Hmm, just got back and I'm sorry my Ganon thoughts apparently caused some... trouble? Lol?
I hope the "seriously sick" comment made by Kaizo was just a joke, but it's hard to tell. Everyone's entitled to their thoughtfully formulated opinions and I respect the fact that he/she prefers Ganon a certain way. I was just trying to give my thoughtful opinion... *shrugs*
Personally, I don't necessarily like the look of his brawl dair more than his Melee one, but at least it looks unique from Falcon's - plus, imo, the arms down straight legs animation appears more powerful. Again, just my opinion.
I guess this is kinda related to one of my only worries in this entire awesome project. That is, how will characters that have been given a uniqueness in brawl retain that uniqueness or rather, even attain more unique moves in PM? As far as my dair thoughts go, it wouldn't even change the attributes of the move's physics, only the animation. Like I've said though, I'll definitely play this mod in any case as I was quite a fan of Melee and one of my fav characters was Ganon.
On a different topic, I hope the devs are having fun with their new clone engine and all the ideas it must be letting them realize.