Kink-Link5
Smash Hero
Does Ness really have a nerftweaked dashgrab or is it just an animation change with the same frame data?
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Its small things like this that really make the game. The fact that you guys take the time to do these cool little touches is amazing.So in the spirit of keeping this interesting, I'll release info on two subtle game codes we made. If you guys continue the hype train to 200+ viewers, we might reveal a few additional interesting changes.
CSS Character Preservation:
One of the things that always bugged me when I played smash was that whenever a player accidentally exited versus mode, or someone needs to edit their controller settings, each individuals' selected characters are lost. We have created a code for versus mode only where the game now remembers your previously selected characters!
Nametag Limitations:
A lot of individuals loved to use limited gametags in melee, including P1, CPU, etc. In brawl, using these nametags was disallowed. We have now removed that limitation.
I think it means that you can use tags like "P1" or "CPU" whereas previously Brawl prevented you from doing that because they were already used for default character tags.Can someone explain the nametags thing? I want to turn it into them removing the stupid cellphone texting, but I know that's not it.
Brawl just didn't allow you to have P1, P2, P3, P4, and CPU as your tag for some reason. In P:M Demo 2.5, you can now have your tag as one of the ones I just mentioned.Can someone explain the nametags thing? I want to turn it into them removing the stupid cellphone texting, but I know that's not it.
So in the spirit of keeping this interesting, I'll release info on two subtle game codes we made. If you guys continue the hype train to 200+ viewers, we might reveal a few additional interesting changes.
CSS Character Preservation:
One of the things that always bugged me when I played smash was that whenever a player accidentally exited versus mode, or someone needs to edit their controller settings, each individuals' selected characters are lost. We have created a code for versus mode only where the game now remembers your previously selected characters!
Nametag Limitations:
A lot of individuals loved to use limited gametags in melee, including P1, CPU, etc. In brawl, using these nametags was disallowed. We have now removed that limitation.
Or perhaps she's just less appealing.But Jiggs is a top tier character. Sheik, Fox and Falco all see a lot of use at top level. Jiggs does not.
Kirby's simplicity has nothing to do with his lack of use, it's because he sucks. Jiggs, however, doesn't suck. She's a top tier character. Yet she sees little use, because she's not that easy to use.
There have been numerous streams featuring 2.5 DDD. Not to be an ***, but, uh, you should've been keeping up with them.is there any major changes to ddd that ddd mains should know about? is there any the pmbr is willing to reveal? or is it something i can figure out on my own?
D:There have been numerous streams featuring 2.5 DDD. Not to be an ***, but, uh, you should've been keeping up with them.
Thank you, Shell! You are the greatest!
yeah it's like thatSo you can walk during b-throw like snake can walk while holding someone in a grab?
Yes but they are all hitting Refresh like, over and over again.The site is buckling under the stress of only a hundred extra people? That's kinda pathetic tbh.
I suppose that's true. Well, lemme take one person off the site's load, I'm going to bed.Yes but they are all hitting Refresh like, over and over again.