GP&B
Ike 'n' Ike
I actually agree on some of this. I think a lot of the difference in popularity between Melee and Brawl has a lot to do with watchability and I personally enjoy Melee's punish game far more than Brawl's. Despite that, I still enjoy SF4's footsie heavy style and I think part of that plays into how positioning advantages feel very tangible compared to Brawl (even though it's still the case for the latter). Might be because the idea of being neutral heavy in a game where only ring outs allow the win just results in slow matches and I don't care for that.Lots of things.
I will say that 64's combos are hype just because it's still Smash so the creativity is still there, but I'm not particularly fond of long punish games. UMvC3 bores the hell out of me because it's like if 64 and Brawl had a traditional FG baby and then gave it crack. Punish game is predictable and tedious and the amount of walling out it stupid.