Infern Angelis
Smash Master
Technical Chase is just jealous I win again and he loses
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Snake dittos @ SIIS6. Come get you some!Technical Chase is just jealous I win again and he loses
I wish all of Viet Nam chicks were that hot. She's just an anomaly... a very hot anomaly.i think Elly Tran Ha's and friends is better
especially because im here :O
every games storyline is its own story line afaikI wish all of Viet Nam chicks were that hot. She's just an anomaly... a very hot anomaly.
Also, anyone know if all the Touhou games are linked story wise or are they all separate stories from one another.
OMG that is bank give me some pro tips on how to use it.grounded b reversal c4
**** is so cash
No idea what I do. I honestly just try to space **** and mix it up. It's like, oh I have been getting off the ledge with stand for the last 2 times, I'll try roll now. Or I have been approaching with shield for a while, I'll probably try spotdodging now. I have space to use some nades, I should probably do that. Etc. That's how brawl feels like now. Instead of doing the safe stuff, mix-ups are far more important at most levels until you meet someone with a godly ability to react to everything that you have to play incredibly safe.What are some ways you like to setup on people?
Ways you like to force reactions? Ways you like to create walls? Any frametraps or things of that nature? Any things you do that a random opponent you haven't played b4 would be caught off guard by?
A player of any decent skill level will just jump around the nade with ease (assuming it's not someone with ****ty mobility)Simplest one you need. Chuck a nade near someone and watch them squirm near the grenade. If they pick it up and try throwing it, you can usually try attack them before they do it. If they shield, you can grab. Pretty much if they do anything near an uncooked grenade they can be punished in some way. Otherwise, in 3 seconds a grenade is going to explode if they don't do something.
Chuck, toss, drop. Either is what I meant. It doesn't matter if someone moves around the nade, the point is their movements are influenced by the grenade. Whether it's from simply moving out of the way, jumping to a platform, shielding, spotdodging, or picking it up, a person does something because of it. And snake can have an advantage from that either by gaining stage positioning or forcing a movement towards him and his ridiculous ground game or aerial wall. Even better, you find out how people deal with grenades and can try abusing habits based on that.A player of any decent skill level will just jump around the nade with ease (assuming it's not someone with ****ty mobility)
this message is approvedpatterned walls dont work for very long. best thing that you can learn is how to make it up as you go. i personally feel that linking nades is the best way to catch them off guard; make sure you practice your timing.
the one thing that ALWAYS works on people the first time:
nade throw --> dacus --> pick up nade --> throw
guaranteed to work once and only once lol
I hate searching my own name.The fact that u use after u hype him over me speaks to me that you know your statements are false, therefore...
afk/getting *****es :glasses:
Freest Coast?I hate searching my own name.
ON ANOTHER NOTE, Tech_chase you may be getting trained by the 3rd best player of nowheresland but I'm getting that hard practice by ALL the good players in ECCCC
I'd have to say...pittos. That or mk ditto is fun as well
I'd have to say...pittos.
That or mk ditto is fun as well
pittos.
You wouldn't understand unless your a pit main. Pittos are so fun. It's one of the few mu where you can just go super aggro and it work every time. It's like a fight of spacing, who can string moves better, and approaching <3 And i like mk dittos cuz whoever is smarter usually wins. That or whoever is best at landing SL