The shiny lucario skin has red eyes, but the csp shows it with blue eyes I'm pretty sure you can just swap the eye files.
Ohh, when I get to remastering Lucario's CSPs/Pack I'll be sure to remember this!
Thanks again man!
I'd like someone to corroborate my claims first before we do anything about it but I think Amazerommu's Roy Voice isn't quite ready to be considered a fix just yet.
The higher quality sounds provided in their mod sounds a bit louder than the default voices for the rest of the Brawl cast imo and some sfx (Roy's Upsmash) are missing completely, I'm pretty sure it's like this for a lot of Amaze's sfx mods because they're made with the intention of using their Melee sfx mod. Using this in conjunction with the default Brawl sounds results in some missing sfx for sure.
That's a very fair point, Amaze is actually working on an update that actually addresses all of these points you made funny enough! For the time being I won't place it on the main page until that update for this specific fix is made!
Random Stage Switch page shows different stages when accessed from menu and the top settings bar in CSS.
Ohh, I saw this mentioned on a reddit thread funny enough! Learnt some interesting facts about summit from it!
Kirbys Ganondorf ability still has the warlock punch instead of the cape
I believe that was kept deliberately, I feel it's more convenient to have for Kirby's Ganondorf ability.
Well then!
Oh wow this is nice, though his legs feel a bit more stiff than before when it was too loose, I'll add it in a temporary fix section when I can!
Suddenly, Sandfall is in the thread, my night has been made! (And now I'm really feeling it!)
CURRENT STATUS UPDATE:
Apologies for not posting much, I've been working on various things and working 9am-5pm so it's been quite a busy few days so far, I'm going make a quick list of things I am working on:
- Giga Bowser Textures: I've already shown Red Giga Bowser before but I'm going to have this done within the next two days!
- Roy packs all updated: I need to re-organise a few things but by this time tommorow the packs will be updated with various additional fixes that was mentioned before.
- Temporary fix section: I'm planning to do a section that I would refer to as tempoary fixes, there are two cases in which this something is in this area, for example, "I'm planning to give Outset Toonlink the Master Sword as a tempory fix to the sword trail problem" is something that I wouldn't consider a full solution as people would feel that ridding the sword that outset Toon Link original have would count as taking something away from that alt, it would serve as an optional pack for those that are bothered by the sword trail for that specific costume if that makes sense. I would also apply this is animation fixes
- Outset Toon Link Tempoary Master Sword: As I mention in the above point, until a more alternative solution appears I shall release a pack for Toon Link with the master sword attached on, again, this will be treated as an optional pack for reasons I mentioned before.
- CSP Pack updates: I'm about to go into detail in regards to increasing quality for the CSPs on the battle selection screen, for those who don't know, Ondo has a created a method that free's up space on the menu screen so that you can in quality CSPs (His thread goes into detail about it but basically the CSPs in 3.5 are compressed as CMPR but that's because if it goes over a certain filesize limit it would crash, various changes are made to what Ondo has done allows you to use CI8 compression) If I'm missing out on anything please correct me I'm speed typing this!
For a visual example here's what I mean:
Left is before, and the right one is after:
Quite a big change isn't it? Still working on various things, for more details on how this work, check his thread out
HERE!
I also tested this on the Wii and the detail shows quite a bit, even moreso around the edges of the CSP!
I've also been meaning to take a screenshot of what the remastered CSPs look like in game, been meaning to for a while now!
I'm currently using Roy with the Sheath on, just testing a few things here and there, with the CSPs you can pick and mix whichever you like the most! This image is a just visual look at what it looks like.
I plan update the packs with Ondo styled CSPs,
Ondo Styled:
Default:
These CSPs only cut off parts that can't be seen in game, hence why it looks like it's been cut, when in fact it looks exactly as it does in the comparison screens!
Anyway I've been going on about that for a while now but expected updates to the CSPs packs once I sort a few things out on in a day or so.
I'm also will be working on updating the ZSS model (unless someone else is!) for the new textures being worked on, and I believe that's the plan I have so far! IRL work has taken quite a bit of my time but I'll be spending as much time on this as possible!