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[QLD] LanSmash thread | Easter LS 2013 (6th/7th April)

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Remastered

Smash Lord
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I am in doing tax early tomorrow morning, then I have a conference after that for 2 hours. I could make myself available after 1pm until about 5pm (as I have dinner plans Saturday night) for some footy etc.

Where are you staying Jesmo? We can head to the footy field near my place again. It won't be wet this time, and I'll take cricket gear so we can have a hit in the nets too.
 

Remastered

Smash Lord
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Thanks for an awesome tourney guys, best matches I have played in a long time to Jesmo. Good to get back to having every error punished, and having to focus hard for the win.

Will post results as soon as Tiahn gets off video skype and gives me the bracket off her laptop :/.

As far as I remember:

Brawl Singles:
1. Archaze
2. Jesmo
3. Blade < WTF who let him get 3rd?
4. Tiahn
5. Toki
etc etc

Low Tier:
1. Toki
2. Aero
3. Archaze
4. Blade
etc etc

Doubles:
DNF (But would have come first): Jesmo & Aero
1. Woman & Son
2. Archaze & Zydro
etc etc
Will add to this when Tiahn finishes work.
 

Vyse

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I'll update the front page soon.

Here's the rulesets that were in place for RLG. They're in need of updating though:
Super Smash Bros Melee Ruleset:



• Items frequency is set to NONE
• The stock is set to 4
• The time limit is set to 8 minutes
• Finals of both winners and losers bracket (including grand) are best of 5, all other sets are best of 3.
• In the event of a dispute, controller ports will be selected by rock-paper-scissors
• No player may counterpick the stage they last won on unless agreed upon by both players
• Timeout matches will be broken by lives, then percentage. In the event of a percentage tie as well, the match will be re-played.
• Master Hand is banned
• Glitches and tactics used to indefinitely forfeit the opponent's control or to indefinitely stall a match are banned. E.g. IC Freeze Glitch, Mewtwo Soul Stunner, etc. | wall-bombing, rising pound, etc. Disputes on indefinite stalling will be settled by the TO (Dif)
• Any banned stage may be played as a counterpick as long as all participants agree
• Set pause to OFF
• Set team attack to ON
• Unless otherwise stated on the day, double elimination brackets are used

Set Format (in order of procedure)
1. Players choose their characters for the first match (double blind selection may be called)
2. The first stage is chosen by stage striking starting with the player from the smallest numbered controller port (i.e. 1 ->2 ->3->4); first player strikes one stage, second player strikes two stages, first player strikes the last stage
3. The winner of the previous match chooses a stage to ban for the rest of the set if the previous match was their first win of the set
4. The loser of the previous match announces the stage for the next match from the Random Stage List or the Counter Stage List (see general rules section for exceptions)
5. The winner of the previous match chooses their character
6. The loser of the previous match chooses their character
7. Repeat steps 3-7 for all proceeding matches

Singles Random Stage List
Fountain of Dreams
Dream Land
Final Destination
Battlefield
Yoshi's Story

Singles Counter Stage List
Pokemon Stadium
Rainbow Cruise
Kongo Jungle 64
Brinstar
PokeFloats

Teams Random Stage List
Pokemon Stadium
Dream Land
Final Destination
Battlefield
Yoshi's Story

Teams Counter Stage List
Kongo Jungle 64
Rainbow Cruise
Brinstar
PokeFloats


Project M ruleset:



Catherine Ruleset:


General Rules

• Finals of both winners and losers bracket (including grand) are best of 5, all other sets are best of 3.

• In the event of a dispute, controller ports will be selected by rock paper scissors

• No player may counterpick the stage they last won on unless agreed upon by both players

• Any banned stage may be played as a counterpick as long as all participants agree

• Pausing mid-match without good reason results in a forfeit



Set Format (in order of procedure)

1. The first match is played on Underground Cemetary

2. The loser of the previous match chooses the stage for the next match

3. repeat step 2 for all proceeding matches



Legal Stages

Underground Cemetary (normal blocks - simple)

Quadrangle (ice blocks)

Cathedral (normal blocks - complex)

Torture Chamber (spike trap blocks)

Clock Tower (bomb blocks)

Spiral Corridor (black hole blocks)



Banned Stages

Prison of Despair

Inquisition

Empireo



Super Smash Bros Brawl Ruleset:


General Gameplay Rules
1. 3 Stocks
2. 8 Minute Time Limit
3. Items set to "Off" and "None"
4. All infinites are legal.
5. Meta Knight's Infinite Cape Glitch and Extended Cape Glitch are banned.
6. There is a Ledge Grab Limit of 35 for Metaknight, and 50 for all other characters. (If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored).
7. The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites past 300%, and reaching a position that your opponent can never reach you.
8. Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
9. If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:​
o In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
o If the match ends with both players dying at the same time via suicide move then the initiator is declared the winner.
o If the match ends with both players at equal percent or if both players die simaltaniously by means other than suicide moves, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 18 is introduced for all characters.​

Modified Rules for Doubles:
1. Team Attack is set to "On"
2. Life stealing is allowed.
3. In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
4. In the event of a game going to time and the Ledge Grab Limit can’t determine a winner and both teams have an equal amount of combined stocks, than whichever team has a lower combined percent is declared the winner.
5. If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.​

