version of the game had a stage featuring Lip as an unlockable but was locked away in the outerseas installments. Since then we haven't seen any new Puzzle League being made.

While Lip hasn't much appeared these days aside from things referring to her in SSB and Puzzle League, she's been found having a developed role in Skip's action adventure game Captain Rainbow.

Personality-wise, she's optimistic and said to be little tomboyish. However, it appears she's not sure of herself and her destiny as a new queen - Captain Rainbow had shown her wish being a "wonderful magic user".
As seen from her appearances, The Fairy Of Flowers has a lot of charm and is a fan-favourite of many due her cuteness. Her magical wand is undoubtedly the catalyst to everything of her getting recognized lately, and is seemingly gaining even more fame than before, thanks to SSB4 going for more unique and character-specific playstyles, which could favour Lip and her wand being evolved up from its current item status in Super Smash Bros-series.

How would she play like?




Lip would be a nightmare to those who rush down on beating their opponents and are easy to drive to a corner: with quirky playstyle of a poisonous "drainer", she emphasizes on making opponent sap up damage by her flower magic while zoning and using tactics in order to stall her enemies around as they grow more weary from the poison damage.
Elaborating also is her being flower fairy, which lends her to use magic powers with a flowery plant-life motive and so on. Combined with her baton, this could give her range on her attacks, which would strengthen her zoning game. Along with this would be her being very graceful fighter on air, perhaps using multiple jumps by "skips".

Another aspect on her playstyle would be about building the damage quickly to huge heights and then kill off her enemy with a stronger attack. Lip would then have low KO-power to emphasize this, but her damage potential could be obscenely huge, if not the biggest when compared to rest of the fighters. This reflects upon Panel De Pon's nature of racking chains in sequence to grow bigger garbage blocks to bury your opponent's block stack down. It would be also an evolved version of a playstyle adapted from Lip's Stick-item itself.
Lastly she would have some nifty tools in forms of cursor mechanic from her game series to swap her placement with her opponent and Garbage Block to punish airborn opponents or give her some space between her opponents.

Why support Lip?


She's one of the most known obscure characters in Nintendo, and is still fairly popular in Japan. (Panel De Pon's japanese official site's still on even to this day)

And nowadays, she has gained more fame than ever, thanks to some games like Captain Rainbow and increased awareness by certain gamers about her original games. There's also the fact that not only Little Mac, the character also appearing in Captain Rainbow, is now one of the newcomers in SSB4, but also got a trophy showcasing himself in his fat form from Captain Rainbow, further supporting the theory of Lip getting some presentation as well.


Back in SSB64-days, Lip was once requested to Sakurai, but he was concerned about Lip's obscurity, wondering would anyone recognize, or even know about her if being added. However, he called Panel De Pon " a true masterpiece", suggesting people (interviewing him) go and try the game. As seen from Smash which seemingly shows references upon her in some form or another, there might be some evidence that she has some regard from Sakurai.

Other notes to say is that Lip could be the fully realized puzzle representative to Smash, making its roster have more variety in means of Nintendo's genres represented. No doubt also is that she could be able to presentate a puzzle genre more uniquely than Dr.Mario did despite the latter being more recognizable- giving us a new and fully-fledged character rather than another clone.
Along with this is the fact Panel De Pon / Puzzle League has been completely put to collect dust since 2007 - despite today's gaming market (notably mobile) tolerating, and even playing many similar games, some which have proved to be popular. Lastly, the series has some historical values for being one of the last games produced by Gunpei Yokoi before he left Nintendo.


Lastly, if she would be included along wit Lip Stick being now very familiar item for Smash-veterans, it would make her also more easier to meet on to the audience play Smash Bros and find out that she's the original owner. This would get us to the full circle about referencing to Panel De Pon/Puzzle League-series- bringing them as one of the mainstay puzzle franchise representative for Super Smash Bros. As it'll be inevitable that she'll get plenty of fans due her character, Nintendo and Intelligent Systems would be able to make a new Panel De Pon-game featuring her in a starring role, which can be localised without fear of alienating any intended audiences anymore because people are already familiar with her and would want to see her in her origins. Not to mention, the times have quite changed. Substantially.

Mostly in Lip's case, she's bound to be seen in some form in Sm4sh, but here we shall discuss about her biggest strike of luck that is becoming a playable character, and what it would bring for her.


- Supporter List -

Panel Poppers
-Young Horsetail
-Falkoopa
-Kapus
-Sinn (Pre-Brawl Veteran!)
-KikwiKiwi

-MegaBidoof
-BluePikmin
-KinkLink5
-R.O.B
-XenoBlaze

-ChronoBound
-LouieG
-APC99
-Viper
-N.Onymous

-LordVaati
-MasterMushroom
-FirstBlade
-HomelessVagant
-YoshiAndToad

-RoyKun
-PixelPasta
-RouffWestie
-ReallyShyGuy
-CrapZapper

-Hong
-Pacack
-AncientTobacco
-RaccoonBL
-TCRHade

-RankoChan
-Tepig2000
-Ascended
-Forcerounds
-Bingoshi

-RasuMi
-JamesDNaux
-RadRedi
-SuperBrawler
-SchAlternate

-Grimnir
-Pemblem
-Tetra'sTrackers
-LipFlare
-Reila

-Ferio-Kun
-Vyzor
-3Bismyname
-TumblrFamous
-Lightdasher

-DustyPumpkin
-bksbestbwoy
-Loïc
-HatsuneMiku
-Hinata2000100

-Nautilus
-God Robert's Cousin
-M23-X0
-Andimidna
-MaskO'Gears

-Ariand/AEM
-egaddmario
-Zzuxon
-Tetra's Tracker


- Articles -

A translation courtesy of Grinmir. Thanks millions for this one!


- Art -
  • Lightdasher














    • N. Onymous


  • HatsuneMiku


  • Kikwi-Kiwi


  • Loïc

Movesets


[collapse="Create-A-Smash's Lip Archive. (Collaboration)"]


Series: Panel de Pon
Initial Appearance: Panel de Pon (1995)
Number of Appearances: 4+
Representing Niche: Plant-based Fighter / Puzzle-game Representative​
Lip has been around since the 90's, making her definitely more of a veteran than many of the fighters to have joined Smash in Brawl and SSB4. Additionally, Smash has had no Puzzle-game representatives since Dr. Mario back in Melee, meaning she would represent an entire chunk of Nintendo's library on her own. Between her various cameos in other games and frequent nods in Smash (with Lip's Stick and Kirby's "Garbage Block" Stone transformation), she's definitely not obscure to the Nintendo crowd.

Her flower-magic would work well in favor of being a Poisonous Drainer. While she may not be poison herself, many of her spells could easily apply various gradual effects, including fairy dust that plants a flower like the Lip's Stick item, magical seeds that simultaneously hurt the foe while healing her percentage, and command-activated fields of poison ivy. In other words, she is perhaps the only fit for a Poisonous Drainer that isn't pure poison or evil as a character herself.
Playstyle Concept


Misc. Aspects
[collapse="Misc. Aspects"]Palette Swap - Red Lip, Blue Lip, Yellow Lip, Pink Lip, Green Lip, Peach Lip, Zelda Lip, White Lip


Kirby Hat


Victory Theme - The first 10 seconds of the Panel de Pon Stage Clear Theme.

Wii Mote Sound - Lip giggles.

Trophy Information
Lip
[SNES] Panel de Pon (1994)
[WII] Captain Rainbow (2008)
A cute little figure who is one of Nintendo's lesser known characters. But don't let this fool you. She's a powerful fighter whose draining skills are second to none. In her game Panel de Pon the fairies of the world called Popples are put under a spell by the evil Tanatos. The spell causes the fairies to start fighting each other, making it easy for him to take control of the world. Lip is however unaffected, due to her magic wand, the Lip's Stick. She sets out on a mission to return her fairy friends to their senses, and one by one they join her for the confrontation with the evil Tanatos.

How to unlock: Beat Classic mode with Lip.

Panel de Pon
[CAS] Newcomer #1
Lip with a Smash Ball, unleashing her ultimate attack. Lip summons the very same panel-mechanism she and the other fairies of Popples used to battle each other with. Sliding panels around, Lip jumps with glee for every cleared set that will make her garbage block even bigger. As adorable as the garbage block is, it's very deadly to be hit by it. The bigger it gets, the more likely it'll send foes flying in a star KO! Go for chains to make the most out of Panel de Pon!

How to unlock: Beat All-Star mode with Lip.

Snake Codec
Snake: "Otacon, I've got some sort of flower girl here."
Otacon: "That's Lip. She's the main character from the long running Panel De Pon series of puzzle games."
Snake: "Long running? How come I never heard of it?"
Otacon: "Well when translating the titles for America Nintendo used more well know characters and names to help it sell better. The original game was changed to star Yoshi and was renamed Tetris Attack."
Snake: "So they disguised the game to pass it off as something familiar, huh?"
Otacon: "I guess there's more similarities between espionage and marketing than it first seems."

Pit Codec
Pit: "Lady Palutena?"
Cordelia: "Hello there, little angel."
Pit: "Woah! Who're you?! You're no Palutena..."
Cordelia: "I might not be, but I'm her friend from distant lands of Popples. I'm Cordelia, the Goddess of the Fairies."
Pit: "Okay, at least you don't seem sort of evil lady... though you somehow give a bit of that vibe. Sorry for that. So do you have anything to say about Lip?"
Cordelia: "She's quite a confident and tomboyish girl, and the wand she uses is the source of her power, and her most valued thing. The powers of plant life are in her command, so do watch out if you see them. Though the fact that she hadn't found herself yet accepting as the new queen worries me."
Pit: "Queen...? I didn't expect you to know so much about her."
Cordelia: "It's because I'm her mother. *Fufufu*"
Pit: "M-m-m-mother?! You're her MOTHER!? No wonder! You really know your daughter. So about Lip, you hope she'll become as great as you did?"
Cordelia: "I hope for so too. I have faith on her. Please, do support her. She needs it in her way to take my place."
Pit: "I... I will!"

Little Mac Codec
Doc Louis: "Watch out, Mac baby! This little fairy may not look tough, but her flower magic will drain you so fast you won't know what hit you! Hmm, I wonder if she can grow some cocoa beans..."[/collapse]

Moveset
[collapse="Moveset"]Entrance - A rainbow comes from the other side of the screen. Lip runs down from it, jumps off to the stage and quickly raises her stick, which opens and spreads it's petals, saying "Ikuso!" while looking at the camera.

Fighting Pose - Is standing side-ways, the front part of her facing the screen and her head turned to the right. Her Lip Stick is in one hand and she's holding it forward; slightly diagonally. She kind of sways back and forth while her ponytails swings.

Idle Animation 1 - She slightly giggles while holding her hand in front of her mouth.

Idle Animation 2 - She fluffs her ponytail.


Jump - Lip leaps up into the air in a large skip.

Second Jump - Lip spins horizontally as a few sparkles drop down.

Crouch - She crouches down and has her knees together. She holds the Lip Stick in front of her.

