ELI-mination
Smash Champion
Snake ***** spacies.
And Jigglypuff.
And Jigglypuff.
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Seriously, what is your problem? That's why I asked for CLARIFICATION! This was my exact post:You're frustrating to have a conversation with because you continue the conversation without understanding what the other person said in the first place. You argue over points that the other person never made. It's like two conversations going on that have nothing to do with each other.
Like "What makes the sky orange at night?"
"I don't think so, gravity only attracts objects, it never repels them"
"...What."
Your response was "read things with better understanding." That most certainly is a derogatory statement and now you're saying that I'M the one who's unpleasant to have a conversation with because of misunderstandings.Can you clarify this? For one, how is your definition of "Item Catch" any less 'instantaneous' than your definition of "Instant Catch"? Or are you saying that an Instant Catch has to be the precursor to an Instant Throw? Can't an "Instant Catch" simply be called an "AD Catch"?
Secondly, what do you mean by the bolded portion above? When would an AD catch something that a Z-catch wouldn't?
But you do have to wait the couple of frames it takes you to AD into the object. I don't see how doing it in any situation implies it being instant. You can REcatch something you recently dropped faster if you AD but that's only in that specific situation.Air dodge is the only thing that is an instant catch because it is the only thing that can catch an item in every situation. When Z does not catch things, Air Dodge will. Hence, "Instant."
You don't have to wait to air dodge catch, so it is "Instant." You have to wait before you can item catch, so it is not instant.
It is called an "instant" catch because it happens instantly, without having to wait.
I'd be willing to say GaW beats snake, at least goes even with zard if not beats him, and can give ganon and lucario a hard time.So many bad MU's? Against who? And I would argue that nearly any MU is a bad MU for G&W. IMO, G&W vs Zard is one of the few MUs that Zard just straight-up wins.
Bowser can literally just shield and react to anything Sonic does with Fortress OoS. Snake can Cypher. When Samus comes, she'll be able to UpB OoS, too, to punish anything Sonic does. Those are just some simple examples of punishing Sonic while remaining conservative in the way of acting at neutral.If you know they won't respond, then that's when you need to go in. Going in with something like sideb and wavedashing to cancel it right outside of their zone of attack range is going to provoke some kind of response. If they don't respond at all, you have a mess of different options at that point.
You gotta watch prof pro. He makes snake look broken! I think a big part of snakes game is being very perceptive no matter the matchup. Like maybe if you're trying to use him like your former mains (or brawl snake) it will completely ruin his game and make him very exploitableI'd be willing to say GaW beats snake, at least goes even with zard if not beats him, and can give ganon and lucario a hard time.
Those are just a few I've tried.
When I used Snake, I literally felt like I didn't have a single MU in my favor.
It's that new age meta-trolling that's all the rage.What is the PMBR doing giving opinions?
I literally just watched this MU happen at Eli's today and I've watched it take place a dozen times on other dates at other locations. Bowser can remain non-committal and still react to everything Sonic does. If they trade, Bowser wins. UpB OoS is a very viable strategy against Sonic.And sonic doesn't have the speed to just run in and grab if he's sitting in his shield? He is going to cause a reaction one way or another. If bowser is sitting in his shield, sonic will run in and grab. What if fortress hits before he grabs? Well try running in and shielding first.
You make it seems like he literally has no options and the opponent can respond to everything within a 10 frame window with no problem.
You can say that about bowser against any character that doesn't have a projectile basically.I literally just watched this MU happen at Eli's today and I've watched it take place a dozen times on other dates at other locations. Bowser can remain non-committal and still react to everything Sonic does. If they trade, Bowser wins. UpB OoS is a very viable strategy against Sonic.
You mean that grab with the grab box that is literally at his shoulder, exposing his arm which doesn't grab? Not to mention the noticeable startup and being able to punish it if it whiffs.See, unlike Sonic, Ganon has a fast, moving grab that sets up for a whole bunch of stuff and can also be performed in the air. Unlike Sonic, Ganon has a CG from 0 to death on Bowser. Unlike Sonic, Ganon compete with Bowser's range and can outright kill him.
I don't think it's something Sonic players do INSTEAD of exploring their options.It's not really just theory-craft. I just see the potential there for a lot of stuff that people aren't doing, and I think sonic's need to explore their options more in MU's instead of just going "lol hitboxes > everything I do"
Excuse me? Sheik cries out foul on this one.Pm is certainly the most balanced smash game. For now atleast. It's funny how they were able to do so much with balance without flat out nerfing.
Because you can't jump if you turn off the jump feature.Up-B OoS does not work with tap jump turned off. Why?
Replays coming soon?Finally figured out how to record replays with Dolphin. OMG it's sooooooooo annoying to do, lol.
#I'veSeenBetterDays
No one has answered this yet :/So does this seem like I'm using Link's F-tilt right?
http://www.youtube.com/watch?v=j-r5qKmYacg&list=PL54DD4B4BF0D008A3&index=33&feature=plpp_video
Because the collision detection for the move causes it to overlap the collision of the stage when done too close to it.Ness' PK thunder is eaten by walls even when traveling straight up. Why?
See posts above for tap jump answer. If you still want to up B OOS without tap jump, you need to press X/Y to jump oos and then immediately up B.Up-B OoS does not work with tap jump turned off. Why?
Ness' PK thunder is eaten by walls even when traveling straight up. Why?
Yoshi's Story Clouds aren't animated, The Dracula's Castle moon is in front of the clouds, Wifi lobbies still make references to 'Brawl', why?
Does this mean that we're just flat-out ignoring Zenith and ROM 4? Spacees won both of those.Spacies don't dominate the Melee metagame. Sure there are a lot of them, but FC Legacy was the first major tournament that a spacy "won" (I put "won" in quotes because Mango used other characters for important matches) in several years.
I meant more like, in melee when I got hit by Fox's jab after about 25% I think, I couldn't crouch cancel to stay on the ground and attack anymore, but in P:M I can CC at like 75%CC'ing is a lot stronger now that Tech Rolls don't carry momentum. You can CC SDI launch moves at high percents and live where you'd normally be ripped off the stage in Melee.
Basically you can do this (https://www.youtube.com/watch?v=Ei-iOIN32i4 ) without having to do any actual canceling of the momentum.