Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I'll keep that in mind. Guess I'ma have to go into the lab and learn how egg throw works.@ Cuban Pete somethings i can advise you about is you need to watch your use of your down + B. Your use of Eggroll has a lot of good intention but the way you was using it in the air was really really risky. Also if you use the eggroll to recover from the side i would advise you use the Egg roll (Cancel) a lot more often. if you roll back and falling down at the same time you lose priority and attacks. Another thing i would recommend is that playing Yoshi agreesively is going to make you lose your stocks really really fast. I would advise you play a little more defensively. Through a few eggs to keep your opponent guessing. Also if you use down + A (Tilt) and they are knocked over to the direction you used the tile. You're more then likely can use the dash grab to connect for more damage. (Be sure you use the pummel more and the down throw in those situations to)
I almost forgot to mention, the throw mixup is usually an input error, but I will occasionally use back or forward throw to set up for an edgeguard.Thanks for asking me! :D I didn't get to watch all of your matches, but what I saw, I saw throughout.
Definitely work on your recovery options. As far as I saw, you really only used Egg Roll as recovery. Use eggs to pressure them on stage, and that helps out a ton. Two eggs is enough IMO. The proceed to use egg roll, or aerials or whatever to recover. Rising aerials are also nice mixups, especially if your opponent is chasin you off stage. Rising aerial fairs are what I usually do.
You seem to only do one thing out of throws. U air. Out of dthrow, you can do a ton of things, depending on their DI. Fair, bair, dair, dSpecial, nair, nSpecial, uair, I've done it all. I say this with everybody, but explore your options. You never know what you'll find.
That said, your uairs after dthrow are lovely.
Another point about throws... You'd randomly throw out throws other then Dthrow. Personally, I don't find much use for any other throw. But I could be wrong. Perhaps you were using them as DI mixups, audino for sure.
You move fast when you aren't fighting, like doing button checks. But when you get into the fighting you slow down. Try and keep that same speed when fighting.
About what you're working on:
- I definitely agree with that. It's a problem I have too, so I cannot harp on you too much for it, but definitely work on it. (So will I xD)
-I believe I touched on that.
-I touched on that.
-Heck yes it is. I'm working on that as well.
-This one is the kicker. Yes it is amazing. DO NOT just go hog wild with it. Add some egg roll into your game. It works SUPER well for combos and tech chases. Approaches... Not as much. It works well, but smart, good players can counter it and punish.
Everything else in that list, I agree with.
Overall, @ didds , your Yoshi is quite good dude! Keep at it! Also, congrats on the seventh place!
I'll look into getting netplay, I'm not very tech savvy, but I've got some friends that could probably hook me up with some help. Again, thanks for the critique, I definitely have some gameplay issues that aren't quite apparent until I'm getting beat solidly and you really helped me pinpoint some of my bad habits.