I sort of assumed everyone understood that you either had a player-friendly scene, or one that makes a whole bunch of money. there's no such thing as someone who got paid absurd amounts doing something competitively that nobody's ever heard of, after all, you need a bunch of eyeballs on you, and you need those eyeballs to be willing to pay for things, 'das capitalism in competition for youtwitch in general has helped divide all of the different smash communities in my eyes because it has driven games to be spectator sports or die in the process, and it's also now the focus of sponsorships and big business
initially it was a good idea because being a content creator got a lot of information out there and streaming assists in that significantly, particularly with fighting games and mobas, but once big names start putting money into the business, people start turning back on what they stood for
i always felt we needed to separate from the community, but a lot of the bad blood and salt between the communities stems from what gets attention and viewership and what people say as a result of it being so
pm was in the spotlight during 3.02 so a lot of people were willfully ignorant and gave the short end of the stick to the brawl community, so the reaction to when nintendo put forward sponsor dollars and gimr dropped pm from the main stream for those sponsor bucks was not only expected but ironic
and smash 4's about to feel it again, which brings me again to say that i feel like streaming has only made melee pull out ahead and not fumble about because of putting the viewers first and not the players
but that's just me
except in recent months, I'm realizing that this isn't the case when community leaders are suddenly confused as to why tournaments that are good experiences in person are so lambasted by the greater community. I'm so confused by those reactions, because I'm just some dope that's on the internet all day and even I knew this was going to happen