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I wasn't complaining about dramatic changes or "gimme buffs/nerf that character cuz im bad." I just wanted to know about just more general stuff like animation changes or frame/hitbox fixes. Besides, I didn't ask for any changes, I just wanted to know if there would be any.practice helps... some people should try it before asking for changes
I wasn't complaining about dramatic changes or "gimme buffs/nerf that character cuz im bad." I just wanted to know about just more general stuff like animation changes or frame/hitbox fixes. Besides, I didn't ask for any changes, I just wanted to know if there would be any.
Perhaps I should be more specific when I want to be general.
After playing a lot, I think marth needs more kill moves. I've gotten opponents up to 170% and been able to combo the **** out of them, but marth can't kill if he can't land one of his kill moves, and nearly all of those are ground based, and more or less easily avoided.
Played back and forth marth versus ganondorf mostly, and a few other characters, and marth just kept losing. My buddy and I kept trading back and forth with marth. I'm a marth main from melee, brawl, and brawl+, and I could kill more easily in all of those than here. It just seems like marth lost a lot of the power he had in melee. I have not pulled out melee yet to do a more close comparison, but I think this is worth looking into.
A couple other posts also. Wasn't really talking to you. I was making more of a general statement to those who cry for change because they can't pull off certain things or because they just aren't good enough with a certain character.This is acceptable. I cannot wait for the patch. In the meantime I will be holding off on Marth and probably moving to my other mains.
EDIT: Snake, his DACUS. I think it's nice that you cannot slide back and forth across the stage launching mortars all the time now, thanks to the new physics, but the window on it should just be a tiny bit wider. It's very very difficult to pull off, almost frame perfect precision is required. I can sometimes manage to slide back and forth with it, but I botch it more than half the time. Can anything be done about this?
Odd timing I suppose. Haha.A couple other posts also. Wasn't really talking to you. I was making more of a general statement to those who cry for change because they can't pull off certain things or because they just aren't good enough with a certain character.
That's probably why I see so few Foxes. Or maybe it's because spacies can be hard to play as. Either or.also, i still have my fingers crossed for Melee fox stance......his brawl stance just looks so awful >< (and ofcourse none of this is a priority atm)
This.I want Marths walk back.
Link to his channel please?ummm Sneak.....you might want to double check the titles of your videos lol
Link would love to slap swords with Marth using his Fsmash.Man, Link would die for Marth's Fsmash.
...At stupidly low percents.
Yeah... not to be that guy or anything but I think Mario or Falco would have been better examples than Link who actually has a decent recovery and the extra weight to give him more survivability. He could easily survive an fsmash up until mid to upper mid percents.Man, Link would die for Marth's Fsmash.
...At stupidly low percents.
Yeah, do you think its possible to make glancing blows register as hits? Phantoms and glancing blows are just dumb.Is it just me, or do glancing blows seem to happen more often than in vBrawl?
Not in Melee if you were in the air when you got tippered. You could easily die at like, 30% or something ridiculous.Yeah... not to be that guy or anything but I think Mario or Falco would have been better examples than Link who actually has a decent recovery and the extra weight to give him more survivability. He could easily survive an fsmash up until mid to upper mid percents.