• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Rate My Falcon Thread

Pktck

Smash Apprentice
Joined
May 18, 2011
Messages
124
Location
Atlanta, GA
Calvo was gracious enough to record some friendlies I played. He's casual and would probably whip me if he played more often (needs moar chain grab and laser game), but we still had fun and kept a little competitive spirit. Please give me tips and ****!!!!!!! I've been trying to implement what this board has taught me.

Thanks so much!

http://www.youtube.com/watch?v=X77p78w_fJ8&feature=channel_video_title
http://www.youtube.com/watch?v=GRkVs6jctxI&feature=channel_video_title
http://www.youtube.com/watch?v=3FxUiuAsxA8
 

Psychoace

Smash Champion
Joined
Jan 20, 2006
Messages
2,689
Location
Manliest city in Texas
Running shield more. You ran into like everything lol. Don't chase them down so much, you take a lot of unnecessary damage that way, especially off stage. Sometimes attacking off of the ledge isn't the safest thing to do, use sh empty ledge grabs and roll back onto the stage to mix things up. Use less laggy attacks when punishing, you missed a few that should have been an easy kill, though the punch on brinstar was legit.
 

Pktck

Smash Apprentice
Joined
May 18, 2011
Messages
124
Location
Atlanta, GA
Running shield more. You ran into like everything lol. Don't chase them down so much, you take a lot of unnecessary damage that way, especially off stage. Sometimes attacking off of the ledge isn't the safest thing to do, use sh empty ledge grabs and roll back onto the stage to mix things up. Use less laggy attacks when punishing, you missed a few that should have been an easy kill, though the punch on brinstar was legit.
Right! I will definitely work those into my game. I gotta admit I was feeling a bit overwhelmed in the face of the stream of attacks, perhaps trying out your advice as well as more out of shield aerials/upsmash I'll be in better shape. I'll also work on being less predictable, and chase down less. Thanks a lot!!

And the punch was awesome, thanks. All luck! :D
 

teluoborg

Smash Otter
Premium
Joined
Mar 12, 2008
Messages
4,060
Location
Paris, France
NNID
teloutre
Dude you got ***** by naners.
Advice time.

1-Claim ownership of as many bananas as it's safely possible, which means :
-wait for Diddy to use his down B, most of the time you can catch his banana before he can. If you can't then just attack him during the lag,
-if Diddy isn't using his down B then stay safe and wait for it, for it will happen
-when you get yourself in a neutral position between Diddy and one of his bananas then go for the banana. Even if you don't use it Diddy will need some extra efforts to get it back (compared to the case where it's already his)

2-Get technical :
-use Z catching, instant throwing, catching a banana on landing (with an airdodge or an aerial
-when you see a banana thrown at you and you're on the ground then shield it and watch for the follow up, most of the time it's better to catch the banana after it bounced on your shield
-use invincible drop to stop combos and frame traps you normally can't stop
-when on the ground you can catch a banana thrown at you with jab and dash attack. Dash towards Diddy and if he throws his nana at you dash attack, it's super effective.

3-Understand that bananas are traps, not projectiles
-only rarely use F/Btoss. Only use them to punish something,
-abuse Dtoss because it turns the banana into a ground trap that Diddy must either dodge or pick up. EG : you can Jump Dtoss in front of him and land behind him with a Bair, this puts Diddy in a situation where he can't retreat,
-abuse Utoss because it transforms the banana into a rising/falling hitbox, making its trajectory a very advantageous zone to fight in. I personnally like to Utoss a banana near the ledge when Diddy is recovering high
-abuse Z drop in air to air combat : it makes the banana fall slower thus the hitbox stays longer.

All in all just be confortable with items as Diddy relies on having full control of his bananas to create his momentum. Show him who's the boss of bananas.

Also to review your set with Blue Rogue : don't shield against Wario. Ever. It's useless. Blue Rogue didn't abuse his Bite as much as he could've and he played very unsafe on your shield. Don't spotdodge either, if you have to choose a defensive option then roll. That's the only matchup where these advices are true though.
For the grab releases you'd rather use Fsmash to damage,
reverse pivot grab to extend the damage (if the platform is far)
kill with Dsmash/nipple Dair/Knee
and if the SV platform gets there then frame trap him : if he dodges do a delayed Uair and if he doesn't then YESZ him.

