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Project M Social Thread Gold

Comeback Kid

Smash Champion
Joined
Dec 25, 2009
Messages
2,431
Location
Parts Unknown

Pic of the day. When Lucario shoots out Aura from its hands to fly with ExtremeSpeed, you can control its flight direction. If Lucario's Aura is fully charged, it can fly extremely far, so be careful not to accidentally launch out of the area.
I must be tired, because I looked at this picture for a good 10-15 seconds thinking "Why is this pic being posted now?" Only to finally look at the top right and say "Ohhhhhhhhhhh, now I get it."
 

Bambi_

King of the Forest
Joined
Oct 7, 2013
Messages
185
Location
Pittsburgh, PA
I'd play Pichu in Project M if Pichu had a spike ear alt and a taunt where Pichu spanks his own butt.
Pichu alts? Well there's Plusle and Minun and spiky eared Pichu and if only there was a green eveltro rat we'd have all the team colors right there.
Photo Dec 07, 18 16 16.jpg


I'd love to source this, but the link I have to the artist's Pixiv account says their account is deleted ;_;
 

Saito

Pranked!
Joined
Nov 3, 2013
Messages
3,930
Location
Anywhere but Spain
NNID
Vairrick
3DS FC
1719-3875-9482
Pichu alts? Well there's Plusle and Minun and spiky eared Pichu and if only there was a green eveltro rat we'd have all the team colors right there.
View attachment 7929

I'd love to source this, but the link I have to the artist's Pixiv account says their account is deleted ;_;
Lose the Pachirisu and I am all over this like Shiek on a techchase.
 

DrinkingFood

Smash Hero
Joined
May 5, 2012
Messages
5,600
Location
Beaumont, TX
Pichu alts? Well there's Plusle and Minun and spiky eared Pichu and if only there was a green eveltro rat we'd have all the team colors right there.
View attachment 7929

I'd love to source this, but the link I have to the artist's Pixiv account says their account is deleted ;_;
Oooorrr... we could skip that **** and just make Plusle+Minun an actually character duo and forget pichu
that way, we get a new character with a relatively untampered mechanic, and don't have to force Pichu to be "unrealistically" strong to fit in with the rest of the cast
it was meant to happen
 

Bambi_

King of the Forest
Joined
Oct 7, 2013
Messages
185
Location
Pittsburgh, PA

DrinkingFood

Smash Hero
Joined
May 5, 2012
Messages
5,600
Location
Beaumont, TX
I'm sorry, I was going to reply, but I was so busy staring at your avatar
it makes you look like you were high while posting that
and so does the post itself
 

Sashimi

Smash Ace
Joined
May 25, 2013
Messages
704
I would be totally down for Pichu in P:M, on one condition:

Give him absurd potential and make him impossibly difficult to play properly.
 

Sashimi

Smash Ace
Joined
May 25, 2013
Messages
704
that already applies to EVERY bad character
just powershield everything and punish accordingly
That sounds like a joke when it's said about most characters, but replace powershield with parry and you've basically got the ideal Yoshi metagame.

:yoshi:
 

SixSaw

Smash Journeyman
Joined
Oct 28, 2013
Messages
321
Location
Chicago, IL
If there was some hypothetical Yoshi player who parried absolutely everything every time, would it even be possible to beat him?
 

Soft Serve

softie
Premium
Joined
Dec 7, 2011
Messages
4,164
Location
AZ
I'm pretty sure Yoshi can parry grabs in melee. But i could just be talking out of my ass.

On paper, yoshi is second best after fox. parry everything. when everything is just shine approaches and perfect invincibility on reaction abuse, yoshi can parry> dj armor through shine and nair between the double shines. Pretty sure assuming frame-perfectness on both sides its possible.
 

Plum

Has never eaten a plum.
Premium
Joined
Jun 28, 2008
Messages
3,458
Location
Rochester, NY
I think a perfect Fox beats a perfect Yoshi in Melee, and will trade with a perfect Yoshi in PM.
I could be wrong, but assuming Yoshi attempts to punish a parried Shine with a frame perfect Nair it will come out the same frame that Fox's second shine will come out and Fox will be invincible.
But in PM they will trade because Fox lost the invincibility.
Falco would lose because his jump is slightly slower than Fox's.
I dunno, could be wrong because I'm just going off the top of my head here.
 

Johnknight1

Upward and Forward, Positive and Persistent
Joined
Feb 25, 2007
Messages
18,979
Location
Livermore, the Bay repping NorCal Smash!
NNID
Johnknight1
3DS FC
3540-0575-1486
Wave Race 64 music for Delphino plaza. You won't regret it. I haven't.
This is a lie.

The only good stage to put Wave Race 64 music on is Lylat Cruise.

If fits in the weirdest and bestest ways possible.

Seriously, it's like "Guile's theme goes with everything" on Lylat Cruise. Literally every song goes with Lylat Cruise.
 

Sashimi

Smash Ace
Joined
May 25, 2013
Messages
704
I recently tested this because I was curious...

Yoshi can Parry > Double Jump Land before Fox can get a second shine out, so if we're talking theory, not even multishines beat parrying.

Edit: Also, now that I think about it, parry > frame perfect nair would also be faster by one frame...

