There are a lot of questionable decisions made in smash 4. Ill still play it, but its like... I really think Sakurai is an undercover spy on smashboards that knows a lot of specific techs or something. Most people know the more famous techs that didnt make it into the game (dashdancing, land canceling, etc.) there are certain small techs that didnt make it into the game, a lot of them from brawl, that literally make me wonder how much stuff he/they know(s).
I could understand why he would remove them if i really think about it, but what i dont understand is why some are left in. For example, why can we still DACUS with some characters but Pika's QAC was removed... you know what i mean? Why cant Peach floatdash like she could in Brawl, but Kirby can still quickrock? Why did they remove MK's side-b edgecancel, but certain characters can still edgecancel their specials like Peach, Ganon, or Zelda for example. Im sure a lot of u have no idea what im getting at, but it really goes along with his inconsistency. Who is deciding what stays and what goes? Are the changes just mere luck, and for some reason doing this certain design change completely removed a competitive AT? It makes you think what they know, and do they know what we, as a competitive community, are thinking and saying and just trying to spite us. Are they trying to make a point?
And on top of that there are certain things removed from the e3 build that make no sense, such as Kirby's up-throw. I can understand them saying "oh it killed at 70% (or whatever crazy % it killed zero at), that might be too good lets tone it down some" but then on the 3ds they tone it down all the way so that it's worse than it was in Brawl (basically due to the blastzones) not killing until early 200s with proper vectoring. I could understand maybe zero vectored up during that match, but I tried vectoring up on BFs top platform and it didnt kill until like 140% on ZSS. Maybe the ceiling blastzone changed but why that much? I highly doubt it, but are the 3ds and WiiU versions going to be that much different. I can agree, at least playing on the 3ds, that it feels very rushed.
Idk, I just want to know their reasoning for keeping and removing certain things.