Additional Traits - Cannot crawl, wall-jump, wall-stick, glide, multi-jump, or use moves after her recovery.


A: Flower Jab - Lip swipes the area in front of her with her Flower Wand vertically once. It doesn't have any start up or landing lag and can form a Jab Combo. Has very low priority and below average reach.
[Below Moderate Damage & Minor Knockback]

Side Tilt: Flora Flash - Lip swipes the area in front of her with her Wand again, but horizontally this time. She also takes a step forward while doing it, adding a bit more range in front of her. There is a slightly powder effect upon start up. Slight start up lag. Has a hit box that does more damage at the mid-point of the swipe.
[Minor Damage & Below Moderate Knockback]

Up Tilt: Twirling Blossom - Lip twirls her Wand above her somewhat playfully. The move does some constant damage. It suffers from little start up and ending lag and can be punished. It has mid ranged priority and can negate weaker attacks. The mid portion of the attack is at its strongest priority wise. Has a decent reach with a wide hitbox.
[Individual hits do Minor Damage & Minor Knockback. If the entire move connects with an opponent, a Flower will grow on their head.]

Down Tilt: Leaf Rustle - Lip swipes the ground in front of her with her Wand (Sort of similar to Ike’s Down Tilt). Very short reach but doesn't have start up or ending lag. Has a slightly extended hit box. Low priority attack and can be punished if the opponent can get behind Lip.
[Below Moderate Damage, Minor Knockback]

Dash Attack: Sliding Petal - Lip swings her Wand downward vertically while stopping herself. Has moderate ending lag as she tries to stop herself and can be punished. If performed close to the ledge, the downward strike can meteor strike opponents.
[Moderate Damage & Moderate Knockback. If the move connects with an opponent, a Flower will grow on their head.]


Ledge Attack: Wand Twirl - Lip twirls her Wand near the ledge to fend off any opponents who attempt to send her back off of the stage while she tries to get back up. Slight lag as she hoists herself up. Low priority but decent reach.
[Below Moderate Damage & Below Moderate Knockback]

100% Ledge Attack: Blooming Retaliation - Lip sticks her wand over the ledge, which buds up before quickly opening up into a very large flower. Slight lag as she hoists herself up. Medium priority and decent reach.
[Below Moderate Damage & Moderate Knockback]

Get Up Attack: Graceful Fairy - Lip gracefully twirls herself back up to her feet, her Wand hitting opponents as she spins around. No start up or ending lag. It can hit on both sides but does not juggle opponents but, rather, knocks them off to the side. Good priority and has a slightly disjointed hitbox.
[Minor Damage & Moderate Knockback]

100% Get Up Attack: Hot Headed Fairy - Lip ungracefully swipes her Wand on both sides of her as she tries to get back on her feet, it appears her opponent may have made her a bit mad. Slight start up and ending lag as she seems a bit....angry. Despite doing more damage than her Get Up attack, it has slightly less priority. However, it has a great reach and knocks opponents away.
[Moderate Damage & High Knockback. If the move connects with an opponent, a Flower will grow on their head.]


Side Smash: Pollen Power - Lip clutches her Flower Wand with both hands and winds it up with rotations of her wrists, building up a cloud of pollen, then swings it out with all the force she can muster, causing a small pollen explosion as she swings. It has above average reach and has very good priority compared to some other Smash attacks. However, it has a slow start up lag. The move can be sweetspotted at the tip of the pollen blast but anything past that is sourspotted. It has good priority at the mid point of the Pollen-blast that can even cancel out some weak projectiles such as a semi-charged Samus' Charged Shot or Fox's Laser.
[Moderate Damage & Above Moderate Knockback. If the move connects with an opponent, a Flower grows on their head.]

Up Smash: Sunlit Sparkle - Lip raises her Wand upward, it bulbs up and absorbs the sunlight glowing… When the button is released, it explodes in a puff of Pollen and a large Rainbow appears above Lip! The Rainbow is purely cosmetic. Much like her Side Smash, the Up Smash has excellent reach but even more so due to her arm extension. It has a disjointed hit box. However, it will knock opponents upwards when she raises her hand. It has a long start up lag due to the raising of the wand and the blooming of the flower. In addition, much like her Side Smash, it can be sweetspotted at the tip of the Pollen blast but sourspotted anywhere past that or if Lip launches the opponent into the air from the ground. It has good priority but can be canceled out with stronger attacks such as Link's Dair or Yoshi's Down Special. It has the highest amount of priority during the mid point of the Pollen blast animation, much like her Side Smash.
[Moderate Damage & Above Moderate Knockback. If the move connects with an opponent a Flower grows on their head.]

Down Smash: Thorny Roots - Lip waves her Wand, magical pollen falls to the ground… When the button is released, two thorny roots sprout to Lip’s sides! The size and length of these roots vary from the amount of charge, but they will always cause the same amount of damage and knockback. At full charge, Roses blossom atop the roots. Very long start up lag and moderate ending lag. A very punishable move that is not too reliant as a killing move but serves to deal high amounts of damage. However, once the thorny roots shoot up, this protect her on both sides thus protecting her from damage and effectively giving her some super armor. However, she is vulnerable as soon as the thorny roots begin to shrink back into the ground thus the ending lag. It has a several disjointed hitboxes and does above moderate vertical damage. A uncharged Thorny Root produces two roots on either side. A semi charged root produces three roots; two on one side and one on the other. A fully charged Thorny Root produces four roots; two on both sides. Finally, when the pollen shoots upwards and falls to the ground, it has the chance of dealing 1% damage while the opponent is within the field of its effect and has the potential to rack up around 7% damage. It doesn't deal any hitstun so the opponent is easily able to escape.
[Moderate Damage & Moderate Knockback. If the move connects with an opponent, a Flower grows on their head.]


Neutral Aerial: Pollen Princess - Lip twirls, her Flower Wand emits a mystical pollen that surrounds her. It has a moderate amount of start up lag due to her beginning to twirl. However, the attack hits on both sides. It has several hit boxes. It is a unreliable killing move yet it hitstuns the player thus allowing Lip to continue her rotation; effectively maximizing her damage and poisoning potential. It suffers from landing lag when short-hopped only if in the middle of her rotation. The attack has zero to extremely low priority and one of the lowest for the Nair. However, the attack is notable for allowing the pollen to linger in the air thus dealing damage seconds after Lip has passed by. This is effective when using momentum to spread her damage out while in the middle of a jump.
[Moderate Damage & Below Moderate Knockback. If the move connects with an opponent, a Flower grows on their head.]

Forward Aerial: Flower Rotation- Lip rapidly spins her wand in front of her, the spinning petals damages any opponents who come close. It has little ending lag but not any start up lag. It has good enough priority and can be short hopped. It can OHKO at high percentages but only after the final hit. It juggles opponents; effectively trapping them within the spinning momentum. However, due to the low priority and Lip's vulnerability, she can be punished. It has excellent reach and has a disjointed hitbox.
[Below Moderate Damage & Moderate Knockback (After final hit). If the entire move connects to an opponent, a Flower grows on their head.]

Upward Aerial: Rainbow - Lip swipes her wand above her, the wand constructing a rainbow to follow it’s path. Ironically, one of Lip's strongest basic attack. It does have a small amount of lag and the duration of the attack is longer than most. It can be short hopped and it has excellent reach. The attack does the most amount of damage at the start up. If Lip is able to trap the opponent at the start up of the attack, it forces the opponent to follow the rainbow. Once the rainbow ends, it blasts the opponent upwards. It does cause landing lag when short hopped or if in the middle of the animation during the jump. As well, Lip is vulnerable during and after the attack but has a considerable amount of super armor during the rainbow forming animation. The rainbow has excellent priority and one of the best. The attack also slightly boosts Lip into the air.
[High Damage & Moderate Knockback]

Backward Aerial: Feisty Fairy - Lip pulls her legs up and thrusts them both out back, laying flat in the air briefly, before curling up to right herself. If she lands on her front while in the middle of this move, she makes a distinct "Oof!" on landing. While not a worthless move, it is risky due to the vulnerability to attack during and after the attack. The attack has horrible ending and landing lag. After kicking backwards, it takes her around 5-6 seconds before returning to normal. By this time, she is usually close to landing. It has considerable landing lag; especially when short hopped. However, it does a high amoount of damage, knock back, and has considerable reach. The attack has good priority as well. She is much vulnerable from above and below throughout the attack thus making it a risky one to pull off; especially in a group match.
[Moderate Damage & Above Moderate Knockback]

Downward Aerial: Comet Wand - Lip twists in the air to swing her wand below herself. It has zero start up, ending, or landing lag and has an effective attack if not one of her most reliable aerials. It is also an effective killing attack if performed over the stage. It then becomes a meteor strike. It has fairly good reach and decent priority. She is vulnerable above but, as the attack follows a horizontal trajectory, it hits the opponents on both sides as well.
[Moderate Damage, Moderate Knockback, and Spikes Opponents. If the move connects with an opponent, a Flower grows on their head.]


Grab - Lip uses her free hand to grab an opponent. Quick.

Pummel - Lip taps the opponent’s head with her Wand. About the same speed as Marth's pummel.
[Minor Damage & No Knockback. This move causes a flower to grow on the opponent’s head.]

Forward Throw - Lip pushes her opponent forward with both hands, she almost falls over after completing the move. She says "Hya!" as she pushes the opponent. It is a rather quick throw that suffers from ending lag as she falls off balance. The attack knocks opponents forward but it is a rather unreliable at OHKO'ing the opponent.
[Moderate Damage & Moderate Knockback]

Upward Throw - Lip waves her Flower Wand and a gorgeous Flower pops out of the ground from underneath Lip’s opponent, it sends her opponent upwards. It does vertical knock back when thrown upwards. It has a slight ending lag when the flower pops up and throws the opponent upwards. The flower vanishes shortly after the opponent is thrown up. Lip watches slightly as the opponent shoots up. It is a reliable OHKO that can OHKO around 220%.
[Moderate Damage & Moderate Knockback]

Backward Throw - Lip grabs her opponent and jumps over the opponent, spiking the opponent into the ground. It works as a spike and does vertical knock back. It is a very quick yet weak throw. It can be punished as she performs the throw.
[Below Moderate Damage & Moderate Knockback]

Downward Throw - Lip pulls her opponent closer, throws them down and jumps onto them, hopping off of them like off a trampoline. She bounces twice which 2% damage for each jump. Each jump does not do any knockback save for the very last jump where she builds energy in midair and finally slams down. It hits the opponent upwards. It is a rather long throw and longer than her U-Throw. The only problem behind this throw that Lip's throw can be canceled out by another attack. It is reliable as racking up damage as well as knocking up the opponent at the final jump.
[Moderate Damage & Moderate Knockback]


Neutral Special: Panel - Lip takes her wand and uses it to create an arching projectile towards the opponent. Although it will usually be one of the heart Panels from Panel de Pon, sometimes a different panel like a star or circle will appear instead. As mentioned above, if a panel connects with the opponent, the strength of her draining effect will be 50% stronger. Heart Panels will gradually add to their percentage while taking from her own for 5 seconds if it hits an opponent, effectively making it a health-draining move in addition to the 50% damage boost. Other panels will simply cause more damage.
[Minor Damage & Minor Knockback. This move causes a flower to grow on the opponent’s head.]