20eggseggs
 

Bambi_

King of the Forest
Joined
Oct 7, 2013
Messages
185
Location
Pittsburgh, PA
I don't think he can be secret top tier when his recovery is that inconsistent. The double jump is good for recovery, but he (except for Jiggs) is the only character who doesn't get recovery back when they get edge guarded. And he relies on the double jump while on stage for practically everything. If you're not using the double jump on stage as Yoshi, then you're missing out on like half of his stuff, but if you are, all it takes is a poke at any percent and you're dead. No recovery at all, and you die a few inches off of the edge at 15%.
 

Plum

Has never eaten a plum.
Premium
Joined
Jun 28, 2008
Messages
3,458
Location
Rochester, NY
I recently tested this because I was curious...

Yoshi can Parry > Double Jump Land before Fox can get a second shine out, so if we're talking theory, not even multishines beat parrying.

Edit: Also, now that I think about it, parry > frame perfect nair would also be faster by one frame...

20eggseggs
hmm yeah I didn't think about Fox's hitlag, and parry has zero hitlag
perfect Yoshi OP

Though now I wonder if perfect Yoshi can punish something like, say, pixel perfect Marth.
 

DrinkingFood

Smash Hero
Joined
May 5, 2012
Messages
5,600
Location
Beaumont, TX
Hitting Yoshi's invinc during parry in PM doesn't flag the hitboxes as no longer able to hit Yoshi. Much like how one move can hit one character and then hit his teammate (either during the hitlag or during the rest of the move's active frames), moves can hit Yoshi's invincible hurtboxes during parry and then hit Yoshi himself if he jumps out of the parry, or hit his shield if he doesn't. Almost like he was separate characters. It basically makes Yoshi's parry useless against strong attacks (the high hitlag outlasts parry invincibility) or against lingering attacks (rest of active hitboxes outlast parry invincibility).
 
Last edited:

Bambi_

King of the Forest
Joined
Oct 7, 2013
Messages
185
Location
Pittsburgh, PA
Hitting Yoshi's invinc during parry in PM doesn't flag the hitboxes as no longer able to hit Yoshi.
Are you sure? I'm pretty sure that at least in Melee, Yoshi's parry had the same type of invincibility that you get when you respawn: moves can hit you and the opponent goes into hitlag, but you don't hitlag or take damage or knockback.

According to Magus

EDIT:
V3ctorman was saying that Parry wasn't completely like Melee's yet, what are the differences? (if any)
It must be this, then. You're more intangible than you are invincible, so long hits can hit you when you get out. I guess the "green" invincibility is just in Melee.
 

DrinkingFood

Smash Hero
Joined
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Messages
5,600
Location
Beaumont, TX
Are you sure? I'm pretty sure that at least in Melee, Yoshi's parry had the same type of invincibility that you get when you respawn: moves can hit you and the opponent goes into hitlag, but you don't hitlag or take damage or knockback.
You misunderstood what I said. Yoshi is still invincible in PM during his parry. The difference is that, in PM, if Yoshi is hit while invincible, the same attack can still hit Yoshi's shield after the invincibility runs out (if the attack lasts that long) and his shield comes up or it can hit Yoshi himself if he attempts to jump out of the parry to attempt to punish. The invincibility is there (and probably for the same duration) but it doesn't prevent the attack's hitbox from hitting Yoshi/Yoshi's shield once the invincibility ends. Hitboxes don't just go away once they hit something. They are flagged so the game knows that it can no longer hit that same something after it has already been hit. Ganon's fair hits Mario, it gets flagged so the game knows not to make it hit Mario again every frame after that until the attack's hitboxes end. Multi-hit attacks have refreshing hitboxes, so the flag goes away and the hitbox can hit the character again (actually I think it's technically just a different hitbox that replaces the other one). So normally, in Melee, hitting Yoshi while he's invincible (or anyone while they are invincible) flags the hitbox as having hit Yoshi, so the game knows not to register the hitbox as having hit Yoshi again, even if it passes through him once he begins to jump even though he's vulnerable at that time. In PM, the invincibility doesn't do the same thing for Yoshi. It flags the hitbox to not hit Yoshi's invincibility again, but the flag doesn't apply to Yoshi's shield or Yoshi's normal, vulnerable hurtboxes, so it can hit those after hitting invincible Yoshi.

If I'm wrong somebody correct me
 

Yung Mei

Where all da hot anime moms at
Joined
Jul 20, 2009
Messages
5,341
everyone sucks except for me

i just spent the last 3 hours reading hentai l0l

READING

not fapping, cuz that ****s for baka's


ALSO, all my controllers are ****ed, so i gotta buy a new one, or at least one that lets me play GNW properly.
 

9bit

BRoomer
BRoomer
Joined
Jun 28, 2005
Messages
2,740
Location
Illinois
Jesus H Christ I can absolutely never find that goddamn thread that lists the number associated with each characters' costume colors, like FitCaptain03 is green or whatever.

Can someone please link it here so I can bookmark it one-thousand times
 

Oro?!

Smash Hero
Joined
May 23, 2009
Messages
9,674
Location
Geneva/Chicago, Illinois
Multihits like Fox dair are the best solution to Yoshi parry. Yoshi also gets waveshined, so there's that benefit if you land a drill and he is trying to parry.

#FoxOnly
 

Darkshooter

Smash Ace
Joined
Oct 8, 2010
Messages
505
Location
Guess.
I also ask, because by pure accident I just found it's filesystem, which means (If I have this right) I should be able to extract one file (PAC/PCS) and replace it with a custom texture from Brawl Vault. Correct me if I'm wrong on that one.
 
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