Buffing everyone else is not at all a silly notion, unless you feel like every character is the best they could possibly be?
Here's why I don't think this adequately responds to everything I said, which by and large was that "buffing characters to fox and falco levels in smash would be a herculean task homogenizing the cast because the most favorable traits in smash exist bar none in fox and falco. Fox and falco are experts at camping, lockdown, speed, aggression, mobility, and 1frame combostarter, killer, invincible defense moves.
IF you look at the rest of melee top tier, they mostly resemble Fox and Falco in that they can try and compete in similar spaces (speed/mobility) or have strange gimmicks that keep them viable (and they still all are on the losing ends of things). Sheik, Marth, Captain falcon are basically all capable of a type of rushdown aggression abusing mobility and dash dancing. The rest get by on silly gimmicks: Peach's dsmash invariably has great priority, a guaranteed enormous amount of percent on spacies, and is one hair away from overcentralizing her play. IC's are there because, well, wobbles/desync gimmick. Jiggs makes the list because well...her mobility keeps her out of getting hurt, and rest is her version of shine.
How do we bring a character like shiek, marth, or cfalcon more to Fox's level while giving them unique playstyles from Fox? Give shiek and cfalcon a shine so they can counterpressure? Give marth even MORE range on his sword, So he's completely obnoxious? How about Peach? Give Dsmash invincibility frames and make it so you can jumpcancel out of it? That'll be fun for the rest of us.
Obviously, this is me guessing potential ways to make them compare to the silliness of shine, usmash, uair, falco dair, and laser, but frankly fighting falco is a pain in the ass already. I don't want every character to resemble falco and fox, and I'm afraid
given how good mobility, safe aggression, and camp/lockdown are in this game, the only playstyles that will compete are in those areas.
Imagine some of the newcomers and trying to bring them up to fox/falco level. How do you make Ivy as good as fox/falco? Make razer leaf more obnoxious than SHL, and maker her charge solarbeams easier so they play a role similar to jigg's rest (since she's a slow spacing character, she's going to need VERY obnoxious tools to survive)? Or you could give her super armor to counterplay Shine (does anyone want that?).
This is my point. Mobility is everything in Smash. Low frame high priority moves without any commitment are very good in smash. Sonic had both and was the best in Smash. Which brings up an important thing: Sonic. The melee players who want to never change the silly aspects of Fox/falco are all for buffing the rest of the cast. And when it happens, and it brings about silly results like 2.5 Sonic who for all purposes has HIS OWN version of a unique shine (mobile ball of spin) and great mobility, and awesome recovery, and very good tilts––
everyone melee pisses and moans. "This isn't what a smash character is supposed to be like, wah wah wah".
Well guess what: A smash character isn't supposed to kill you at 80% with a running 5 frame smash, with the second fastest run of his game, with the best dash dance in that game, with an equally likely chance to spam a 1 frame invincible move that combos into said smash, that only leaves him vulnerable on frames 2-4. BUT that is the game we inherited, and if you want to contribute to that tradition, get ready for a lot of dumb **** like Sonic, 2.1 ike, and a marth with a fsmash the size of DDD's ftilt. Because THAT is effectively bringing the rest of the cast to spacies level.
And this post was all in response to basically a non-sequiter claiming to adequately stand in opposition to all of the above.