Side Special: Quick-Swap - Lip quickly forms a ball of sparkles from her wand in front of her that act as a relatively slow moving projectile. If it connects with an opponent, they immediately teleport to where one another was and switch places. The slow speed makes it hard to stall out or camp, but still leaves potential for setting up combos by manipulating the opponent's placement. Perhaps Lip could even score a KO whilst saving herself if Lip risks jumping off the edge while the opponent touches the projectile in a high-risk-high-reward strategy. The quick execution at the start otherwise gives the move utility within close range as something of a counter.
[Minor Damage & No Knockback.]

Up Special: Watabou - Lip takes out her Watabou, a strange fluffy creature that flies off as it pulls Lip up on a string. During this, Lip takes her wand behind her and sprinkles fairy dust below, letting her shower opponents from below with the flower effect. This move does no knockback whatsoever to opponents, but makes a good recovery in that its duration lasts for 3 seconds like Pit's, allowing her to use it vertically or horizontally for great effect.
[Minor Damage & No Knockback from the fairy dust. No Damage & Knockback otherwise.]

Down Special: Garbage Block - Lip's strongest move in terms of knockback and a staple finishing move. Lip raises her wand and a cloud appears above her. For a second, the player can control which way the cloud goes horizontally. Afterwards, the cloud dissipates to reveal holding a garbage block, falling down quickly and sending the foe flying should it hit. It's an easy killing move for opponents with high percentages, but is very hard to make use of before the opponent has had a lot of poison damage priorhand.
[Moderate Damage & Moderate Knockback. This move causes a flower to grow on the opponent’s head.]

Final Smash: Panel de Pon - Lip flies off into the air, trailing flower pedals as she does so, before standing on a cloud at the top right part of the screen. UI appears over the screen, showing the setup for a game of Panel de Pon itself. For 10 seconds, the player plays a game of Panel de Pon, where they must clear as many sets of 3 blocks as possible. If the screen fills up completely with panels, then the player loses and the Final Smash fails. However, if 10 seconds are up and the player gets at least one set of 3 blocks cleared, then the Panel de Pon grid disappears and Lip summons a gigantic garbage block, the size being determined by how well the player did during Panel de Pon. Like her down special, Lip gets but a moment to control where the garbage block will fall. When it does fall, it drops very quickly and through the stage and likely KOing an opponent at triple digit percentage due to its high damage output and knockback.
[Heavy Damage & Heavy Knockback]


Up Taunt - Lip throws her fist in the air and says "Yatta!" (Might be localised as: "Yeah!")

Side Taunt - Lip takes a flower and smells it. Suddenly she makes a powerful sneeze, blowing off the petals of that poor flower.
[The sneeze can push her opponents, but just a little bit.]

Down Taunt - Lip floats up, while enveloped by a gust that spins around her while carrying petals around.


Losing Pose - Lip sits down and cries.

Victory #1 - Lip hops continuosly while saying Yatta!, but suddenly slips and falls on the ground, sitting. She smiles awkwardly while rubbing her behind and looks at the camera.

Victory #2 - Lip sits on her big yellow flower (as in the menu in Panel de Pon), and sits on it, while saying "Did you have fun?" in Japanese.

Victory #3 - Lip's rabbit runs to her as she grabs it's paws and spins it around once playfully. Lip then holds the rabbit on her lap and winks for the camera.[/collapse][/collapse]


[collapse= Young Horsetail's Moveset]


Appearances:

Panel De Pon (1994)
Planet Puzzle League (2007)
Captain Rainbow (2008)



Series Emblem: http://i.imgur.com/idpiT.png


Statistics:

Size: 4/10 (Her size is slighly same as Diddy's.)
Weight: 2.5/10
Power: 5/10
Speed:7/10
Jump:8/10 (Very Light)



- Overview -

- Lip's primary weapon is her flower magic which utilisizes flowers and other natural plantlife as it's inspiration. For stronger attacks, she uses her stick which plants a flower on her enemies and sap up their power, increasing damage.
Shortly she'll be a mix of Ivysaur and Zelda, except replacing grass powers with flower magic.


-She's very light, considering she's a fairy: in fact, she can actually "hop" on the air three times. This gives her 3 midair jumps.
Unfortunately her lightness makes her easy to juggle and KO in smaller percentages than most of the cast, but the three extra jumps make up for it.


-Along the battle, Lip tends to emit and drop flower petals to the ground, much like Pit losing his feathers. This also happens when she's knocked far away.


Character Animations.

Entrance: A rainbow comes from the other side of the screen. Lip runs down from it, jumps off to the stage and quickly raises her stick, which opens and spreads it's petals, saying "Ikuso!" while looking at the camera. This then switches to her stance animation.

Origin: Rainbows were her main means of transportation in Panel De Pon, so this is spot-on for her as an entrance. See here: http://i.imgur.com/3FvQB.png

Also, everytime she had arrived at her cursed friend's destination, she would also raise her stick and say same words above: The stick also would open up it's petals by itself. See that here: http://i.imgur.com/DHlZp.png

Stance: She rocks her body carefreely, while smiling. Surely, the Smash World isn't a stressful place for a fairy which has competed in her own puzzle game.

Origin: See her sprite in Vs Mode of PDP. This is also referred to her usual stance when you talk to her in Captain Rainbow.

Idle Animations:

1. When some moment has passed, she'll hop up from the ground and starts to float for few seconds.To give you the idea, she's attempting to float like Mewtwo from Melee.

After two seconds when she confidently tries to keep herself on the air, she suddenly loses control and falls down clumsily. Lip quickly gets up back to her usual stance.

Origin: Her floatiness is inspired by how she tends to make funny flips and stances occasionally in Captain Rainbow, somewhat. Also this is in context that she's very light, and can use her magic powers to float herself. Although it seems she's not yet very good at controlling it.

2. Occassionally she'll groom herself, but suddenly she sees how flowers start to grow around her. She crouches down to look at them admiredly, and then gets up.

Special Moves


B: Fairy Seed (Varying Damage and Knockback)

- Lip throws out a colored seed. The seeds come in six colors, red, green, cyan, violet and blue.
If it latches on an opponent, they're "marked", as the seed stays on them. Pressing B again makes her throw another seed, sometimes different-colored. Lip can latch three seeds on her enemies, though the opponent can be shake them off if you rapidly mash the buttons or the shake the control stick.


The catch here though is not to throw seeds on the opponents only. If the opponent is "seeded" and Lip presses B while near him, she starts to bat the opponent tactically with her stick, dealing quick damage. The seed grows by every hit of the stick, in three phases: it starts as a seed, becomes a sprout, then stem, and finally blooms into a flower. By every phase, the damage upon hitting the opponent builds up in strength.
If Lip hits the flower, it explodes, which has decent to semi-high knockback, depending on how many seeds you've planted on your enemy, or the seeds' type.
The more seeds you've planted, the more longer you can continue your attack, Lip grows only one seed at time (shortly it means if you planted two seeds, you can attack six times.)


- Different kind of seeds (and thus flowers) do different kind of status effects while attacking.

1.Green Seed. (Represents Green Circle Block from PDP, appears 40% of the time) No status effect, flower is something ordinary. damage: 2% per hit, no knockback.

2. Yellow Seed (Represents Yellow Star Block from PDP, appears 40% of the time) - Flower might be a daisy or a sunflower? Spark element, 2-3%. per hit.

3. Red Seed (Red Heart Block, appears 30% of the time) Fiery, effect, would be fiery flower, to codify this we might put in a Fire Flower as the growing flower. 4-6% per hit.

4.Purple Seed (Purple Diamond Block, appears 20% of the time) - Dark element, poisons, damage: 8-9 per knockback.
A poisoned, or disturbing-looking flower.

5. Cyan Seed (Cyan Triangle Block, appears 10% of the time), Icy effect, 10%-12% per hit. Enemies are frozen for quick period if the flower is exploded. A shardy flower.

6. Blue Seed (Blue Upside Down Triangle, appears 10% of the time), 13%-15 per hit, fiery explosion occurs if you explode the flower, with a huge knockback.


7.Grey Seed (Represents the !-panels which give a garbage block without needing to combo or chain. appears 10% at time), 13-16% per hit, huge knockback.

Sometimes Lip would throw a black dud seed which absorbs the damage from the stick and doesn't do any damage or knockback. This prevents this special move to be overpowered.

- The effective way to use this is to throw decent amounts of seeds, depending on your skill. You must also press the button quickly to deal the damage and carry the combo to the end.
Why is this is because if you can go on growing the seeds planted on your enemy successfully, your attack builds on power by every hit until the end of the combo. (Think like Fury Cutter from PKMN.)


So, the more seeds = harder it is to execute the combo to the end, but it also deals more damage and knockback than just with one seed.

- When you hit the enemy with a seed on it, a combo marker (from Panel De Pon) shows your current hits as the combo. Say, if you land six hits (by planting two seeds on your enemy), you get a 6x chain combo with a fanfare.

Origin: I had to think a for a long time until I came up with an unique way to give her a great alternative that translates the combo system of Panel De Pon, while keeping her incharacter and making use of her powers. This took me sometime to write out thoughtfully.

The seeds represent the tiles used in Puzzle League and the method hitting the seed three times until it explodes is a translated from the mechanic making three same tiles to connect: http://i.imgur.com/7lY7Q.png

The mechanic of growing each seed in succession is again based on chain system used in Puzzle League: in order to chain, you had to first connect three tiles as usual, then arrange quickly three another same tiles in quick succession to create a chain:

Step 1: http://i.imgur.com/c2MZa.png

Step 2: http://i.imgur.com/7c2XK.png

Step 3: http://i.imgur.com/XnXaH.png

This is present in this special by the technique of trying to grow each seed in quick succession,which builds up the attacks' power.

Also, the skill plays a great role here: the more seeds you have used on the opponent, the more it's easier for them to drop, but it's more rewarding to carry the combo to the end, as the move builds in power everytime you hit your enemies, and if really carried on to the end, can do considerately high damage and knockback: this references on the hard aspect of "skillchaining" which is a technique where you skillfully keep chaining on and on in Puzzle League, which becomes very rewarding at the end:

Step 1: http://i.imgur.com/INe4R.png

Step 2: http://i.imgur.com/40FC5.png

Conclusion: http://i.imgur.com/xcfnj.png and http://i.imgur.com/qKA0z.png

(BTW, The rule of chaining a lot and mastering it applies to many puzzle games out there, too. Look at Puyo Puyo for example.)

The fanfare of course comes from the Puzzle League-series in general: when you pull off 3x chain in Puzzle League, you're met with a congratulating fanfare, that gets more applauding if you chain longer. This time in SSB4, Lip gets this fanfare only if she successfully grows two seeds or more.