**** yeah first post in a month or so, and it's a wall of text !
 

lordhelmet

Smash Master
Joined
Feb 10, 2009
Messages
4,196
Location
Grand Rapids, MI
Thanks Teluo, Zinoto was the first really good Diddy I played and I just got wrecked.

He's just way faster/smarter than any Diddy I've played before, got to my head a little. I'll work on the Wario MU, I fugged up with recovering early (panic up-b's).
 

PZ

Smash Lord
Joined
Oct 4, 2009
Messages
1,987
Location
Hinesville, Georgia
Dash<shield= bad approach unless at high percents which you know zelda will most likely going for smashes but don't get predictable. Switch it up every now and then.
Nair and uair are actually good to use for approach in this mu and uair beats out all of her aerials except nair<.<
Her fair/bair is horrible so idk why your so scared or trying to punish with falcon punch.
Infact the only times I can see falcon punch being used in this mu against a good player is during her recovery aka recovery reads.

Triple usmash combo shouldn't exist so di out!
Make sure when you get dsmashd di correctly or you will lose your stock early for bad recovery decisions.
Im pretty sure you can dash attack or falcon kick her when your not in her usmash.
Falcon's usmash is bad unless reading rolls or airdodges.

Punish her recovery more effectively. Ally vs fujiin for this!
The really simple punishes are what you mess up the most. Your dash attacks are good though very good approach and punish against her arsenal.

Idk about ganon cuz I lose to him with pika...and with falcon I would just say utilt and nair approaches.

Stay close to her cuz like the rest of the zelda cast once your in its hard for them to get ya off. Also never follow up a smash after jab cancels cuz there is much better ways if they are di in away such as dash attack, ftilt, utilt, or dtilt maybe. Since kyle di'd out of jabs those would be good options if he stayed in you can just continue jab canceling or use an aerial follow up.
 

SFA Smiley

The SFA King
Joined
Jan 19, 2010
Messages
2,640
Location
Virginia/Arizona
Awesome. Thanks for a lot of the tips. I have very limited Zelda knowledge. The next tourney I go to should have a low tier event of some kind so i can't wait to apply some of that stuff.

Also I was trying to DI the smashes but its something I've never been able to do on Zelda
 

PZ

Smash Lord
Joined
Oct 4, 2009
Messages
1,987
Location
Hinesville, Georgia
(Correct me if I'm wrong, anyone)

:zelda:fsmash - Hold up on the analog, tap away on the c-stick (or just SDI normally, up)
:zelda:usmash - Hold down on the analog, tap away on the c-stick
Usmash is unquestionable wether you will get out or not completely and be able to stop her next attack but for fsmash you can also go through.
 

Gardex

Smash Lord
Joined
Dec 29, 2007
Messages
1,521
Location
Gjøvik/Trondheim, Norway
NNID
Gardex
3DS FC
2707-1617-4394
I have a ton of recent videos from a tournament:

Some notes to be aware of:
- We had a crowd of people from different game communities, so we went extra aggro.
- Some matches are kinda slow because the Dolphin Emulator is stupid.
- Utilt everything
- I'm greedy as ****.
- I did not know about the grab release > regrab on Lucas until Lordy told me yesterday.

Most people probably don't have the patience to watch all these videos of a Norwegian Captain Falcon, so I marked some of the more noteworthy matches with an asterisk (*)

WSF:
* http://www.youtube.com/watch?v=qO1LETT2sSA
http://www.youtube.com/watch?v=2zWft4qrwZ4

WF:
* http://www.youtube.com/watch?v=OYRNq3MBXuw
http://www.youtube.com/watch?v=DSh6k3TSCsA
http://www.youtube.com/watch?v=lz00avwM8KM
* http://www.youtube.com/watch?v=h41B9IAJ60k
* http://www.youtube.com/watch?v=ozaiOgKbFSk

GF1:
http://www.youtube.com/watch?v=Eid02tPKvmY
* http://www.youtube.com/watch?v=_1lrjWmmQ3Y
http://www.youtube.com/watch?v=MG-v8FMrNDo

GF2:
* http://www.youtube.com/watch?v=KoeG7gVJGog
* http://www.youtube.com/watch?v=IUj4nkVw7Cc (Dat ending)
http://www.youtube.com/watch?v=ZrYAJaC3etk
http://www.youtube.com/watch?v=eDdOUFEYGic
 

NeoBatou

Smash Ace
Joined
Sep 29, 2009
Messages
955
Location
Fort Worth, TX
I'm back guys and gals.

http://www.youtube.com/watch?v=pQPO7m4JEuY
Me vs MJG at HOBO34.

