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Project Mewtwo- Mewtwo v1.00 - WHOA VERSION JUMP. Moveset complete! Touch-ups begin!

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AceSe3don

Smash Ace
Joined
Mar 6, 2010
Messages
558
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Kuwait
Any texture ideas?
I made three:
Shining Mewtwo:


Shiny Mewtwo (Green), and Blue Mewtwo.

Of course, many people made textures, but for now I'll stick to those.
I need one more texture. Any ideas?
 

StarWaffle

Smash Lord
Joined
Oct 18, 2008
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1,491
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BC
ftilt done, what next boss.


Do you want the ftilt that ges up and down? or are you gonna disable that?
 

StarWaffle

Smash Lord
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I'll wait for the new fitmotion.pac file before doing any more =]

i'll pm you the ftilt though
 

AceSe3don

Smash Ace
Joined
Mar 6, 2010
Messages
558
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I'll wait for the new fitmotion.pac file before doing any more =]

i'll pm you the ftilt though
You force me to upload it xD.

http://www.mediafire.com/?amahqlq1yfeorat

Fair is a little stronger, dthrow and dtilt meleeified, and some other crap that nobody cares about ;D
Awesomesauce, I'll see about it now.

i may need to add this to my game again once you guys finish it up. lots of good stuff going on now.
We're trying as hard as we can.

EDIT: Everybody knows the Cloud PSA right? You know how when the opponent is hit with Up B, it calls a graphic effect, how could that be done?
 

AceSe3don

Smash Ace
Joined
Mar 6, 2010
Messages
558
Location
Kuwait
So Guys...Now are you working on the 4 Generation Mewtwo...?
or In the Melee Mewtwo...?
Melee for now, and I might not make the 4th gen stuff.
I also did some stuff on the Bair animation, I sticked the ThrowN bone on his tail on most of the animations, to put offensive collisions on it, respectively.

Mewtwo Test Version 2

Things we need now: Hitbox fixes for the tilts, UAir and a new D tilt animation, and of course, Side B.
Oh and don't use Down B in air, you'll T-Stance, cause I didn't make one yet.

Basically we're 95% done, so we need to finish this ASAP.

To DD:
I have an idea for the final version, just leave everything to me.
This -if it is Allah's willing- is what I will do:
1- Upload the files to Mediafire.
A- The files will be two parts, the first part is the moveset, textures, portraits and stuff like that, including a patch for the BRSAR.
B- The second part will have the whole BRSAR if anyone wanted it.
2- There will be a surprise inside the part one st---
OH WHO AM I KIDDING?!
Here's the "surprise":
3- The moveset... Is actually several movesets.. Each one having something different with Neutral B.
A- The first, you guessed; Shadow Ball.
B- The second is Aura Sphere.
C- The third is Energy Ball.
D- The forth is Will-O-Wisp.
E- The fifth is Focus Blast.
F- The sixth is Ice beam, but instead if a beam it is a Sphere, so call it Ice Ball even though Mewtwo can't learn it.
G- The Seventh is Thunder Wave, Smaller than the others but has electric stun effect.
H- The nghth is Goomba (!), no I'm not kidding. It's Goomba. Yayz for Mewtwo Throwing some Goombas around.
I- The ninth one is... ELECTRODE!
J- And last but not least... The most powerful Pokemon ever, the one who's even banned from the Uber teir...

MAGIKARP!!!
...
K- Get excited already. :p
4- I'll upload the files into mediafire, and AGFP will post this on BrawlVault, so yeah.

EDIT: Oops forgot to put in TheSilenceOfNoOne's Down throw Moveset... Oh well, next version -if it is Allah's willing.-
 

[TSON]

Hella.
Joined
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oTSONo
I'd argue that we need a new:
Dair
Utilt
Dtilt
Jab2
Specialfall
Edge Lean
Walks
DownB (haven't tried the new one)
and
Dthrow

Then we'll be set.
 

DarkDragoon

Smash Champion
Joined
Dec 19, 2007
Messages
2,694
Location
AZ
NNID
LordDarkDragoon
xD Haha, I didn't have time to work today, so when I get home tomorrow I'm popping some adderall and going all night. :]
-DD
 

AceSe3don

Smash Ace
Joined
Mar 6, 2010
Messages
558
Location
Kuwait
AceSe3don
That The New Mewtwo Pack...? :)
So, I Have Your Permission to Upload this to the Vault...? :D
and This Its Mewtwo V5.8 Right...?
1- No this is a test.
2- Don't upload it, it's incomplete, I wish we have proper animations... I could release the final version today.
Come on guys, we need animations!