Kirby Hat: Kirby gains Lip's ponytail, complete with the pink ribbon! He gains the ability to use Fairy Seeds and also can make them grow with his replica of Lip's Stick.
See the reference here: http://supersmashbrosdesign.webs.com.../kirbylip2.jpg


Side B: Quick Swap (8%, electric horizontal knockback.)

- Lip waves her wand forwards: suddenly, a glowing, luminent- lines shaped like the "cursor" from Puzzle League-games appears around Lip- also the another side of it appears in front of her. Lip then pulls her stick back while holding it with both of her hands, which makes the cursor swap the position of Lip and her target at her front lightning fast. Lip also goes through people with this move, which deals some damage and electric stun knockback.

- This can be used on one opponent or projectiles. This is quite an unique dodge maneuver technique for Lip, as you can move your opponents behind you, and even dodge projectiles this way. For example, if you see a Bob-Omb being thrown at you, you dodge it by letting it swap places with Lip and then continue it's direction. Lip can't get hit by projectiles because how cursor makes her temporarily invicible for the moment of swapping, which renders her very fast.

- If Quick Swap is used on a barrel, crate, Wario Bike or similar heavy items, Lip has little lag (as she pulls it with laboured expression her face.), and can't attack with it.

- There's also one minor mechanic implemented on this: as Lip can catch an opponent or an item, and switch places with him/it, or she can pull of few advanced techniques:

Passing The Bad Baton: If you've been just being thrown out of the stage, but you're making it near the edge to grab on, you might expect your opponent be there "edgeguarding" it, right?

If you time it right and use Quick Swap successfully right near your enemy, you'll swap the places with your opponent, which enables you to reach the ground successfully, being at your enemy's former place, while your opponent take your role as the one falling down on the stage, taking damage and some knockback which blows them farther away after the swap-- if they're just using an attack them makes them helpless, good for you, as they're rendered numb in midair after. Watch them plummet to their doom.

Drop The Tile: Also, when you're on an object ignoring gravity, for example, a floating platfom, you can tactically drop a dangerous item behind you by Quick Swapping it to make it hit opponents below you. This though is trickier to pull off, depending on the stage, and the items themselves- which is why it's more of a minor technique. An ideal items to pull this is a Smart Bomb, or a Crate. This technique is loosely based on the mechanic of being able to drop tiles in Panel De Pon:http://i.imgur.com/9oaAp.png


Origin: Quick Swap refers to the core mechanic of Puzzle League that uses a cursor to swap tiles around. See these pictures for it:

The Cursor: http://i.imgur.com/yeSlr.png

The Swapping: http://i.imgur.com/qHRBw.png

Dropping The Tile: http://i.imgur.com/9oaAp.png

Dropping the tiles have also translated for this move, albeit minorly as dropping enemies of the edge like in Yoshi's Egg Lay, albeit it doesn't paralyze them, or using the above mentioned "Drop The Tile"-technique.

Up B: Watabou (12% Damage, Medium Knockback.)

- The floating, fluffy balloon-like creature in which Lip is holding on in title screen for Panel de Pon appears to aid Lip. When you press Up-B, Watabou appears from underneath of Lip and catches a breeze, which makes it float up. Lip quickly grabs it's tail and holds into it, while drifting upward signifantly.

- Watabou though can't carry Lip long: it acts like a cotton flower, which is first taken with a windy breeze, then losing it after a moment, so it has to descend on the ground. Lip can hold into it while descending down, but after a while when Watabou loses the breeze, it will become heavier and starts to fall down with Lip.

When used on the ground, Lip jumps up and does the same, but the enemies near her are damaged by Watabou rapidly (like in Peach's Parasol) and at the top height of attack's range, the creature explodes into fluff of cotton! This deals 12% and decent knockback.
(This is intended to refer at Dr.Mario's Super Jump Punch.)


Origin: As mentioned above, Watabou appears at title screen for Panel De Pon. I took a cue from Floaty Fluffs from Super Mario Galaxy and made it like a huge cotton flower for Lip to glide on.

See Lip holding into Watabou here: http://i.imgur.com/5fZdL.png

Down B: Garbage Block. (16 - 27% Damage, Medium-High Horizontal Knockback)

- This is a chargaeble attack. Lip spins her wand around as it builds in magical power (which can be charged 4 seconds), and when you release the button, she shouts "Ikuso! while pointing her stick to the sky.
Suddenly, a pink, smiling garbage block decorated with floral patterns will rain down on front of her. Lip takes a second to do this attack and then become controllable again. Using this attack in the air renders Lip helpless.


- These will deal up to 15, to 27% damage, depending how long you've charged your garbage block. Lip can charge for 5 seconds, but is open to attack.
Garbage Blocks are great for stalling, but their best use comes from edgeguarding, as the Garbage Blocks (naturally) can meteor smash opponents if they're in midair.


- A regular, small block does 15% damage. However, the more you charge your attack, the more bigger garbage blocks you can summon, even up to five platforms high. 1 time of 15, Lip can get lucky and summon some extra junk blocks after the one she's charged attack on, which are regular, uncharged ones.

- When a garbage block has landed on the ground, it act can be picked up and thrown to act as an additional platform. Depending on it's size it gets heavier and more difficult to throw it up, if even pick it up at all. Lip can have only two of these garbage blocks on the ground. These are breakable like the platforms in Skyworld-stage in Brawl. The regular junk blocks have the same damage meter needed to be depleted to break them, but their durability increases in their size.

Origin: Puzzle League-series of course pit you use combos and chains to make garbage drop on your opponent. The more combo's you scored, the more wider your block became. The more you scored chains, it started to get layers and grow bigger:

Here's how it is like when you chain it once: (2x) http://i.imgur.com/B0ILE.png

And here's when you chain it two times (x3): http://i.imgur.com/3eEoh.png

and here's how you chain it three times: (x4):http://i.imgur.com/YBcB9.png

And have also look at how huge it is when it's been chained four times. (x5): http://i.imgur.com/zlBlN.png

Lip's garbage blocks will borrow her original design for them, which was referenced by Kirby's Stone-move in SSBM/SSBB.


Final Smash: Walk On Rainbow (Varying Damage of 10-80%, No Knockback)

" Before you read, I hugely recommend that you take a look at the origin of this move below, so you'll understand more how this move works like."

After you break the Smash Ball, the stage's background gets little cloudy- Suddenly, a huge feminine figure emerges in the same style as Palutena in Pit's Final Smash.

That's Lip's mother, Cordelia- She makes the stage much sunnier, while there's some drippling rain coming down. As the clouds go away, Lip looks delightedly up the sky. A rainbow slowly starts appear above her, (about a width of that of Battlefield) which is above the stage. She'll then run on top of it. This scenario takes though 3 seconds (Kinda like how Pit's Final Smash begins)

Now you get a another screen which lets you play Puzzle League! Score combos and chains by swapping the tiles and making same tiles connect with each other. As you score combos and chains like usually in Puzzle League-games, you build up Lip's power to her wand.

After 10-second play, the screen disappears, and Lip will unleash a huge flower spell that spreads across the stage. The effectiveness of the Final Smash is based on your skill: the range and the amount of flowers, the durability of the flowers on enemies' heads, and how rapidly they increase their damage meter.

Along with it Lip fills the stage in flowers of all kind as a temporary decoration (similar to how Mario Final leaves some flickering flare on ground after travelling along it.)-- The flowers though aren't there as temporary decoration: it seemingly slows down the characters. Thus, when Lip falls down from the rainbow after it poofs off at the end of the Final Smash, she can go knock her slowly-moving opponents out.

Tips Regarding The Final Smash

- To give this move a catch so it will not be overpowered, her attack isn't very effective if it's used on the ground, because the range of flower spell will be quite small, even if you score very well done chains and combos. Lip also can be hit during the time when she tries to pull of her final smash on the rainbow, and if hit enough times (depending on her damage), she'll flinch and loses control.

This is why you need to activate the Final Smash while being as high above the stage as you can: Lip's flower spell gets more range the more she's above the ground, and opponents also can't hit you so easily.

- While the enemies. enemies can also avoid being trapped in the huge flowerbed by staying airborne, but still, there's the flowers they have to remove. At the end, as mentioned above, the more well you do in scoring and make sure you use the final smash as high as you can above the stage, the more harder is for your opponents to avoid it and it's effects.

- As mentioned above, this move gets more effective and is very suited for you if you have played Puzzle League before, and are familiar with comboing and chaining.
How then, you ask?


As seen in Puzzle League/Panel De Pon in general, you don't though get very high score by just making three tiles connect together all the time: the combo's and more importantly, chains, give more points to add on your score than just regular tile connecting. So try to learn comboing and chaining, to really makes this Final Smash a killer. I recommend learning to skillchain, because that might really make your score get huge.

Thus, as you can see, Walk On The Rainbow's power depends on your skill, which is in context with Puzzle League's underlying competitive manner.


Origin: When browsing internet about what Lip was suggested to have as her Final Smash, I was dumbfounded by the fact that everyone thinks her final smash should consist her using panels and junk block to attack her opponent.
But of course, back in that time, I didn't any better clue as well, since I didn't anything that would be more incharacter to her.


Long time after, I started to watch a walkthrough of Captain Rainbow.
As the game's theme was to to help Nintendo's forgotten characters, there were one to two main missions to help them.(Lip had two missions)
In second mission where Nick regained his powers to create a rainbow above him, he had to help Lip on her second mission: at near end of it, he made out a huge rainbow for her. Lip ran on it, and then, she pulled of the same flower spell all over Mimin Island, filling many places in flowers.


Here's the video which showcases this: http://www.youtube.com/watch?v=-sIF9...ailpage#t=304s

This kind of magic spell as her final smash is more incharacter for her, besides Lip has always ran on rainbows during PDP: this has been referred on Captain Rainbow where she has a drawing on her room depicting herself on a rainbow. She also ran on a rainbow end credits of Panel De Pon. (Of course, Yoshi followed the suit

Shortly this Final Smash describes her love for rainbows and her powers a Flower Fairy. Also the mechanic is of Final Smash has been centered playing of Puzzle League/Panel De Pon successfully, to let Puzzle League-fans give out their best of their skill when they use it.

Taunts:

Up Taunt: Lip throws her fist in the air and says "Yatta!" (Might be localised as: "Yeah!" )

Origin: Refers to her sprite from her stage in PDP when in one-player. She would always say ”Yatta!” when winning in the game, be it VS mode, 1P mode, etc.
See the pose here: http://i.imgur.com/K75Y2.png


Side Taunt: Lip takes a flower and smells it. Suddenly she makes a powerful sneeze, blowing off the petals of that poor flower.
The sneeze can push her opponents, but just a little bit.


Origin: According to Captain Rainbow she has developed an allergy for flowers, which Nick can help cure by getting her a medicine from Crazy Tracy's mansion.
The taunt also her humorous, seeing as she's ironically a "Fairy of Flowers".