Set Procedure:
1. Player Priority is determined if it can’t be agreed on. (See below for details)
2. Each Team selects one controller port to use for each Player.
3. Each Team selects one character for each Player. A double blind pick may be called by any player.
4. The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 1-2-2-1 (Team 1 strikes a stage, followed by Team 2 striking two stages, with Team 1 then striking one of the two remaining stages).
5. The first match is played.
6. The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
7. The Team that won the previous match may announce one "Stage Ban" if they have not already done so in this set.
8. The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a "Stage Ban" by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
9. The Team that won the previous match chooses one character for each Player.
10. The Team that lost the previous match chooses one character for each Player.
11. The next match is played.
12. Repeat steps 6-11 for all proceeding matches.​

Determining Player Priority:
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams agree to Rock-Paper-Scissors, otherwise it is determined with a coin-flip. The winning Team shall either elect to have first choice in port selection or first choice in Stage Strike. Whichever Team does not receive first choice in Port Selection will be compensated with first choice in Stage Striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).​

Stage List:

Starters:
o Battlefield
o Lylat Cruise
o Pokemon Stadium 1
o Smashville
o Yoshi's Island (Brawl)​

Counterpicks:
o Battleship Halberd
o Brinstar
o Castle Siege
o Delfino Plaza
o Final Destination
o Frigate Orpheon​


Conduct Rules:
1. BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
2. Pausing may be turned off by request and the request cannot be denied. In the event pause is on and is pressed, whether by accident or on purpose, the result will be a loss of the current stock for the perpetrating player.
3. Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
4. You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
5. Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
6. No substitutions are allowed for singles or doubles.
7. Coaching is allowed only between games, not during. Failure to adhere to this will lead to punishment at the TO's discretion, which could include the removal from the venue.
8. DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
9. The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
10. Regarding textures and other game hacks:​
o Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
o The BBR-RC recommends players do not use intrusive texture and stage hacks.
o Players are not allowed to use any game altering hacks, such as no-tripping or model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the TO's discretion. [/LEFT]​
 

Vyse

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I'd rather pay the extra entry fee, and have the next to look forward to not doing stuff >.<

Plus we can start later in the day.
 

Remastered

Smash Lord
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I need to petition for this to be held on Sunday.

I'm housing quite a few people for this, as well as me having a 21st on the Saturday night.

If it absolutely must run on Saturday, I can't stay later than 4 (don't worry guys I'm housing, I will come back to pick you up later). But the late start on Sat won't work for me either.

If Saturday is the only option, I still want to be considered for the PR. I have won each of the tournies I have attended since returning to the scene. I knocked Jesmo to losers and won the last lansmash finals against him also. If that counts for anything in the next update.
 

Vyse

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If there's anybody here who particularly wants Saturday, speak up, or it'll be on Sunday I guess.
 

Vyse

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I think I'm going to do Brawl Saturday, Melee Sunday. That seems to appease everyone.

Sorry Matt :)
 

Remastered

Smash Lord
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From what I saw on facebook, Saturday only benefits 2 people really. 1 of those people is still not fussed with either day, and the other I have never seen at a tournament before. Cal has mentioned on the boards that Saturday is better so I can understand that. Can you still come at some point on Sunday Cal?

Everyone else is happier with Sunday or happy either day. I'm housing what will most likely be 4 people for this including out of state attendees. Surely Sunday, being cheaper, better for more people, and overall the more popular choice is the better day to hold it?
 

CaLibUr_1337

Smash Lord
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I can probably get away with bailing on my family since it's the same and somewhat boring ritual every year anyway. I'll confirm at some stage today.
 

smopup

Smash Journeyman
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Brisbane, Australia
Yo J-Birds, we should team. Double Fox or Fox/Falcon shenanigans all day.

Also, how are things in terms of set ups? I might actually be able to bring a TV, Wii, Melee, and Brawl. I've also got Project M on there but I'm not sure if it's the latest version.
 

Vyse

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From what I saw on facebook, Saturday only benefits 2 people really. 1 of those people is still not fussed with either day, and the other I have never seen at a tournament before. Cal has mentioned on the boards that Saturday is better so I can understand that. Can you still come at some point on Sunday Cal?

Everyone else is happier with Sunday or happy either day. I'm housing what will most likely be 4 people for this including out of state attendees. Surely Sunday, being cheaper, better for more people, and overall the more popular choice is the better day to hold it?
Well from what I see on Facebook, both days seem to benefit an equal number of players. It's really quite split.

So, I'm going to do tournaments on both days. Amateur Saturday and Pro Sunday.

Problem solved.
 

Remastered

Smash Lord
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So I'm going to bring a Soul Calibur 5 setup to this for anyone who wants to play. Will be on Ps3, and I'll have controllers, but if you want to use a fighting stick, you'll have to bring your own.

I don't actually play smash anymore, just sorta turn up and press B with MK to beat people, so I'll be spending most of my time on SCV. Happy to teach people how to play and give pointers if anyone is interested in the game. No tourney, just friendlies.
 
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