SpiderMad
Smash Master
- Joined
- May 6, 2012
- Messages
- 4,968
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aaaand this exists
samus PM players be salivatin, thoughHey guys, wanna buy a Project M shirt?
http://www.onceuponatee.net/products/project-m-apparel
Wait, whoops.
STONE COLDmy new sig tho
The O.M.G guide to wrasslin:OldManGrayShowsYourWaifuHowToWrestle.png
Shushthe person who currently has the original isn't even email verified
I wonder if there's a way to steal it
watShush
Im holdin that name down till its worth a few bucks on Craigslist
relevantRoses are red, violets are blue,
HE'S THE FIRST MEMBER OF THE DK CREW
HUH!
valentine's day with nobody 2 love...
im taking a shot everytime pms mentions valentine's day. thank for contributing to my alcoholism pms
Here it's _Odds@ Frost | Odds Do you think more characters that have design issues right now have them for the same reasons (not necessarily size, but for example role overlap of many moves)?
Edit: oops wrote Odds_ instead of _Odds but fixed it
pls no@ Frost | Odds page?
Roses are red, violets are blue,
HE'S THE FIRST MEMBER OF THE DK CREW
HUH!
Liked, then unliked because Kenshiro is cut off in this cookie cutter alternate rhyme. He only gets to 'shin'Alternatively...
Roses are red, violets are blue
you know who to pester about that >: Dcan we have a pm national with singles/doubles main events, then All-Star/Turbo/Stamina side events??? please it'd be so much fun
Original controllers have an additional metal bar that prevents the triggers from sticking when pressed at an angle.It's a metalic spring designed to be pushed in a ton, how long do you think it would take? Think about how long your og gc lasted on the triggers lol
IIrc tho, I dont get why everyone says the new triggers are bad or that they stick. They feel amazing and they only stick if you're a ******* and push up on them while you press them in, the same thing happens on the original triggers
Who's ready to get their mh4u on
Lol that metal bar doesnt do **** to keep it from sticking, it's all you. If it's sticking its because you're pushing up while you press it in. It happens in both controllers. You can test it yourself by doing it.Original controllers have an additional metal bar that prevents the triggers from sticking when pressed at an angle.
This is absent in new controllers which is why so many people have issues with them. I don't have any way to comfortably press the triggers down straight with the way I like to position my fingers on the triggers, and I'm certainly not about to try to change the way I grip considering I've been holding it the same way since 2001.
Even with the metal bar from an old controller I still think the triggers on the new controllers are stiff.
Originally I had only taken the metal bar from an old controller and left my new controllers triggers in, and the metal bar only stopped the jamming when pressing at an angle. The triggers themselves still felt quite hard to press down which quickly becomes tiring. I thought it may have been an issue with the springs, but I found that it felt fine with its original springs and an old pair of triggers/metal bar.
Old: Can't even push it towards the back of the controller without it going all the way downLol that metal bar doesnt do **** to keep it from sticking, it's all you. If it's sticking its because you're pushing up while you press it in. It happens in both controllers. You can test it yourself by doing it.
people use claw hold on gamecube controllers?! i understand the claw hold on fighting games like street fighter because of insane amount of buttons to push, but what would be the purpose of this in smash?Old: Can't even push it towards the back of the controller without it going all the way down
New: I have to apply a lot of force (it's not really that much but when you think about how many times you need to press it in a set, it's a lot) to bring it all the way down while having it pushed back.
I think you may be wrong.
But it only happens when you push against it towards the back of the controller. (Which I happen to do whenever I take claw hold)
Smash require an insane amount of button press.people use claw hold on gamecube controllers?! i understand the claw hold on fighting games like street fighter because of insane amount of buttons to push, but what would be the purpose of this in smash?
I mostly just use it for DACUS, and wavedash after (sometimes) for the burst momentum, being in claw makes that annoying with the new controller though, so I'm forced to switch back and forth really quickly just for the DACUS.Claw is really useful in smash, and though I use customs in PM, I've taken to using claw grip on the occasion that I play melee.
It allows for faster early aerials without having to rapidly move your thumb, especially for stuff like retreating fairs, since you don't need to use your thumb to jump, or use tap jump. If you have tap jump off in PM but otherwise have standard controls, it also allows for OoS options.
Some people also use claw to DACUS as well, or claw to the analog to increase precision.
This is honestly what I saw at firstI don't know what the clap is
God's work.What am I even doing
Im sick of doing that all the time bruhcould've also just done a reverse uair and tipped him into oblivion. then looked over at him irl and stared blankly while you recovered without even looking at the screen.
could've also just done a reverse uair and tipped him into oblivion. then looked over at him irl and stared blankly while you recovered without even looking at the screen.
When you style on your friend in Melee and you stare at him or her right after pic.twitter.com/SUUc38CwAR
— Bizzarro Flame (@Bizzarro_Flame) February 5, 2015