Have a look at this origin here: http://www.youtube.com/watch?feature...lXQwzgj1w#t=2s

Down Taunt: Lip floats up, while enveloped by a gust that spins around her while carrying petals around.

Origin: Might be inspired by Lip's backdrop art from PDP which also had petals flying around her.

Victory Poses

1. Lip hops continuosly while saying Yatta!, but suddenly slips and falls on the ground, sitting. She smiles awkwardly while rubbing her behind and looks at the camera.

Origin: In Score Attack, when you get to last stage which features Thanatos, Lip had to use her powers to defeat him. When Lip gains victory, she'd hop happily and continuosly, while Thanatos plummets (somewhere) on his doom.
Here's the video showcasing this scene and Lip hopping for her victory afterwards: http://www.youtube.com/watch?feature...cv2U24nM#t=45s


The clumsiness is just there to make sure it's not a copy of Ice Climbers' Up Taunt in Brawl and one of their victory poses. Besides, it'll look quite cute.

2. Lip sits on her big yellow flower (as in the menu in Panel de Pon), and sits on it, while saying "Did you have fun?" in japanese.

Origin: As mentioned above the flower where she sits on is taken directly from Panel De Pon's menu: http://i.imgur.com/7SVok.png

The phrase she says in japanese is also taken from the second tutorial in tutorial mode of Panel De Pon where she would greet the player with almost same manner: http://i.imgur.com/wr8Nr.png

3. Lip's rabbit runs to her as she grabs it's paws and spins it around once playfully. Lip then holds the rabbit on her lap and winks for the camera.

Origin: Lip has a rabbit on her stage in single player mode for Panel De Pon (Endless, Time Attack, Puzzle, etc)

Lose Pose: Lip's sitting on the ground, looking sad while she looks to the grounded gloomily. In a common tradition for Puzzle League-series having characters, a panel occassionally drops on her.

Origin: When you get a game over in Panel De Pon, Lip's doing the same pose while panels are dropped on her. The pose looks like: this:http://www.intsys.co.jp/game/panepon/img/g/hana2.gif

Also, the tradition of dropping panels on the player in game over has occurred for Yoshi in Tetris Attack, and Ash in PKMN Puzzle League- This is kept intact for Lip in her losing pose.
See here: http://i.imgur.com/15jXz.png
[/collapse]



[collapse=Red Arrerner's MYM3 Moveset]
~~ Lip, the Flower Fairy ~~



Originally appearing as major character in the first installment of the Panel de Pon-series (outside of Japan Tetris Attack), Lip is the fairy of flowers. Her magic resolves around nature and flowers. But don't underestimate this young girl, as she is fairly strong. Only few people can compete with her when it comes to magical power, so keep an eye out!
Stats
Screen Name:
Lip
Size:
5/10
Weight:
2.5/10
(Running) Speed:
5/10
Power:
3/10 (though some move of her are fairly strong - check out the move section for more information)
First Jump:
7/10 - Lip hops into the air
Second Jump:
4/10 - Lip somersaults slowly while going only a little higher
Fall Speed:
3/10 (Floaty, but not extremely so)
Crouch:
Yes.
Crawl:
No.
Wall Jump:
No.
Wall Cling:
No.
ATTACKS
Legend:
Attack
:
Attack Name
- Description with damage indicator
Standard Attacks
A, A

:
Slap
- Lip slaps, first normally, then backhanded. It comes out fast, but does only little knockback. Damage: 3% for each hit.
Ftilt
:
Backhand
- A bit stronger backhand slap, the knockback is, for a tilt, fairly decent, and she has to recover. Damage: 6%
Utilt
:
Magic Powder
- She raises her hand upwards and throws some kind of fairy dust, which takes a triangle form, in the air. The range of this attack is good, but knockback isn't that high. Damage: 8%
Dtilt
:
Stick Poke
- Finally, Lip's Stick makes an entrance. Lip points her stick in the direction she is looking it. The attack comes out extremely fast and flowers the enemy and has nice knockback. The range goes only little beyond Lip's body. Damage: 8%
Smash Attacks
Fsmash

:
Stick Smash
- She plainly bats with her own rod and hits the enemy like other characters do if using her stick as an item, however, it has better knockback than the item. If she carries a Lip's Stick-item, she will use her own, however, the flower takes the size of two hits. Damage: 17%
Usmash
:
Mystic Flower
- Once again a hit with her staff. It's straight upwards. If she stabbed her rod upwards, a small cloud of magic will come out to make a second blow. The first hit does more damage but has low knockback, the second hit does the knockback, but only low damage. Damage: 15%, then 6%
Dsmash
:
Fairy Tango
- Lip's worst smash attack, she tilts her hips to both sides. It has extremely low range and knockback, but is useful for clearing space if getting attacked by more than one person. Damage: 7% in each direction
Aerial Attacks
Nair

:
Magic Swirl
- Lip turns around in the air, using magic coming out from her hands. It's a little slow and has, since Lip is small, not that good range, but its knockback is not that bad. Damage: 7%
Fair
:
Fairy Sweep
- Lip does an elegant sweep with her right hand and the coming out magic. Fast with good knockback, but again bad range. Damage: 8%
Bair
:
Flower Kick
- Lip kicks behind her. This move has a sweetspot, which would be her toetip. If she connects with it, the move is comparable to Falcon's Knee of Judgement. If she doesn't, the move is utter crap. Damage: If fully connected: 20%, if not 5%
Uair
:
Magic Sweep
- Lip sweeps her magiced hand above her head. It's much like Fair, just upwards. Damage: 10%
Dair
:
Fairy Kick
- First Lip "drills" her legs down, and then does a split with them. This attack has incredible range (well, for Lip's small body, anyway) and comes out incredibly fast, but, with most of her attacks, the knockback is not very good. Damage: "Drill" 7%, "Split" 8%
Situational Attacks
Dash Attack

:
Stick Swing
- Lip bats her stick in front of her like some beginner a sword. Compared to most of her other attacks, it's pretty good, but it comes out slow and needs much recovery - the knockback is fairly good, though. Damage: 9%
Ledge Sweep (under 100%)
- Lip backflips onto the ledge, kicking whoever stands too
close
Ledge Sweep (over 100%)
- She pulls herself up and bellyslides over the ground, clawing around with her hand
Get up Attack (under 100%)
- Lip hops onto her feet, punching in both directions and then turning sidewards again.
Get up Attack (over 100%)
- Sweeping with a magiced hand, she struggles herself back up to her feet.
Specials
B
:
Panel
- Lip sweeps her stick, summoning a Panel flying in a ballistic curve into the direction. The effect of the block depends on what colour it has, and some are more seen than others:
Yellow (Star, appears 40% of the time)

- No element, damage: 4%
Green (Circle, appears 20% of the time)

- No element, adds flower effect to the enemy, damage: 8%
Purple (Diamond, appears 20% of the time)

- Dark element, poisons, damage: 10%
Red (Heart, appears 10% of the time)

- Fire element, explodes on contact, high knockback when exploding, damage: when hitting 5%, explosion 10%
Cyan (Triangle, appears 10% of the time)

- Ice element, freezes enemy on contact, damage: 25%
Like Peach's veggies, the Panels can be grabbed by an opponent in the air, and thrown back. Other than that, the Panels work the same like said vegetables.
B side
:
Fairy Dust
- Lip blows a cloud of fairy dust. It flies slowly and slightly above the ground. It has the aproximate range of one of Luigi's fireballs, and pretty much works kinda the same. Damage: 6%
B up:Flower Glide
- Lip pulls out her stick, turning it into a giant blowball while jumping into the air, and slowly glides umbrella-esque down. This move does no damage.
B down:Garbage Block
- Lip calls down a small garbage block from the air. Lip stops wherever she is (she is also not floating down in midair) until the block is coming down. This means she can cover areas with these blocks, however only with time windows in between. The block itself lands and breaks on the first obstacle it hits, and does pretty much the same knockback as Kirby's Stone move, though its flaw is that it's not coming out as fast as Stone. Damage: 18%
Grabs, Throws

Note: Generally Lip's throws are pretty weak in sending the enemies fly - I spare myself typing that at every throw.
Grab and Pummel
- Lip grabs her opponent at their collar and slaps them. (Medium speed, 2% per hit)
F throw
- Lip pulls her enemy close and bats them with her stick. (Flower on enemy, 8% damage)
B throw
- Same as F Throw, just with Lip turning herself around while batting. (Flower on enemy, 10% damage)
U throw
- Lip simply grabs the enemy, pulls them closer and throws them up. (Sends straight upwards, 7% damage)
D throw
- Lip pulls her opponent closer, throws them down and jumps onto them, hopping off of them like off a trampoline. (Enemy stays laying on the ground, 13% damage)
Misc. Animations
Sleeping
- She curls up like an infant and dozes cutely. Awww...
Dizzy
- She stands, shaky, while moaning painfully
Final Smash
Tetris Attack

Lip exclaims "Ikuso, Panerus!" and jumps in the air. Suddenly a wall of Panels raises from the ground (see Iceberg). If the enemy touches a green panel, they'll get flowered, at a purple panel, they'll get poisoned, red ones explode when they're touched and cyan ones freeze them. The "used" panel turns into a blank one and disappears after a while. You can only stay unharmed when you're placed on a yellow panel. Garbage Blocks randomly fall from above, too. Lip is not affected by any of the panel effects or blocks, whatsoever.
The Final Smash is finished with the panels going down, leaving the stage as it was, and Cordelia, the final boss of Panel de Pon, appears in the background, and blows a comet onto the center of the stage, which explodes an a not too big burst. After this, Lip appears again where she was standing.
Taunts
Up
- Lip does a little victory dance.
Side
- Lip turns around to look at the back of her skirt, wiping some dust off.
Down
- She puts up her thumb and says "Yay!"
Entrance
A big yellow flower appears and Lip jumps out of it, the flower then disappearing.
Alternative costumes
Yellow Shirt, pink skirt and bow in her hair, brown boots, reddish brown hair
(default)
Red shirt and hairbow, light pink skirt and boots, blonde hair
("Barbie Lip", set for Red Team)
Green shirt and skirt, orange-green bow in her hair, brown boots, mud brown hair
(resembling Forest Fairy Thiana from Panel de Pon, set for Green Team)
White shirt, skirt, and boots, deep blue hair, purple hairbow
(resembling Water Fairy Elias from Panel de Pon, set for Blue Team)
Purple skirt and shirt, white hairbow, green hair, purple boots
(resembling Ocean Fairy Neris from Panel de Pon)
Black shirt, boots and hair, red hairbow and gray skirt.
("Emo Lip")

Victory Poses
Up
- Lips spins around several times, then hops, saying "Yatta!". The hopping is looped.
Down
- Lip sits on her big yellow flower (as in the menu in Panel de Pon), winking at the viewer and giggling.
Side
- Lip smiles, holding up her stick, which is blooming and glowing slightly
Additional Stuff~

Codec Converation
Snake: Mei Ling. There's a small girl wielding a giant flower.
Mei Ling: That's Lip, Snake. She's the fairy of flowers, and what she uses is her magical wand.
Snake: A fairy? This place sure gets odder every second I'm here.
Mei Ling: Watch out for her attacks. Her magic contains parasitic flowers which will drain your lifeforce.
Snake: So you mean she uses vampire plants?
Mei Ling: Yes. Be careful, Snake. She also will shoot blocks at you, which can on occasion explode.
Snake: Cute little girls having such vicious flowers as pets and throwing bombs in block form. I should get myself used to seeing a lot of strange and surprising things here.

