cannedbread
Smash Lord
hey guys what cha doin
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Welcome to most sex kicks.That's N-Air. It's probably a little too good in its current state, even. It isn't mindless, but it's quite universally useful.
This. Besides, isn't this the reason that Ganon's sideB has, I guess, 'negative priority'?Well don't those moves kinda even out because of the properties they were given? Like in the case of bite you have such control of the movement of the move that a bigger hitbox would make it a little too difficult to deal with. Command grabs are usually hard to deal with, due to them being unable to be broken out of, and being able to use them in the air.
Not to mention, the sideB jump > DJ mix-up is a pretty good fake-out with Wario's great aerial mobility.Also with his tackle, it has the ability to go from ground to air (which if done at the edge you can jump during the middle of it to cover more distance, and then use it again to get back to the stage), you can mix it up by canceling it into a crouch, which has light armor on it, and you can get another mix up by doing a dash grab, which looks exactly like his side b and you can make it last just as long.
The sideB isn't even that negative on shield (in my experience) because of how much shield stun it induces and how far away it pushes back the shield. You have to subtract 10+ frames for dropping/WDing out of your shield and traversing the distance to punish.These are all strong choices, but when used incorrectly there are heavy consequences, like how side b is so negative on shield, how the crouch is very punishable if not spaced correctly, and that you can be easily hit out of his dash grab, since it doesn't have grab box until you end it.
The aerial one's really good at stuffing jumps though, and it's pretty good with the DJ to compliment it. You can't look forward to punishing the grounded one's lag because the jump seems to ALWAYS extends the charge by a set amount and it has pretty much no lag.Improving the range on Aerial Side B would probably be fine. The difference in power between a grounded one that's been traveling, and an aerial one is significant enough that you're heavily incentivized to keep it grounded anyways. For Bite though, IDK if it should last longer or have more range, but a tiny little touch would be good. I'd even take a slight nerf on throw knockback/angle out of Bite to balance it a bit if that's what it took.
Yes, quite.And is one of Bubbaking's worst matchups.
so was i... a thread should be made for discussing this... doesn't smashboards have some sort of offtopic where it could be made if it doesn't fit anywhere else?..I was also thinking more along the lines of an original cast and story. There might be some references or inspirations from existing animations, but not to the degree of "THIS CHARACTER IS THE GRAPPLER. HE HAS A 360 DRIVER AND LARIAT."
it's more like a sex tummy, though...i think wario's nair is the best sex kick in the game
welp see you guys later o/
Drivers are the command grabs that do half a health bar or whatever.wondering what a 360 driver and lariat are
apparently I can't into fighters
just smash
Yeah you're right, I must have been confused by her having a 360 input grab and spinning arm bar
No, that makes sense. I wouldn't call either of those "TFGs" (assuming that T = "True" and not "Traditional" which would be redundant considering what you said). SG is also a really good choice for beginners to FGs.I have no idea what either of those look like, despite now getting what they do SGs is like the only more traditional TFG I've attempted to play seriously (no tourneys, by seriously I mean with a competitive, time to figure **** out attitude) because I'm a broke ****er that can't afford video games, and SGs was cheap. I've played the tiniest bit of MK and soul caliber, but don't really like them because the characters feel so... stiff and immobile. Maybe I'm just doing it wrong? #spoiledbysmash
Fixed.for the record, **** kick is already taken.
That is Samus' up-tilt.
Yeah, but then you'd have to deal with being in my region.Man sometimes I wish I had taken that scholarship offer from that college up in VA
coulda hung with part of the project:m dev crew if they'da had me, plus I've got family up there so it wouldn't have been so weird being more than 1000 miles from home
and uh-I would walk five hundred milesand uh-I would walk five hundred morejust to be the man who walk a thousand miles to wind up at your door
I can't be the only one who's sincerely glad "**** attack" isn't the commonly used term for it...Cerebella does neither lariats nor spinning pile-drivers. What drug are you smoking?
@Drinking: Hey, I didn't make up the term. "**** attack" would actually make a lot more sense, but that's not what came about.
http://super-smash-bros.wikia.com/wiki/Sex_Kick
http://www.ssbwiki.com/Sex_kick
As you can see, a very good portion of sex kicks aren't even kicks at all.
Piledriver (professional wrestling)If it's her 623 armspin then yes I do. I don't see how that isn't a lariat analog though.
I only own a Wii and PS2 and haven't bought a game in years (Haven't pirated any Wii/PC games either..yet). I've gotten by on Smash, Wc3, and Free FPS games.I'm a broke ****er that can't afford video games, and SGs was cheap.
Samus' counts as well lol
women can **** too
What's "Wc3"?I only own a Wii and PS2 and haven't bought a game in years (Haven't pirated any Wii/PC games either..yet). I've gotten by on Smash, Wc3, and Free FPS games.
Woooooooooooooord.I especially lost interest in single player games.