The 0ne
Smash Journeyman
Not Megaman's Hyper Bombs, but his crash bomber is a special case. Some bombs have an impact hitbox before they blow up, and others just blow up IMMEDIATELY once their...I guess "hurtbox"(?) comes into contact with yours. Like on the next frame, people. Mega Man's Hyper Bombs and Samus's bombs hit you then explode, while Link's bombs and Mii Gunner's Grenades just explode. The crash bomber sticks to you once it's in range, and then the timer begins. There is no impact hitbox.I think it depends on the bomb, but traditional bombs like Link's and Megaman's can smack you in the face and heal you.
And I assume the reason you can't absorb Samus's missiles or Bowser Jr.'s up-b is because for whatever reason they're considered impacts with a fire effect. Villager's Lloid hits you and then you're hit by fire on the next frame, but Samus's missiles hit you with a fire effect on the same frame, like Little Mac's up-smash sweetspot.
Bruh the grenade, the up-smash, the mines (down-smash), the C4, the bazooka, AND HIS PM CIGARETTE TAUNT.Heh, you know what I just realized? If Snake were still in the game, the matchup would probably have been RADICALLY different since PSI Magnet would have been able to absorb like half of his moveset
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