Kirby Hat
Lip's ponytail and the bow.
Wii Remote Sound
Magic Sound and an "Ikuso!"
Unlock Message
Lip, the magic wielding fairy of the flowers, has joined the fight!
Role in Subspace Emissary
Lip's role is rather small. In the part of the story where Olimar gets attacked by the giant ROB, Lip wants to save him and his Pikmin, however is interrupted by Captain Falcon's attack. At the end of that cutscene, after Falcon sled through Olimar's Pikmin, she stands along with Olimar and the Red Pikmin. She's playable in that sub-storyline from then on.
Logo

Kinda like this... I know it sucks, but I think it gives you the idea.
Victory Theme
A short version of the Panel de Pon victory theme.
[/collapse]


[collapse=ChronoBound's Moveset]Lip is a character who uses a disjointed hitbox as her primary means of attack. Swords and hammers have generally been the only disjointed hitbox weapons in the Smash series. The Lip’s Stick offers a variety of new attacks because its properties differ from that of a sword or a hammer. The stick will be twirled and spinned a lot, as opposed to slashing, stabbing, and clobbering that is associated with swords and hammers. Also, while the flower sprouting from an opponent’s head is a famous attribute of Lip’s Stick thanks to the Smash Bros. series, it never actually happened in the Panel de Pon games. However, since this attribute has become famous due to the Smash series, I have decided to incorporate it with the moveset, though the flower sprouting only happens when Lip does a smash-a attack.

However, there is more Lip’s moveset than the use of Lip’s Stick. Obviously, when you attack your opponents in Puzzle League, you use something called “Garbage Blocks”. Expect “Garbage Blocks” and a regular Panels to make up a bulk of Lip’s special moves and Final Smash. However, some new original attributes will be given to Lip’s moveset as have been for other characters for the Smash roster. I am really hoping to make Lip a very interesting character addition.

Lip regular moves:
A: Lip smacks her opponent with the flower-baton.
AA: Lip smacks her opponent again with the flower-baton.
AAA: Lip twirls the flower-baton continuously.
Running-A: Lip does a forward flip, and opponents are harmed if they come into contact with her while she is doing the flip.
Side-A: Lip twirls the flower-baton in front of her, this move can also deflect projectile attacks (but not reflect).
Down-A: Lip does a double-roundhouse kick (meaning she roundhouse kicks with both of her legs, she stands on her hands while doing it)
Up-A: Lip jumps up and spins with her flower-baton raised up high.
A-Air: Lip spins around and smacks any nearby opponents with the flower-baton.
Forward-air: Lip somersaults in the air with the flower-baton.
Backward-air: Lip smacks in back of her with the flower-baton.
Up-Air: This move does not damage, it simply make the petals to the flower-baton grow in size until it is like a parasol and makes Lip fall down slowly.
Forward-Smash: Lip smacks her opponent with the flower-baton two times, before doing one final smack in which she jumps up ands smacks her opponent with baton. Depending on how long you charged up the smash attack, a flower of corresponding size will sprout on the head of the opponent you attacked.
Down-Smash: Lip spins on one foot multiple times. This moves does not knock your opponent back, it instead traps them, inside the whirling attack where they will be hit by the flower-baton multiple times which will make a larger flower grow on your opponent’s head with each consecutive hit.
Up-Smash: Lip will do a flip into the air, and somersault while in the air (any opponents who get hit while Lip is somersaulting down will be get hit multiple times with the flower-baton, which will result in a large flower sprouting from the opponent’s head). If you hit A, before she hits the ground, she will block her fall by doing a leaping handstand in which she repeats the Up-Smash over again. While this can result in a lot of damage, however, there is a bit of lag time after the second leap, which will make yourself vulnerable to attack.


Grabs:
Grab-A: Lip hits her grabbed opponent with the flower-baton.
Forward-Grab: Lip smacks her opponent forward with the flower-baton.
Backward-Grab: Lip kicks her opponent to the back of her (very weak).
Down-Grab: Lip smacks her opponent downward with the flower-baton.
Up-Grab: Lip will toss her opponent up (again it is a weak throw).



Lip special moves:

Regular-B: Junk Block: Lip’s flower-baton will glow and she will throw it a bit into the air, and then a junk block will appear over a nearby opponent’s head and land. A regular junk-block does 15% damage. However, Lip can summon bigger, and even multiple junk blocks as she gets more damaged.

Down-B: Petal Barrier: Lip will use the flower-baton in front of her, and the petals to it will temporarily grow. It will appear that Lip is using the flower-baton as a protective parasol. If opponent attacks her while in the stance, the flower-baton will shoot out seeds which will cause a flower to sprout on the attacking opponent’s head (the size of the flower though depends on how powerful the attempted move was going to be).

Side-B: Panel Toss: Lip tosses a random panel from the Puzzle League series at her opponents. The power and effect of the panel depends upon the symbol. Triangles do 10% damage but have a shocking effect to them and little more knock back. Hearts do 15% damage, and have a fire effect to them, but have less knockback than the triangle panels. Circles do 15% damage, but have no knockback. Star panels do 20% damage but have no knockback. Exclamation blocks are the rarest but getting hit by one does 40% damage, and result in a KO if your opponent has more than 50% damage done to him or her. If you get three of the same type of panel in a row, your opponent will get instantly KO’d, though this circumstance only has a 10% chance of happening.

Up-B: Watabou: The floating balloon-like creature in which Lip is holding onto on the Panel de Pon title screen. Lip will hold onto Watabou's string for a while, and then eventually let go of it (think Snake's recovery move)

Final Smash: Combos and Chains: The combo and chain fanfare plays, and Lip will spin her flower-baton around quickly like she does when she does a combo or chain in Panel de Pon. Lots and lots of junk blocks fall all across the arena. It is quite likely that your opponents will be KO’d if the arena happens to be small, and your opponents are not proficient at dodging.

Lip’s taunts are as follows:
1. Lip will spin around and wink at the screen, and giggle a bit.
2. Lip will throw the flower-baton up in the air, and make a ^_^ expression.
3. Lip will sit down, and then a ring of flowers will grow around her, when she gets back up the flowers disappear.


Lip’s victory animations are as follows:
1. Lip will do some flips and laugh with happiness.
2. Lip will be sitting down and have a whole bunch of flowers around her, and she will appear to be dowsing off.
3. Lip will stretch and then wink at the camera, and spin the flower-baton.


Running animation:
Lip will sort of have skipping aspect to her running animation, however, she has a determined “I must win this” cute look on her face while doing so.


Idle animation:
Lip will either be twirling the flower-baton or throwing it up in the air a bit. She will also hop a bit in place, all the while smiling (while sometimes her smile will turn to an arrogant smirk). Truly, Smash is not a stressful place for Lip.


Costumes:
1. Lip’s dress will be blue.
2. Lip’s dress will be green.
3. Lip’s dress be white.
4. Lip’s dress will be red.
5. Lip’s dress black and she will have white hair and red eyes (creepy).


Kirby Hat:
Kirby will gain Lip’s hairstyle upon absorbing her. He will also gain Junk-Block special move, however, the attributes about the move related to damage will not be carried over to Kirby.


Lip-Snake Codec Conversation:
Snake: Uh, colonel there looks to be some cute-looking girl with a flower stick as my opponent.
Campbell: Careful Snake, your opponent is Lip, the fairy of flowers.
Snake: *laughs*
Campbell: What’s so funny?
Snake: How do you expect me to fight a flower fairy, she is just a defenseless girl.
Campbell: Snake, that flower-baton she uses has a strange power. It can makes a vampiric flower sprout from the heads of the opponent’s she hits it with. If this flower is not removed, it slowly drains the life energy of its opponents.
Snake: Whaaaaat?! You got to be kidding me colonel. A cute girl like that would not harm even a bug.
Campbell: Not only that, she has ability to summon massive heavy blocks above the heads of her opponents which she uses to devastate and eliminate them, as well, as throw these mystical objects called panels. There seems to be a correlation between the symbol on them and their power, and I will say avoid the ones that have exclamation points on them at all costs.
Snake: This is the most absurd thing I ever heard, I think you are describing someone else to me.
Campbell: Snake remember, not everything is what it seems in Smash Bros. Things that would go against common sense and logic are the norm here. Lip is not an opponent you should underestimate, she has uncanny determination and power. Please don’t let her outward appearance fool you.
Snake: *sigh* I guess you are right, everything here is bizarre, would it be so hard to ask for a normal opponent in Smash Bros.
End of codec.


End of moveset. [/collapse]


[collapse= Kapus's Moveset Illustration]


Artwork




- Emblem -







(Biggest Thanks to OnyxOblivian for doing this!)



[COLLAPSE="Lip's Redesign by Kikwi-Kiwi"]


[/quote]

- Arguments and Counterarguments -




  • She's a one-shot character. Even the series she debuted in has abandoned her.
It hasn't. She has been referenced and recently been given cameos in last 6 years, even in her own series. These include:

- Planet Puzzle League/Puzzle League DS (Japanese Version) (2007)

- SSBB (2008)

- Captain Rainbow (2008)

Besides, even if it's unknown will she be appearing as a protagonist in any future installments of Panel De Pon, she's still regarded as a mascot for this series, so there's a good chance that she'll be appearing in that series in some way or another.


  • We have already representatives for Puzzle League, and that is Yoshi. (Or Pikachu)
This is essentially saying same as "Lip's Stick belongs to Yoshi-series!/Pokemon-series!"
So why we already have many things referencing on the Flower Fairy's series, and not Yoshi's?

As we know, the Panel De Pon-content and references to that series in Smash aren't labeled to be originating from Yoshi's series (Tetris Attack), so there's nothing indicating that Yoshi is representing the series: after all, we're talking about a localized, dolled-up installment here which didn't even get included in the canon of the actual games, unlike Super Mario Bros USA. At the end, Yoshi's only representing his own series like he has done all time along.

This goes for Pikachu as well: Pokemon-series doesn't even count any of it's spinoffs since Melee's ZeroOne-trophy from PKMN Snap.
Why PKMN Puzzle League isn't referenced by Smash Bros is understandable: When Panel De Pon was planned to be made a sequel for N64, it was later turned into Pokemon Puzzle League and being sold only at US and Europe.
When Nintendo Puzzle Collection came in, Pokemon Puzzle League was actually reskinned to feature the daughters of the original fairies, and turned into Panel De Pon NGC. Clearly this shows that Japanese favoured magical bishoujo fairies over much more popular Pokemon-franchise.


