we can't add projectiles guys...
Well, reflectable projectiles are indeed impossible, but something very close can still be made. I took an inside peek at SDoom's Cloud PSA a while ago, and his fireball didn't actually use any article, but it still looked and worked great. As long as it's not supposed to be reflected, absorbed, or to persist after animation ends, a projectile attack can very well be made. Also, I think I read somewhere that someone managed to access FS data outside of FS mode... Maybe. I'll look into it.
That being said, a non-absorbable beam attack wouldn't make any sense and be terribly unprofessional, so I can't say I'm in favor of SolarBeam. Synthesis would help with Ivy's abysmal recovery in its own, unique way, but no character ever had a healing move, so I'm not sure how it would be received by the community.
Anyway, we all know you can all be trusted to make the best choice, considering what you've done so far...*Really, it's amazing and I mean it. I would never have even dreamed that a game could be modified to this extent. Especially landing detection as it's not a simple design choice but an objective, undeniable improvement of the game's mechanics. Bravo.