5ive
Smash Champion
I know a lot about Brawl/Brawl+ Pika. I'll PM Axe/Anther to see if they can try to help us out.
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Well from the Project M set I have, everything feels really similar to Pika+. It seems as though I can use the metagame developed from Brawl+ straight into Project M.Knowledge about one or the other is only so helpful... it's the changes from one to the other that are important -- having one person that knows a lot about Melee and one that knows a lot about B+ isn't as helpful in this instance as someone who knows a medium amount about both.
Let me know if you can do this in the next few days, otherwise I will just tinker with Pikachu+'s moves until I get a solid feel for what's changed.
@Gizka... of course!
These are the most important. But mainly 1 and 2. However I don't know if general combo game is what is needed for some characters. I feel that what made melee good was that you got a sense of offensive momentum. A lot of this game from the 1 and 2 but there are other ways to accomplish this. I'll post up some characters idea I have a bit later on.@Gizka... of course! The real question is.. what makes someone "melee?" Here are my guesses, feel free to make suggestions:
1) Moves that flow together to promote a general combo game
2) Interesting tech-chasing options
4) Technical ATs
Holy crap that's amazing. It's a shame it's not complete.hey shanus, if you look at this link, it might help a TON
http://www.bigprojects.net/sean/ssbmhitbox/ssbmhitbox.html
His Melee Fair is meh. His Dash Attack is horrible. You get punished for hitting until relatively high percents, and at that point, you can't combo out of it.or since this is supposed to be more like melee, how about his MELEE fair and dash attack? lol
isn't that the general idea? I think that its good to have both metagames implemented at the same time. it creates a genuinely fresh experience.Well from the Project M set I have, everything feels really similar to Pika+. It seems as though I can use the metagame developed from Brawl+ straight into Project M.
If anything, I'm knowledgeable in the metagame differences between Pika+ and Melee Pikachu.
In my opinion, I would like to see a mix of Brawl+/Melee in PikaM.
whaaat? his melee fair was great, not as good as the 64 one sure, but it does its purpose. his dash attack can combo into a lot of stuff, trust me. it IS weak until like 50-70%, but you shouldn't be dash attacking much in the first place.His Melee Fair is meh. His Dash Attack is horrible. You get punished for hitting until relatively high percents, and at that point, you can't combo out of it.
Has anything been planned for D3? I'd love to hear how he operates in this game.
Speaking of the King, I'd love it if you guys could give his jet hammer some sort of momentum boosting AT. Like the glitch, but possible to perform consistently.
Yes, you are correct.Wait, does Wolf's shine cancel on landing ala SSB64 Fox? If so, I love you all.
every smash game has RAR. I'm guessing you want to see the Brawl version the most, since it was the only one that let you keep momentum.I would like to see Reverse aerial rush(RAR)
Wrecked. I missed that somehow. Now I feel bad.Yes Giza, Shanus stated that one page back
If you can RAR JC pivot grab it would be more amazing!which brings me to question, can you RAR JC grab? it would be like a cheater pivot grab lol
its terrible in melee. it stops your momentum completely. its best in brawl, and semi useful in 64 if your character has low traction (fox, jiggs, etc).What is RAR? I must not be to useful in melee >.>
yep, it doesWait, does Wolf's shine cancel on landing ala SSB64 Fox? If so, I love you all.
why don't you guys just play ssbm
SHeLL said:A good question. It's a fun project for us, as we love to code things. Also, it's not like Melee was absolutely perfect in terms of balance, so we're polishing that up and adding some fresh new tactics.
5ive said:The fact that it includes Brawl characters and makes many Brawl players closer to home (hyphen smashing, dacus etc) makes this worthwhile for many.
Rikana said:You're missing out on one big factor. People who play in areas where there are literally no melee players but themselves. What do they depend on? Guess what? There's wifi hard coded into Brawl.
I play melee but I'd love playing melee with a bit of twist with something refreshing as well.
cause king dedede.why don't you guys just play ssbm
Some of us still do, like me. One reason to play this is a bigger roster, I guess. Why do people assume we can't play both? =Pwhy don't you guys just play ssbm
Melee is awesome but that doesn't mean I can't enjoy other games too.why don't you guys just play ssbm
More characters, better graphics.why don't you guys just play ssbm
Debatable. Depends if you use Brawl's standard textures or not. Sure, they're more detailed than Melee's, but they are way too desaturated for a Nintendo game. Plus, Melee Falco's sexy Red Jacket.More characters, better graphics.