  • She has a miniskirt! She can't be in due that!
We were already given Zero Suit Samus, who wears a skintight latex bodysuit! And what is more suprising is that NONE had any problems with that!
Same goes for Ayumi Tachibana-trophy in Melee, which had a schoolgirl wearing an actual miniskirt.

There's not been any official word stating that any "suggestive" or "inappropriate" clothing attire has been regarded as an obstacle by Sakurai, which makes this argument more of an assumption than anything.

And even if this issue would be actually been a problem, Lip could easily be given bloomers under her mini-skirt or be done a major redesign like Pit had back in Brawl. In fact, one of the users here even drew a "battle redesign" for her. Check it through the link.


  • Her weapon's an item. She's out!
Sakurai could easily remove the item and give it back to it's owner. Also, if Screw Attack was an item, then how come Samus still can take it when she has a Screw Attack herself?


  • I've never heard of her, and from what I'm seeing from first glance, she doesn't look like she can't fight.
This argument could be applied to almost some characters in Smash Bros overall: Fox, R.O.B, Olimar... hell, even Captain Falcon despite him being a bounty hunter because none had any idea how he'd fight like.

Yet they're included in the game. *Sigh*

Look, anyone can become a fighter if put into a fighting game. For example, Roll in Tatsunoko Vs Capcom. She seems like little maid robot girl first, but just wait when she beats her opponent with a MOP, and even finishes them with huge bucket of cleaning water. And under hands of a very experienced competitive player, she's deadly.
Talk about badass adorable: how would one being talented with her feel like after winning, hm?

Anyway, back in N64-days, Sakurai had been wondering about some characters which could make it as playables for Melee. He had stated some characters which could be a huge stretch to give a moveset: for example, some retro characters like Bubbles (which can't do much except move), Balloon Fighter (He would be useless without his balloon) and Excite Biker (who has to rely on his bike all the time, maybe always tripping out of it and has to go back to ride on it again)

There's though nothing that suggests Sakurai saying about Lip not being able to fight. The only negative thing he said about her is that she's not well-known.

Ironically to some opposers of Lip saying she hasn't has fought before, she has battled against evil lords and even defeated a GODDESS. (See the Hard Mode of Panel De Pon.)

This topic has slew of movesets as well for Lip, so go check them out. Lip's usually imagined to sport her stick and using mechanics or gimmicks from her games, like garbage blocks, the panels and so on. Some people also try to make good use of her powers as a flower fairy, but to lesser extent.



  • Why hit little girls?
SSB-series doesn't know any mercy on any characters, no matter what they are like.


  • Mario hitting Peach, though they are close friends and Peach's usually a royalty? Check.
  • Link battling against Zelda, even if they have same issues as Mario and Peach? Check.
  • You can beat up bunch of talented but young boys? Check.
  • Heck, beating a Pokemon by yourself without having your own Pokemon?
...


  • With a brutal items that could be deadly in real life? CHECK.

It's not like any rules apply in these kind of fighting games. So how come Lip's different from the rest?
It's just quite bizarre that anyone can be fought despite what they are actually, but that's what makes Smash Bros quite quirky and unique. Look also at the other fighting games.


  • She screams too much lolicon. Nintendo won't like that.
By that logic, I'd say Zero Suit Samus would be "too kinky". But look here, she's still in the game and looking from the slew of fanart done to her, none actually minds her- No, completely contrary to that. (Though it seems like it has made her now a sex icon more than one of the most influential female heroines in videogames nowadays)

Japanese love cute girls. I mean, look at manga and anime industry: K-ON! and Lucky Star are popular, not because their loose humor slice of life stories, but because their cute characters.

So to whole "too lolicon"-issue, keep in mind that not everyone thinks at the same way as you do. There's more tendency for people seeing her as "adorable" or "cute" rather than "a very prone victim of being chased by pedophiles or being drawed in Rule34 by master explicit lolicon artists".
Lastly, there's still not been given any statements on characters' design or attire being an obstacle for character to be in Smash Bros. So saying that Lip is too lolicon is a meaningless argument.

And if you're supporting Ashley from WarioWare despite saying this, consider yourself being a hypocrite because she "screams lolicon" too.


  • Wouldn't her inclusion and the fact she's pretty lolicon threaten the localisation of Smash Bros 4?

    -Hypercat-Z
SSB4's localisation halting because of Lip's inclusion is a silly argument which can't ever happen because:

- There's no reason to do so.

- They can't do so.

Even Roll (again who also could be said to be in the same line as Lip in means of a design) was in Tatsunoko VS Capcom yet that game was also ported overseas. Besides, Nintendo skipping SSB4's release for overseas because of Lip's inclusion would be the most controversial issue ever to happen in the industry's career, and seriously would hurt their income. Everyone knows that Smash Bros sells a millions.

Lastly, as I said above, Sakurai hasn't so far yet said that a character's design would be an obstacle to someone to be included (Expect Sukapon who he found hard to program when trying to include him in Melee.)
SSB isn't also same as Panel De Pon because those games had mainly the fairies in the cover (which lead to the whole dolled up installment-issues). Smash Bros though hosts lots of other characters in it's games, so there isn't need for one character to be taken out for the same reasons (seemingly being too girly? Peach says hi) that was done for Panel De Pon, because Lip's inclusion is nowhere able to hurt Smash Bros's sales despite her design. Smash Bros would still sell as great as it did last times anyway.

Shortly put, what applied to Panel De Pon can't apply to Smash Bros, because they're both two different games with their own characters and presentation. And in Smash Bros's case, the presentation of the game can't be given heavy modifications just to keep one character at bay or even go so far as to halt the localisation. Smash Bros just doesn't work that way. And what's more important to know, it's not necessary.

  • She's Japan-only. Sakurai didn't want to add them, remember?
He never said he wouldn't ever add them. He just said he's not keen on focusing on japanese only representation comparing the popular character representation. But look we got: Marth, Roy (Fuuin No Tsurugi is still Japan-only) and Lucas.
Marth got his series out after a long time he was Japan-only by debuting in SSBM and would eventually debut finally in his localised game. Lucas still doesn't have his game outside of Japan yet, which makes him truly Japan-only, same for Roy, who's one of the most requested veterans to return.
So still saying we can't have Japan-only characters, like Takamaru?


  • She's too obscure to be included in Smash Bros! Even Sakurai stated so once!
Despite that statement, there's all this content in Smash Bros that references to her, notable her wand as an item. To some people, (including me), this actually managed to introduce them to Lip and Panel De Pon-franchise if looking at the origin for this item or something else.

I'm pretty positive that we'll get some more content gearing at Panel De Pon-franchise in SSB4. In fact, why Sakurai even pays this much attention to the series despite the protagonist seemingly " not having any moveset potential and being obscure"? Maybe there's some indication that he tries to make series more known by adding those little shoutouts that can be even part of a battle? It's just a theory, but seeing how he praised the series, it's not that of a stretch think so.

Maybe one day when Sakurai thinks Lip has been referenced enough in Smash, she can be given an appearance without people going too confused on who this character is. Instead they'd call her "The Lip's Stick-Girl" or get to know that Lip's the real owner of her stick and is the one Smash Bros has been referencing on her time to time, indicating they'd try to play the original Panel De Pon one day: for example. they'd notice the Kirby's pink garbage block-cameo being referenced from Panel De Pon.

Who knows, maybe Lip might even be able to hit the shores of America, all accepted to appear in her own localised game instead of being replaced like before. The chances for this are higher if she's featured as a playable or even as an Assist Trophy in SSB4.

EDIT: A recent translation by Grinmir in the OP (which hopefully is the best that has been done for this) seems to support my theory of this even further. While it seems more like he laments the fact that Lip and her game series seem overlooked by people, it might support the subtle nature of the references towards this character by a notch.

________________________________

That's for the arguments. Hope that shed some new light on you about Lip's situation and chances.
 

N. Onymous

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Lip Chance: 68%
The reveal of Lip's Stick's triumphant(?) return was a pretty major blow to her chances, but Lip still has more of an opportunity than I think most people realize; she's still got a ton of move set potential. The Ms. Tetris leak? that, accidentally or not, predicted the Master Ball and the return of Lip's Stick as well as a female newcomer who fights with puzzle implements has also given me a lot of hope.

Lip Want: 100%
Because I can't rate ∞%, sadly. There is a damn good reason why her cell in my sig is double-sized. We've been in need of another puzzle representative ever since the loss of Dr. Mario, and poor Lippy needs more exposure anyway...

Takamaru Chance: 74%
Nintendo Land, Samurai Warriors, and other recent appearances have rescued Takky from the clutches of obscurity, but I can see other characters getting in over him.

Takamaru Want: 48%
Firmly neutral. Although he'd definitely bring something new to the table, he never struck me as a very unique character in his own right. There's something Lip has that he doesn't. He just seems to lack personality, I guess?
 
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loganhogan

Smash Ace
Joined
Dec 22, 2011
Messages
816
Takamaru
chance 50% want 95%

He's at least got some recognition via Captain Rainbow and Nintendoland, he seems like the most recognized and likely retro. That does not guarantee him though because there are others that are in the same competition for Mr./Mrs retro.

Lip
chance 5% want 85%

As much as i'd like a puzzle fighter and as interesting as she seems I don't find her likely because of the Lip's stick returning. The Lip stick is her main weapon so that really hurts her chance if you think about it. Which is a shame I would have liked to see her fighting against Yoshi who once stole her game. There's always hoping for the better and that at least they give her a trophy.
 
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andimidna

Smash Master
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Messages
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Ah, that's right.
I never rated Takamaru.

Chance: 60%
+His competition, Lip, has reduced in chance. He's biggest competition is probably Mach Rider at this point
-Greninja uses teleport, shuriken, swords, etc. Water-based instead of fire-based attacks. Those tornadoes would have fit Takamaru well too...
I am really unsure on what I should rate him...
I really think Mach Rider has a good shot now, I'll be nominating Mach Rider and Bowser Jr when I get the chance.

Want: I want Lip more, but 80%
I like him too.

Predictions:
Chrom: 62%
Robin: 25%
 
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MasterWarlord

Smash Champion
Joined
Aug 24, 2008
Messages
2,911
Lip Chance - 5%: The game's too forgotten at this point, and they obviously hate Lip herself when they get rid of her in favor of Yoshi and Pikachu.

Lip Want - 30%: It's a very good game and it'd be nice to see it used in a moveset, but the character herself is incredibly bland, and I only played said versions with Yoshi and Pikachu anyway.

Takamaru Chance - 2%: A Nintendo Land appearance is enough to make people think he's got a good shot. Funny people.

Takamaru Want - 0%: Blandy mcbland bland forgettable.
 

YoshiandToad

Smash Hero
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Messages
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Still up Peach's dress.
Takamarwho(okay childish I know)
Chance: 30%
I know he's a retro, and I know the people of Smashboards see him as a dead cert, but I don't see him as such. Japan only, super obscure, generic Samurai. Nintendoland is the only frigging reason people seem to think he's a cert. Balloon Fighter was also a Nintendoland game, and that one is actually remembered by people all over the world.