DarkDragoon said:
xD Haha, I didn't have time to work today, so when I get home tomorrow I'm popping some adderall and going all night. :]
-DD
Alright then but we seriously should finish ASAP.
 

[TSON]

Hella.
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oTSONo
Nevermind, I cannot. You need to move everything from your pac onto mine. My pac has article edits that I would rather not redo, they were tedious. Please & thank you
 

[TSON]

Hella.
Joined
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Macomb, MI
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oTSONo
They are uploaded. They're on the last page. Here's the link.

http://www.mediafire.com/?amahqlq1yfeorat

It has the new fthrow, and a bunch of minor angle and knockback changes. However, it was made before "Test Version 2", so everything that's new in that version that wasn't on ds22's pac, needs to be copied over to this pac.
 

AGFanProduction

Smash Journeyman
Joined
Mar 22, 2010
Messages
359
Location
Smashboards and KC-MM
Hey AceSe3don.....
My Model doesn't work with The latest Update....I works Fine with My PSA, with but The Game Freeze when I use It with Your PSA :(

Well I gonna use your model Now :D
 

taronmcgee

Smash Apprentice
Joined
Jun 15, 2010
Messages
77
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i live in the 2D world well me and MrG@W That is
They are uploaded. They're on the last page. Here's the link.

http://www.mediafire.com/?amahqlq1yfeorat

It has the new fthrow, and a bunch of minor angle and knockback changes. However, it was made before "Test Version 2", so everything that's new in that version that wasn't on ds22's pac, needs to be copied over to this pac.
me confused now :confused: so "Test Version 2" is the lastes but u made newer changes that need to be added to the newer ver hmm ok maybe im not confused
 

[TSON]

Hella.
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oTSONo
No. I made that before Test Version 2 was out. The changes that are on Test Version 2 need to be put on MY pac, not the other way around.
 

AceSe3don

Smash Ace
Joined
Mar 6, 2010
Messages
558
Location
Kuwait
They are uploaded. They're on the last page. Here's the link.

http://www.mediafire.com/?amahqlq1yfeorat

It has the new fthrow, and a bunch of minor angle and knockback changes. However, it was made before "Test Version 2", so everything that's new in that version that wasn't on ds22's pac, needs to be copied over to this pac.
It's not like I changed much stuff on the Test Version 2 you know.
I can -if it is Allah's willing- copy all the stuff about the articles, don't worry.
Just leave it all to me guys.

StarWaffle...
If you get your laptop back, can you make us some animations?
The ones TSONO (Can I call you that? Your nick is long.) has posted.
Dair
Utilt
Dtilt
Jab2
Specialfall
Edge Lean
Walks
DownB (haven't tried the new one)
and
Dthrow

Yes I know it's a lot do what you can do, please :) .

EDIT: More like I'll copy my stuff to your PSA.
You only changed the first Shadow Ball Throw right? (On the article.) I see the difference that mine does "C" damage and yours does 5.
By the way, your FThrow has an invalid offset call..
It says: Subroutine 22F60, but I can't find that subroutine, it says "Offset not identified as a valid event list"
I think I should delete that subroutine call, should I?
 

PikachuMan

Smash Rookie
Joined
Jul 8, 2010
Messages
9
Question: This can be used with Supermario64n's model hack right?

Or was it mariokart64n? I forget. :B
 

AceSe3don

Smash Ace
Joined
Mar 6, 2010
Messages
558
Location
Kuwait
Question: This can be used with Supermario64n's model hack right?

Or was it mariokart64n? I forget. :B
It's Mariokart4n.
And no it can't be, because I edited the bone names and translations, so a lot of stuff would go haywire if you use his model.
Just use the stuff I uploaded.
 

dpgthirteen

Smash Apprentice
Joined
Feb 7, 2010
Messages
181
Location
Tazmilly Village
i was playing melee lately and realized mewtwo does not close his eyes when he gets hurt but turns his eyes yellow, could that be possible to do
 
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