I wouldn't say broken, it wasn't like Ness suddenly became top tier in Brawl+ because of this feature.
This is your problem, you're constantly referring to Brawl+. "Brawl+ did this, Brawl+ did that and it was fine there!"
Hint: This isn't Brawl+
The mechanics here are
completely and utterly different. The air dodge system is not BAD (pun intended), it's MAD. There's a reason why I said borderline broken, it's because with something like that he could have a really
really safe recovery with the directional air dodge. You're not taking that into consideration because you're constantly thinking about Brawl+. Which to you Brawl+ is the end all be all mod because it caters to
exactly what you want.
So if that's the case, I'm constantly bewildered about why you play PM or even "support" it when you're grossly invested in Brawl+ as a whole.
You never consider the after effects of any of your ideas and constantly bother the dev team with them thinking it's perfectly okay to constantly nag a few of us over AIM. It's disgusting and I don't approve of your methods to try and shoehorn in your wacky and zany ideas; you never even take a moment to think about how they would pan out in a tournament setting. Casual is your priority and you've made that very clear in every post you have ever made in this thread. If you ever want to be taken seriously, think before you suggest anything and maybe people will actually consider your ideas.
If you still can't get the picture after this post... I.. can't even comprehend how that would be possible.