MacKellarTeam1
Smash Cadet
- Joined
- Sep 30, 2007
- Messages
- 59
haha... ****... I'm going to bed.
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You serious?!?!! LMAO!!!At least you figured it out. People are asking me what to do after compiling the source code.![]()
Sorry about that dude.haha... ****... I'm going to bed.
Who's getting trolled now?Then why are people posting that they got it lol
you lolWho's getting trolled now?
<zxeon> I heard the beta is out
If nobody caught thatNo, the people who think I'm trolling are ********. retardedly smart.
That is a thing that happened.you lol
trolololCode:<zxeon> I heard the beta is out
D:gonna start giving the beta out to everyone now
except for you. You can't have it.
meh i have no self respect anyway, so no harm tryingHey guys, "gullible" isn't in the dictionary, go look!
Yes and yes.can you edgecancel and shield out of your initial dash in this game?
Oh, okay. I never played Melee competitively (not very people play Smash Bros. where I'm from [Wi-Fi got me into the competitive scene]), so I didn't know that "clones" played differently. As for Melee's air dodge, I just don't like it. I find it easier to dodge with Brawl's one, but that's just me. Regarding the no air dodge during tumble, I suppose that goes well with Melee's air dodge, but I also think that it'd be interesting to see Melee's air dodge with air dodge during tumble. I'd also like to see Melee's air dodge, only without causing special fall (so one Ice Climber actually has decent recovery, if you catch my drift). Of course, that'd change the game completely.
Hell yes we are, if you're interested in helping, feel free to join up.are you guys still working on this? i saw some videos, fox's bair looked good.
LMFAO!!!! I put that image together and guys face definitely popped up in my head.He's not tasty? He's 12 and homeschooled.
And he looks like Tay Zonday mixed with Steve Urkel.
This was FroHos early beta of dreamland. Its an early work-in-progress which will no doubt be improved upon greatly.I have no doubt that those god-awful textures will be fixed on Dreamland, but something isn't right about the stage. It almost makes me want to go back and restart my Dreamland project that I started but never really progressed on....
You have to realize that this game is entirely different and viewing a character based on damage between moves (not even considering knockback) is wholeheartedly foolish.Snake's damage nerfs are ridiculous. He's a slow character, come on.