Frostav
Smash Apprentice
- Joined
- Oct 13, 2014
- Messages
- 136
Very funny, but I was never one of those players who disliked competitive Smash, as unfitting as that it for your reddit-level quip. I always found it interesting, but never pursued it until now.I would suggest getting thicker skin, who cares what nerds say to you on a forum; even if they have a point.
At least now you know wavecheating isn't as good as you originally thought it was.
My statement was, and I quote:The problem was that you started with a statement that was innately wrong, people provided counter arguments, and then you decided that they were attacks to your person and treating you like trash.
"If dashes worked like traditional fighters (near-instant startup, you can use all your moves while dashing like when you're standing, no dash attacks), I'm certain wavedashing would be near borderline-useless in most situations."
Literally everyone ignored that part for some reason and fixated on the part about dashing being a commitment.
In this hypothetical game, I would retain wavedashing and wavelanding precisely so they can be used in those situations. They just wouldn't be as important as they were in Smash, as dashing would take over most of their purposes on the ground. The game had more complexity in other places though so it wouldn't get too simple.The problem with this is that the cast would lose access to the benefits of wavedashing/wavelanding onto platforms/back onto the stage, which arguably can be more important than wavedashing by itself.