Okay, first a few things: I do not want to replace Jiggs because then people would need to choose between Volnutt and Wisp. I'd rather not force people to have to choose between two awesome characters. That's the reason I'm a bit wary of Olimar now. Sure, there's nothing major finished on him yet, but soon there will be a lot of them. The more I look at it, the more I'm liking ROB. He's got tons of articles, he's seldom-used in hacking, and I don't personally know many ROB mains.
If you already have Megaman working on Olimar, then keep using him on Olimar. Placing him on another character for the sake of fan preference is silly. I've read way too many posts on gamefaqs talking about how "useless" characters should be removed from "their" game and other garbage.
The thing is, at this point, it is literally less than five seconds to port him over another character. I want to decide now, because once I start on the moves and animations, it will take significantly longer to swap.
Honestly I feel Volnutt should be a character that is hard to use, but a total beast once you manage to get the hang of him. That's how he has been in Tatsunoko VS Capcom, anyways. People thought he was low-tier until people started mastering him, then they were like "Holy **** this guy is amazing." He has a great keep-away game, difficult but brutal combo capabilities giving him a great melee game, the only thing is that his stamina is a little low. The first two parts are easy to emulate in Brawl (his charge shot needs to take a while, but deal massive damage when fully charged), the last should come in the form of being easy to knock around like a lightweight, but falls like a medium-heavyweight. His recovery should be pretty decent though.
I plan on making him a light weight fast faller, so he'll be easy to kill and combos like a mofo. I'm trying to go for his TvC feel with his controlley style, but a Space Animal-esque combo character would suit him too.
This is why jigs shouldn't be replaced
*epic Jigglybotnik*
Awesome. Pure, unfiltered awesome.
Hmm, interesting project. If you finish this, will you allow me to make a vertex edit of him to look like Original Rock Man? Plus, I'd love to see a Beta of your project fight against mine, online, or something.
That means a lot coming from one of the foremost Brawl Hackers around here. I'd love to see a classic Mega Man edit, hell, I'd even make an alternate move set for it if I have time.
How about that upgrade you recieve in '64? Those skating shoes? Remember? You travel alot faster with them on. Maybe it can be like a boost or something...
I was thinking of doing that for Kei_Takaro's shield up-B idea, like he boosts up, and dives down with his shield.