Kofu
Smash Master
- Joined
- Apr 2, 2009
- Messages
- 4,609
- Location
- The caffeine-free state
- NNID
- Atoyont
- 3DS FC
- 1521-4492-7542
Fox's FAir is pretty flexible. It works as a combo ender (although UAir and BAir are usually better for that) but can also create some nasty traps thanks to its autolink angle and Fox's fall speed. You can fast fall FAir onto the stage to cancel the last hit to force a getup on the opponent if they don't tech. It's even in one of the game's tips! You can pull a similar stunt offstage to drag the foe to the blastzone and then footstool them.is S-tier, incredible tool in neutral, does a lot of damage, combostarter at low percents, kills at high percents pretty fast from anywhere on the stage, really meaty hitbox, brilliant autocancel and a lot of setups into it.
doesn't belong into B-tier, neither does to A. Top tier or not, those are mediocre moves.
Seeing higher thandoesn't seem right to me, but I'm unsure how they should be changed.
Shulk's FAir is better than DK's, I agree.
Mario's FAir is too high, Bowser Jr.'s is too low. The move is a massive lingering disjoint that autocancels and does good damage (and can kill offstage but that's not much of the move's appeal). Lucas's is also probably too low.
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