Code:
Set Pointers
C283CAA4 00000006
80A30064 80A50020
80A5000C A8850002
80B90010 80A500AC
5484103E 38840040
7CA2212E 3CA01000
60000000 00000000
Skip Write
C21A86E8 00000004
C01B0000 A89B0002
2C045953 4182000C
C002A078 67A44000
60000000 00000000
C2046AF8 00000004
C0170000 A8970002
2C045953 41820008
C00284C8 7E248B78
60000000 00000000
Put this in your GCT as well, toddtj.
Thanks. I really appreciate it.
This hack looks better in game than it does in the screen shots- it really does look a lot like Pichu, and I really like it. It makes it look much better if you add the goggles, as well.
There are a few places were the model reverts, but I'd almost call it impossible to notice, unless your looking for it. It also surprised me that this only effects the sizes of Pikachu's model- last I knew, PSM hacks effected all characters being used by player 1.
His ears get huge when using Nair, but it's funny, and not really a problem.
I'll definitely keep using this hack, until model injecting comes out.
Great job, Wilttilt, and thanks.
It's part of the element, I can't just up and remove it D:
No problem, then. It's fine as it is, really. I've been in multiple games with zss and never even noticed there was a difference. Perhaps I am just not very perceptive, but I don't think it's a problem, at all.