9Kplus1
Smash Master
Would you like to share the hype that you're keeping secret from us?so Project M in 20 hours....cool

Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Would you like to share the hype that you're keeping secret from us?so Project M in 20 hours....cool
fine...you got meWould you like to share the hype that you're keeping a secret from us?
![]()
demo 2 will have melee landing detectionare you guys going to make it so that you fall on your knees instead of your feet, or are you just gonna leave it?
Landing detection had a bunch of bugs back then, broham. It wasn't until recently they were fixed.Let me start by saying I love that this project exists and am grateful for everything you've all done thus far.
Not to be a nitpicky Nancy, but I really don't see why you didn't do a separate update for landing detection earlier. That in itself is a big enough change that I feel it could merit an entirely separate release. Now we've spent over a year getting used to faulty physics that we could have avoided almost entirely.
Again - I love the project. I just feel like I miss your logic on some of your update ideas. I know you don't want to bog us down with tons of uneventful re-releases, but landing detection being fixed a few months after the demo's release, and we're just getting to taste it now? Idunno - doesn't make much sense to me.
We've been both criticized for being overly restrictive of information, and for teasing our fanbase too much.Ah, I see. Then perhaps it wouldn't be in their best interest to act as if they had it figured out way back in April of last year.
So that means wavedashing and wave landing will be just as easy as in Melee. The timing for wd was kind of difficult in the first demo. Oh, one question Shadic, when I go to put demo 2 on my sd card do I just delete the files of demo 1 that are there and just put the v2 files into the root of the card?We fixed landing detection. That's one of the biggest technical updates in Demo 2. We've posted about it before. See here.
inb4releasedatepushedbacklastminuteso Project M in 20 hours....cool
C'mon Shadic. We all love what you guys have done and you know it. 'Sides, it's a false dichotomy if you put it that way. I mean, telling us news and restricting news both only make up one side of the coin. Things like this demo are the other side. Some people get worked up over these kinds of things but it's not all of us.We've been both criticized for being overly restrictive of information, and for teasing our fanbase too much.
Either way, we lose.
Clearly the solution is just to release the whole game now, and stop lying about incomplete characters.We've been both criticized for being overly restrictive of information, and for teasing our fanbase too much.
Either way, we lose.
How do those two things correspond? Couldn't you be restrictive of information and be serious? Or be very loose and casual with your information and be ***holes?We've been both criticized for being overly restrictive of information, and for teasing our fanbase too much.
Either way, we lose.
Frame 1 delay? Please elaborateIt should still be mentioned that it will take everyone a second (maybe an hr or two) to acclimate to the visuals and the 1 frame airdodge delay thing, so it won't feel identical to melee until you are used to it (especially with wavedashes and stuff) but once you are used to it it doesn't really make a difference =]
Just be ready to make that tiniest of adjustments.
Air dodge momentum doesn't apply until frame 2.Frame 1 delay? Please elaborate
48 hours? try dividing by fourhttp://www.youtube.com/watch?v=nPhVhQZUCpM
I wonder what page this thread will be on by the end of the week…
I wonder how many views it'll have…
I wonder where the active viewers will peak…
So exciting!
Lol I guess that is kind of obvious then haha. Is there any way to fix it?Air dodge momentum doesn't apply until frame 2.
Correction: Anything physics and movement based are delayed by 1 frame.
What are your guys' opinions on third party GC controllers, specifically ones like these that look like first party ones?