Juushichi
sugoi ~ sugoi ~
You can!Pit mains, you should see if shflf'd weak reverse BAir -> FSmash can be a thing!
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You can!Pit mains, you should see if shflf'd weak reverse BAir -> FSmash can be a thing!
Joker's monthly is in Des Moines, IA. We were talking about the February tournament in Oak Lawn, IL just now though.IDK, you can do some tasty fair gimps. But yeah, bair nessessities.
Are we still talking about Washington or Iowa? If Iowa, then that's something I can potentially attend.
What happened later?Mew2king said fox is perfectly similar to melee in every way that matters.
So, get ***** johnmasters
Also. I 2-0d him today.
Holy cow, it's Brawl in P:M!I can guaranty that, unless you have a maximum tolerance for super avoidant/non-interactive play, you will not have fun playing me though. I go for timeouts with Falcon. In Friendlies. Alternatively, it might give you exposure to a kind of playstyle you're not use to and could be surprisingly fun. My roommate, bad as he is, genuinely enjoys playing against my maximum homo style.
brb making this the theme song for my life.
IIRC, Mango actually made a great Puff guide around the time he beat Hbox in Puff dittos. That would be a great source for you to look up as well, Leaf.Jigglypuff is a Melee veteran who's pretty well-developed, so you're probably better off asking around or reading up in the threads at the Melee Jigglypuff forums. You should reference Hungrybox's Melee and PM videos from FC: Legacy and The Big House 2 as well.
I don't know how to use Jigglypuff at all (I'm terrible at spacing wars), but Hungrybox uses a lot of BAirs and very few DAirs in the neutral game.
Ohhh man, that's epic! Using Gdubs instead of RPS to decide port priority!Determining Player Priority:
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
UsingJudgement higher number wins. The winning Team shall either elect to have first choice in port selection or first choice in Stage Strike. Whichever Team does not receive first choice in Port Selection will be compensated with first choice in Stage Striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).
Always pick scissorsThere is legit strategy to rps
But then it ain't random "_"
I think due to these, the chance of getting any one number was always 1/7 unless it was a number that violated any of the rules mentioned above. Only 7 numbers would ever be available at one time.The first number in a match can't be 1 or 2. The second number can't be 2. A number can't be repeated until, I believe, two (not sure what this number is) other numbers have been called out. SideB's animation does not have to finish for a number to have been 'called out'. Even if sideB was started for only a frame before being interrupted by an opponent's attack, the number was still 'called out'.
I'm here for ya.I wonder how many people will stay up until 5 in the mourning today![]()