abcool
Smash Ace
If you have done it vs Link and Pit do give me tips.I've been able to combo into waft a few times, I wouldn't call it useless.
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If you have done it vs Link and Pit do give me tips.I've been able to combo into waft a few times, I wouldn't call it useless.
I hope to god not. Lucas is a mess of zipping around awkwardly, while Wario is an accurate interpretation of his canon attributes that happen to not fit quite right how they are currently.i honestly do think wario is kind of a mistake and will probably get dat lucas treatment in the next installment.
This is something of what the move is, it's an equalizer like Rest or Peach's D-smash, and probably the best in the game, it just needs to be comboed into.I see. I like to save the waft as a last ditch attempt to make a comeback. In that regard it's hella hard to use. Most people would know i want to use it and always Di the right way to avoid it. I guess if i use it when i should instead of saving it, then yeah.
An no Wario is fine the way he is. He just needs to be able to Jump out of the crouchcancel from SB. An have some sort of up tool to keep up with projectile spammers. Charging waft a little faster with everything he eats. In the meantime, he is my main in PM for now. So, i'll continue to grow the character to the best of my abilities.
I heard that it was changed in P:M to be its absolute strongest when fully charged, and not like vBrawl where, for some reason, it's stronger slightly before full. I could be wrong, though. But regardless, it's probably best to always use it before reaching max (unless you go a whole 2 minutes without a good opportunity to use it, but that shouldn't be the case if you play effectively enough and always watch for an opportunity), since it's strong enough without being fully charged to still kill most of the time if used correctly, as well as being less predictable like it has been mentioned before. And, this way, you'll be able to use waft more often in a given match on average, too.Also try doing it before it is fully charged, as it has more knockback...
Yup.If you wanna join the PMBR do you still get in by that application **** on smashmods?
But that's totally canon because Lucas is awkward in his own game and kind of just runs around the place. Yeah.I hope to god not. Lucas is a mess of zipping around awkwardly, while Wario is an accurate interpretation of his canon attributes that happen to not fit quite right how they are currently.
Without less risk would be dumb? So, you want him to be able to throw out side b with less risk then?Wario being able to wildly throw out sideb without less risk is kinda dumb
but thats just my opinion
Still better than Ike and R.O.B. though.
At least.That's not hard to argue at all. 95%-99% of people are stupid anyways.
Would you rather hear about results of people who admit they've never played against Ike and don't know what they're doing against him?i'm just really sick of hearing theorysmash.
forgot to deinterlace? =(
I liked all of the combo names.
Bite is terrible. It deals more damage than it used to, but you'll never land it, because the opponent has no reason to stay in his shield in the first place. Since dashdance camping, L-Canceling, and wavedashing backward are all part of every character's arsenal, Wario has no means of getting close enough to Bite someone, especially since the grab hitbox is pitifully small. Also, even when you land it, unless a platform is in just the right place, it doesn't lead into anything, so it's just making Wario very vulnerable for a potential 13%, while Bowser's gives him a strong KO move or a 20% hit that COMBOS INTO THINGS.The only great quality about Wario is his aerial mobility. Besides the bite and fart, none of his other moves stick out to me as being particularly good. The bite is great, the only not-so-awesome part about the move is that it slows down your momentum. However, the fart takes some time to charge and isn't an "insta-kill" at high %s like DK's punch. With the exception of this move, you can't really easily combo into any of Wario's kill moves, which are limited to FSmash, FTilt, side+B, BAir, and UAir.