I"m taking other people's advice and just playing more patient and remaining focused. It's doing wonders. Glad to still be a Captain Falcon main....unlike some people I know who used to main their favorite character then decided to Mk it up >.>
 

lordhelmet

Smash Master
Joined
Feb 10, 2009
Messages
4,196
Location
Grand Rapids, MI
I'm back guys and gals.

http://www.youtube.com/watch?v=pQPO7m4JEuY
Me vs MJG at HOBO34.

I"m taking other people's advice and just playing more patient and remaining focused. It's doing wonders. Glad to still be a Captain Falcon main....unlike some people I know who used to main their favorite character then decided to Mk it up >.>
Yoo be more patient. I'm having trouble classifying your Falcon as anything other than "gets hit a lot". Use a little more safer movers (utilt only when it's spaced). I dunno, you just played really reckless and got pooped on for it.

MJG is really good, but Falcon shouldn't be losing to TL :yeahboi:
 

NeoBatou

Smash Ace
Joined
Sep 29, 2009
Messages
955
Location
Fort Worth, TX
Yoo be more patient. I'm having trouble classifying your Falcon as anything other than "gets hit a lot". Use a little more safer movers (utilt only when it's spaced). I dunno, you just played really reckless and got pooped on for it.

MJG is really good, but Falcon shouldn't be losing to TL :yeahboi:
I'm still working on the patient part.

It's taking me longer than I thought I would. I play a lot of melee.

Usually it's me waiting for them to make a screw up and I'm the paint like Kobe Bryant hogging the spotlight at the laker's game in Los Angeles.

I'm a work in progress, I still have a lot to learn about brawl shockingly.
 

NeoBatou

Smash Ace
Joined
Sep 29, 2009
Messages
955
Location
Fort Worth, TX
Aggro TL all day <3

You were more patient with DDD (that and I camped my heart out). Same mindset should take place with falcon.

Go in my negro.
Yeah I don't know what I was thinking honestly. I was honestly afraid to be more aggro with DDD because he's bigger, but I understand why you had to do what you had to do, because a chain grab can change the entire game if your careless.

Your spacing is amazing so I figured that I would have to try and be aggressive against you with my Falcon.

It was still a fun match.

I'm learning alot from it.
 

Pktck

Smash Apprentice
Joined
May 18, 2011
Messages
124
Location
Atlanta, GA
Gardex-
I'm sure as hell no pro, but here's a few thoughts.

1. You do full jumps and normal jumps a lot. It seems to work out for you, but personally I find it a bit predictable.

2. Lucas can be a ***** with his Nair, smashes, and anything else that prevents you from shield grabbing. Maybe try more out of shield options like short hopped attacks, not just grabs?

3. With smaller characters, I find mixing in a little more auto canceled Dair is nice.

4. I noticed whenever you followed him off the stage after you knocked him off, you usually got screwed. Keep that in mind.

5. A smaller thing, I noticed that sometimes you'd be out of range when jabbing. That would usually account to 10-20% per stock. If you can see this (I know I'd be hard, I'm not sure If I could tell myself), try spacing instead with ftilt. Or you can do what I like to do when I'm being chased across the stage with short hopped attacks, Falcon Dive! :D That sucker goes through about every aerial. I really love it.

I LOVED some of your dash dance grabs. Those were amazing. Your general jab game was really nice. Choice of aerials, besides a few too many knees, were well chosen too. Unpredictability was pretty good too! Keep up the good work, and don't let your Falcon get overwhelmed or bullied!
 

teluoborg

Smash Otter
Premium
Joined
Mar 12, 2008
Messages
4,060
Location
Paris, France
NNID
teloutre
it's not the quantity that hurts, it's that they're used to approach. Don't approach with side B or dash attack.
 

NeoBatou

Smash Ace
Joined
Sep 29, 2009
Messages
955
Location
Fort Worth, TX
I was sniffing out a grab.....from past TL experience (aerolink the camp master lol) after the RB which most people generally shield and grab.