Want: 0%
You can bolster that up to a 10% if he has his Captain Rainbow nosebleeds. That could actually be entertaining.

This is quite possibly the only character that gets brought up repeatedly that I'm genuinely against.

There are more exciting swordsmen available in Isaac, Shulk and Robin/Tactician. There are also more exciting retros available in...well everyone honestly. Duck Hunt Dog, Lip(more on her later), Mach Rider, Bubbles, Balloon Fighter(probably deconfirmed but has a lovely, if dangerous looking stage), etc.

Prior to the Direct many were citing Takamaru's ninja abilities as a plus for his unique appeal, seemingly forgetting we already had one anyway in Sheik. Now Greninja has come along and is throwing out shurikens suddenly they're focusing on how unique a samurai set could be...and it's just... not. I know samurai hold their blade differently from how someone like Marth does or Link or Metaknight, but...I just don't care. It's still a swordsman who at his most exciting can set fire to his blade, an ability we already have seen with Roy and to a lesser extent Ike perform adequately in the past.

Frankly if we have to have a 'retro'(and apparently we do) I'd be fine if we just had Little Mac fill that role rather than class him as a new series character. Japan didn't remember Punch Out Wii judging from their comments after Little Mac's reveal, so in their eyes he's pretty much a retro anyway.
Ideally I'd rather Duck Hunt Dog or Balloon Fighter as the retro since both of those were a part of the childhood of many all over the world rather than a singular country, but if worse comes to worse I'd rather just keep with Little Mac and be done with it.

Lip
Chance: 1%
Lip's Stick is back. There goes Lip's best hope, and main weapon. I think she's missing out again.

Want: 55%
Which is a shame, because her ability to use plant magic, and smoosh opponents with garbage blocks makes her the superior Japan only choice in my eyes. I can put up with her not being included, as my want for her was only mildly over indifferent, but after missing out twice before I do feel sorry for the Lip fans who have wanted her since Melee introduced her weapon as an item.

Predictions:
Chromble: 75%
The inclusion of Rosalina, and Greninja seems to indicate we WILL be getting an Awakening character. Chrom's the front runner.

Robin: 30%
After over estimating Robin, I get the feeling s/he's going to get lower chance scores tomorrow.
 

FalKoopa

Rainbow Waifu
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Takamaru: 45%
Well, I'm not that confident about him anymore. Greninja does have a little aesthetic similarity with him, and his use of shurikens does conflict with what Takamaru could do.

Want: 30%
Eh. My want has dwindled over time. He doesn't appeal to me anymore.

Lip: 0%
I'm of the opinion that the Lip's Stick disconfirms her. Then again, I tend to be pessimistic.

Want: 100%
Panel de pon is an incredibly fun game, and Nintendo's best puzzle series. Lip would be the perfect representative for it.
 

Cheezey Bites

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It is interesting to note that Lips' Stick being revealed in the press-kit means it could pass by without revealing the franchise icon... I don't think Lip's likely, but if she where in they wouldn't want to spoil it by showing Lip's Stick with a Panel de Pon icon before she was revealed.
 

Leafeon523

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Takamaru:
Chance: 20%
I always thought his chances were extremely overrated, and Greninja certainly didn't help. Yet,,,
Want: 80%
I think he would be a great addition to the roster.
Lip:
Chance: 5%
Lip's stick. Sorry.
Want: 80%.
I love cool retro reps.
 
D

Deleted member

Guest
Takamaru

10% Chance: My expectations for Takamaru have dropped considerably over time. There have simply been no hints at all for Takamaru outside of Big Mac's trophy, but that helps Lip too, and we see where that got Lip. Takamaru could be picked as the retro revival character, a character I do think is still in the works, but he's up against any other retro characters. He may have plenty of magic and weapons; he's a swordsman, a very common archetype not including Chrom.

20% Want: I've simply got other retro characters in mind, a lot of them pointed out in the post by @ YoshiandToad YoshiandToad . Takamaru may be able to have a fun moveset, but the character doesn't appeal to me in any way, another cookie cutter protagonist. I'm biased as I've never so much as looked upon his games, but I've read a few sets for the character, I get the impression he's a generally stoic, atypical samurai. Not doing it for my taste.

Lip

0.1% Chance: The Lip Stick all but confirms she's not playable. It was a long shot. While not outright impossible yet, I can't see that Sakurai would put a huge element of a newcomer into the game.

50% Want: I love me some Tetris Battle and Tetris Battle Giaden. Fantastic puzzle games that I'd love to see get a place in Smash Bros. Though Lip is another character who doesn't interest me as a character, I'm not opposed to her inclusion. The fact she's potentially a very unique character also helps, topping the Uniueness Tier List in that thread.

Chrom: 80%
The leak, Arena Ferox, no other viable Awakening candidate.

Robin: 20%
Hes's got a few supporters but this will rate far too high.
 
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Sinn

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Salt Lake City
Takamaru
Chance
- 75%
General feelings about his odds have been pretty high, at least before Greninja. Then again, Takamura is a samurai, not a ninja, so I'm not sure if the two of them would really have play styles that overlap as much as one might think. Still think his odds are fairly high, and Sakurai historically doesn't care how Japan only a character is for its inclusion.

Want - 70%
I think he's a cool character and deserving of a spot, but I've never played his game before (aside form that Nintendo Land mini-game which hardly counts). Soooooo...yeah. I guess I'd have to see how he's implemented before hype builds up in me.

Lip

Chance - 15%
I think that she already had a low chance, and Lip's Stick doesn't do anything to help that, but there's definitely been a small, but increased, Panel de Pon presence with each iteration of Smash. First Lip's Stick and Kirby's garbage block stone transformation in Melee, then Lip's theme in the PictoChat stage then five stickers (including Lip herself...though I read somewhere that it's named Lip but actually her daughter Furil) in Brawl. On top of that, Captain Rainbow, another game Lip appears in, has already gotten a Smash shout out this time around with that one Little Mac trophy. Based on these past trends, even if she isn't actually in this time, I expect to see more additional representation of the series.

Want
- 100%
Lip is in my top three picks for Smash newcomers, hands down. Panel de Pon is one of my favorite games of all time and I love Lip's character. Plus she's adorable to boot and has a catchy theme song. ALSO I wouldn't mind seeing them ever release a Panel de Pon game in America that hasn't been localized to remove the cute. Seriously, I thought the stereotype was that women play more puzzle games anyway; why take out cute things? But I digress. Lip for class president.
 

Sid-cada

Smash Lord
Joined
Jan 19, 2013
Messages
1,783
Takamaru

Chance - 74% - Eh. Greninja may have taken some of his potential flare away, but overall I don't think he was affected all that badly. There are still a few tricks up his sleave.

Want - 60% - Not horrible, but not incredibly interesting. He's still got some appeal in my eyes, though.


Lip

Chance - 0.75% - Yeah, Lip's stick is a big downer. She's not completely out, but it's likely.

Want - 75% - Yes, she's quite interesting. I can't imagine all the crazy stratigies that would be put together for her moveset.


Predictions

Chrom - 71.25% - Yeah, going to shoot upwards due to Gredninja.

Robin - 28.95% - Going to be lowered in completion.
 

Chandeelure

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-Takamaru:
Chances: 20% Yeah, I think Greninja hurts his chances, Shurikens, Invisibility (Shadow Sneak-Substitute) and Water Katanas.
Want: 1% I would prefer Lip.

-Lip:
Chances: 1%
Want: 50%
 

Wyoming

Connery, Sean
Joined
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Messages
3,810
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Takamaru

Chances - 10% - Reading up his potential moveset, they all mostly seem like moves Greninja already possesses. Now that doesn't mean they can't co-exist, but it is something that does hurt him quite a bit.

Lip:

Chances - 10% - Her main weapon is an item. Now that doesn't mean all is hope is lost. After all, Link's Boomerang has an item clone. It is just very unlikely she'll be playable in my book.

Abstaining from want since I have no idea what to say regarding these two.
 

FlynnCL

Smash Journeyman
Joined
Oct 4, 2013
Messages
370
Takamaru
Chance: 60% -- Sakurai has said he'd consider Takamaru if he was in more games years ago. He's been in them, but never as a major character. Interesting moveset possibility as he's a Samurai.
Want: 80% -- If there was to be any retro representative, I'd always go for Takamaru. Greninja doesn't change anything, because Takamaru... is not a Ninja.

Lip

Chance: 10% -- Lip's Stick returning as an item ruins her chances completely for me.
Want: 20% -- I don't really know much about her...

Predictions -- Chrom: 80% / Robin: 20%
 
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BluePikmin11

Akko is my dear daughter!
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Takamaru: 25% same as last time, I don't get where you people are comparing him to Greninja, ninjas and samurais are different things.

Takamaru Want: 50%

Lip: 3% Sorry Lip, as much as I love your game, Sakurai made your stick an item.

Lip Want: 10% I seem to be the only one who didn't want the infamous Takamaru Lip combo.
 

CyberWolfBia

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Oh...I guess I lost the Pac-Man's day... I barely checked the forum these days ... I've been working a lot. ...I'd love to put 100% in "Want" and 90% "chances" =P

But since I'm here, let's talk about Takamaru and Lip;

Takamaru-
Chances - 50%
; IMO, he's a wildcard, ... he can or cannot be in the roster... Seems that Nintendo have been preparing something for him, .. with Nintendoland and such.. but Sakurai could prefer not to follow the trend.

Want - 20%; nothing against the character... but a regarding retro and obscure picks, I'd chose someone more crazy or unexpected (since people are actually believing that Takamaru has some light in end of the tunnel in the modernity, and one of those am I).. maybe F-Type from Stunt Race FX or even Muddy Mole.

Lip -
Chances - 15%; if the Lip's Stick item hadn't been shown, I'd increase her chances to 25% at most. She's in the same boat of all the retro characters.. but some others has more chances by details, circumstances and current hints... I guess.

Want - 20%; the same I said about Takamaru applies to her.. But, honestly... in a perfect Smash Bros. roster, where all the console eras would be represented, I'd put her in SNES section along with some other characters.
 

HatsuneMiku

Smash Apprentice
Joined
Mar 18, 2014
Messages
104
Location
Somewhere on the globe
Takamaru
Chances - 70%
He seems to be the most likely as far as a new retro addition goes, he's had more recent recognition being in Samurai Warriors 3 and having his own game in Nintendo Land. Greninja's Shuriken doesn't really hurt his chances much in my opinion, with every Ninja there is a Samurai.

Want - 90% He's my second most wanted retro character, right below Lip. :D

Lip
Chances - 40% Lip's Stick returning as an item hurts her chances, but if the ScrewAttack Item can coexist with Samus why can't it be the same with Lip? She uses it as a magic wand, not a melee weapon anyway. And during gameplay in her game the Stick remains unbloomed, so it differs from how the Lip's Stick item in Smash is portrayed. I'm not counting her out just yet. :D

Want - 100% She's my most wanted newcomer as of right now, and it'd finally fill the spot for there being a Puzzle rep character in Smash. So much potential! ^^
 
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