Even PJ used to do this but he's been doing extremely well about approaching my shenanigans.
 

teluoborg

Smash Otter
Premium
Joined
Mar 12, 2008
Messages
4,060
Location
Paris, France
NNID
teloutre
Yeah but the problem is : if RB meets anything that isn't a shield you're screwed. Same with dash attack.
they're very good moves to mess up your opponent when he's moving towards you, but if he's in a neutral position there's just no way it'll hit.
Follow ups work too because the opponent has a limited number of options and a limited time to decide which to use.

So please everyone, don't use RB and/or dash attack to approach.
 

Pktck

Smash Apprentice
Joined
May 18, 2011
Messages
124
Location
Atlanta, GA
Boy I'm really sorry. I misread your post. I thought you said dash dancing was useless/pointless. Forgive my impulsiveness.
 

Shiny Mewtwo aka Jigglysir

PhD; Smash Community Studies
Premium
Joined
Feb 1, 2012
Messages
3,263
Location
Ontario, Canada
3DS FC
2191-7691-7941
Hi, I'm a new player hoping to start going to tournaments and trying to do well with captain Falcon. Here's the most recent video of my falcon. Any tips I can get would wonderful.

http://www.youtube.com/watch?v=1hRIbvxzD3U

Some things I noticed about my falcon is that I'm a very reckless player, and as consequence I'm taking more damage than I should be and losing Stocks to players I should be three Stocking.
 

Psychoace

Smash Champion
Joined
Jan 20, 2006
Messages
2,689
Location
Manliest city in Texas
Both of you guys are being aggressive when it doesn't call for it, and that's what gets falcon *****.

PJGLZ
down throw > up air bowser it works almost all of the time, nair is really good against bowser so I would hesitatingly say to approach bowser with it from time to time. Mainly when he's coming from the ledge or your chasing him under a platform. Play way more aerial against bowser, it's kind of where we get off on him at. Don't go for so many run off knees, if he was smarter he could have gimped you on some of those.

BlackGold
I kind of like your aggression but learn to pick your spots better, I like dair as well but don't use it so much against mr game and watch. Instead of dair in some spots try bai. your use of up air is good, but against game and watch dair will always beat it, in right circumstances I would suggest falcon dive. More jab grab game on bowser.

Us falcons always seem to get caught up on ledges from laggy aerials from time to time if we can learn to ledge cancel them I think that might help everyone a bit better.
 

Pktck

Smash Apprentice
Joined
May 18, 2011
Messages
124
Location
Atlanta, GA
I can't help but give my two bit. I like this match. Nice pawnch.

Obviously, as you found out, Ike's got nice priority. All of his attacks are strong and have nice range. Only couple of things we've got against him is his slow movement and attack speed, his height, and his weight.

So, he's relatively easy to combo and has a bit of a tough time retaliating against Falcon's combo momentum. Hard part is getting in past his wall of strong hit boxes. I would highly recommend making your Falcon as mobile as possible. Ike doesn't have a projectile and isn't very quick. Move your Falcon like a hornet and punish his mistakes. Be as spontaneous as effectively possible.

Personally, I like to run and shield quite a bit so I can position myself where ever I need to be, stop, and be ready to do any tilt/smash/aerial/special, you name it. So, yeah, be fast and when you get a grab or start a jab combo, make the most of it!
 

Psychoace

Smash Champion
Joined
Jan 20, 2006
Messages
2,689
Location
Manliest city in Texas
This is my most played match up so I can totes help with this. Don't **** with ike's jab game he will beat us, or should beat us every time. If you get caught into his jab **** di in and punish from behind but be careful because if you aren't quick enough he'll **** you with a tilt or some ****. Some tricksies I've learned against ike, If he's camping or recovering the ledge with aether you can grab him at the apex of his jump. Also for staying mobile dair is good to use, I've had a lot of success with it. Falcon dive is also a good way to get some needed damage off of those jab combos and gives you more options. falcon kick and raptor boost are pretty much useless against him. back air is good to use and has some of our best priority in this match, use it more. If you can get ike on a platform **** him from the bottom. This is also where I developed my d-smash habit because of it's range, maybe a suggestion. dash dancing may prove to be a useful mix up as well.
 

Psychoace

Smash Champion
Joined
Jan 20, 2006
Messages
2,689
Location
Manliest city in Texas
Quit trying to go for down throw to knee it doesn't work anymore lol. use up air instead, use up air a lot more in general. Dair is good and can get inside of his up b on the ground. Don't play aggro. capitalize on those punishes.
 
Top Bottom